summaryrefslogtreecommitdiff
path: root/thirdparty/embree/common/math/math.h
blob: 4bc54c1a6a4e755864084df0e81c308281b52768 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "../sys/platform.h"
#include "../sys/intrinsics.h"
#include "constants.h"
#include <cmath>

#if defined(__ARM_NEON)
#include "../simd/arm/emulation.h"
#else
#include <emmintrin.h>
#include <xmmintrin.h>
#include <immintrin.h>
#endif

#if defined(__WIN32__)
#if defined(_MSC_VER) && (_MSC_VER <= 1700)
namespace std
{
  __forceinline bool isinf ( const float x ) { return _finite(x) == 0; }
  __forceinline bool isnan ( const float x ) { return _isnan(x) != 0; }
  __forceinline bool isfinite (const float x) { return _finite(x) != 0; }
}
#endif
#endif

namespace embree
{
  __forceinline bool isvalid ( const float& v ) {
    return (v > -FLT_LARGE) & (v < +FLT_LARGE);
  }

  __forceinline int cast_f2i(float f) {
    union { float f; int i; } v; v.f = f; return v.i;
  }

  __forceinline float cast_i2f(int i) {
    union { float f; int i; } v; v.i = i; return v.f;
  }

  __forceinline int   toInt  (const float& a) { return int(a); }
  __forceinline float toFloat(const int&   a) { return float(a); }

#if defined(__WIN32__)
  __forceinline bool finite ( const float x ) { return _finite(x) != 0; }
#endif

  __forceinline float sign ( const float x ) { return x<0?-1.0f:1.0f; }
  __forceinline float sqr  ( const float x ) { return x*x; }

  __forceinline float rcp  ( const float x )
  {
    const __m128 a = _mm_set_ss(x);

#if defined(__AVX512VL__)
    const __m128 r = _mm_rcp14_ss(_mm_set_ss(0.0f),a);
#else
    const __m128 r = _mm_rcp_ss(a);
#endif

#if defined(__AVX2__)
    return _mm_cvtss_f32(_mm_mul_ss(r,_mm_fnmadd_ss(r, a, _mm_set_ss(2.0f))));
#else
    return _mm_cvtss_f32(_mm_mul_ss(r,_mm_sub_ss(_mm_set_ss(2.0f), _mm_mul_ss(r, a))));
#endif
  }

  __forceinline float signmsk ( const float x ) {
    return _mm_cvtss_f32(_mm_and_ps(_mm_set_ss(x),_mm_castsi128_ps(_mm_set1_epi32(0x80000000))));
  }
  __forceinline float xorf( const float x, const float y ) {
    return _mm_cvtss_f32(_mm_xor_ps(_mm_set_ss(x),_mm_set_ss(y)));
  }
  __forceinline float andf( const float x, const unsigned y ) {
    return _mm_cvtss_f32(_mm_and_ps(_mm_set_ss(x),_mm_castsi128_ps(_mm_set1_epi32(y))));
  }
  __forceinline float rsqrt( const float x )
  {
    const __m128 a = _mm_set_ss(x);
#if defined(__AVX512VL__)
    __m128 r = _mm_rsqrt14_ss(_mm_set_ss(0.0f),a);
#else
    __m128 r = _mm_rsqrt_ss(a);
#endif
    r = _mm_add_ss(_mm_mul_ss(_mm_set_ss(1.5f), r), _mm_mul_ss(_mm_mul_ss(_mm_mul_ss(a, _mm_set_ss(-0.5f)), r), _mm_mul_ss(r, r)));
#if defined(__ARM_NEON)
    r = _mm_add_ss(_mm_mul_ss(_mm_set_ss(1.5f), r), _mm_mul_ss(_mm_mul_ss(_mm_mul_ss(a, _mm_set_ss(-0.5f)), r), _mm_mul_ss(r, r)));
#endif
    return _mm_cvtss_f32(r);
  }

#if defined(__WIN32__) && defined(_MSC_VER) && (_MSC_VER <= 1700)
  __forceinline float nextafter(float x, float y) { if ((x<y) == (x>0)) return x*(1.1f+float(ulp)); else return x*(0.9f-float(ulp)); }
  __forceinline double nextafter(double x, double y) { return _nextafter(x, y); }
  __forceinline int roundf(float f) { return (int)(f + 0.5f); }
#else
  __forceinline float nextafter(float x, float y) { return ::nextafterf(x, y); }
  __forceinline double nextafter(double x, double y) { return ::nextafter(x, y); }
#endif

  __forceinline float abs  ( const float x ) { return ::fabsf(x); }
  __forceinline float acos ( const float x ) { return ::acosf (x); }
  __forceinline float asin ( const float x ) { return ::asinf (x); }
  __forceinline float atan ( const float x ) { return ::atanf (x); }
  __forceinline float atan2( const float y, const float x ) { return ::atan2f(y, x); }
  __forceinline float cos  ( const float x ) { return ::cosf  (x); }
  __forceinline float cosh ( const float x ) { return ::coshf (x); }
  __forceinline float exp  ( const float x ) { return ::expf  (x); }
  __forceinline float fmod ( const float x, const float y ) { return ::fmodf (x, y); }
  __forceinline float log  ( const float x ) { return ::logf  (x); }
  __forceinline float log10( const float x ) { return ::log10f(x); }
  __forceinline float pow  ( const float x, const float y ) { return ::powf  (x, y); }
  __forceinline float sin  ( const float x ) { return ::sinf  (x); }
  __forceinline float sinh ( const float x ) { return ::sinhf (x); }
  __forceinline float sqrt ( const float x ) { return ::sqrtf (x); }
  __forceinline float tan  ( const float x ) { return ::tanf  (x); }
  __forceinline float tanh ( const float x ) { return ::tanhf (x); }
  __forceinline float floor( const float x ) { return ::floorf (x); }
  __forceinline float ceil ( const float x ) { return ::ceilf (x); }
  __forceinline float frac ( const float x ) { return x-floor(x); }

  __forceinline double abs  ( const double x ) { return ::fabs(x); }
  __forceinline double sign ( const double x ) { return x<0?-1.0:1.0; }
  __forceinline double acos ( const double x ) { return ::acos (x); }
  __forceinline double asin ( const double x ) { return ::asin (x); }
  __forceinline double atan ( const double x ) { return ::atan (x); }
  __forceinline double atan2( const double y, const double x ) { return ::atan2(y, x); }
  __forceinline double cos  ( const double x ) { return ::cos  (x); }
  __forceinline double cosh ( const double x ) { return ::cosh (x); }
  __forceinline double exp  ( const double x ) { return ::exp  (x); }
  __forceinline double fmod ( const double x, const double y ) { return ::fmod (x, y); }
  __forceinline double log  ( const double x ) { return ::log  (x); }
  __forceinline double log10( const double x ) { return ::log10(x); }
  __forceinline double pow  ( const double x, const double y ) { return ::pow  (x, y); }
  __forceinline double rcp  ( const double x ) { return 1.0/x; }
  __forceinline double rsqrt( const double x ) { return 1.0/::sqrt(x); }
  __forceinline double sin  ( const double x ) { return ::sin  (x); }
  __forceinline double sinh ( const double x ) { return ::sinh (x); }
  __forceinline double sqr  ( const double x ) { return x*x; }
  __forceinline double sqrt ( const double x ) { return ::sqrt (x); }
  __forceinline double tan  ( const double x ) { return ::tan  (x); }
  __forceinline double tanh ( const double x ) { return ::tanh (x); }
  __forceinline double floor( const double x ) { return ::floor (x); }
  __forceinline double ceil ( const double x ) { return ::ceil (x); }

#if defined(__SSE4_1__)
  __forceinline float mini(float a, float b) {
    const __m128i ai = _mm_castps_si128(_mm_set_ss(a));
    const __m128i bi = _mm_castps_si128(_mm_set_ss(b));
    const __m128i ci = _mm_min_epi32(ai,bi);
    return _mm_cvtss_f32(_mm_castsi128_ps(ci));
  }
#endif

#if defined(__SSE4_1__)
  __forceinline float maxi(float a, float b) {
    const __m128i ai = _mm_castps_si128(_mm_set_ss(a));
    const __m128i bi = _mm_castps_si128(_mm_set_ss(b));
    const __m128i ci = _mm_max_epi32(ai,bi);
    return _mm_cvtss_f32(_mm_castsi128_ps(ci));
  }
#endif

  template<typename T>
    __forceinline T twice(const T& a) { return a+a; }

  __forceinline      int min(int      a, int      b) { return a<b ? a:b; }
  __forceinline unsigned min(unsigned a, unsigned b) { return a<b ? a:b; }
  __forceinline  int64_t min(int64_t  a, int64_t  b) { return a<b ? a:b; }
  __forceinline    float min(float    a, float    b) { return a<b ? a:b; }
  __forceinline   double min(double   a, double   b) { return a<b ? a:b; }
#if defined(__64BIT__)
  __forceinline   size_t min(size_t   a, size_t   b) { return a<b ? a:b; }
#endif

  template<typename T> __forceinline T min(const T& a, const T& b, const T& c) { return min(min(a,b),c); }
  template<typename T> __forceinline T min(const T& a, const T& b, const T& c, const T& d) { return min(min(a,b),min(c,d)); }
  template<typename T> __forceinline T min(const T& a, const T& b, const T& c, const T& d, const T& e) { return min(min(min(a,b),min(c,d)),e); }

  template<typename T> __forceinline T mini(const T& a, const T& b, const T& c) { return mini(mini(a,b),c); }
  template<typename T> __forceinline T mini(const T& a, const T& b, const T& c, const T& d) { return mini(mini(a,b),mini(c,d)); }
  template<typename T> __forceinline T mini(const T& a, const T& b, const T& c, const T& d, const T& e) { return mini(mini(mini(a,b),mini(c,d)),e); }

  __forceinline      int max(int      a, int      b) { return a<b ? b:a; }
  __forceinline unsigned max(unsigned a, unsigned b) { return a<b ? b:a; }
  __forceinline  int64_t max(int64_t  a, int64_t  b) { return a<b ? b:a; }
  __forceinline    float max(float    a, float    b) { return a<b ? b:a; }
  __forceinline   double max(double   a, double   b) { return a<b ? b:a; }
#if defined(__64BIT__)
  __forceinline   size_t max(size_t   a, size_t   b) { return a<b ? b:a; }
#endif

  template<typename T> __forceinline T max(const T& a, const T& b, const T& c) { return max(max(a,b),c); }
  template<typename T> __forceinline T max(const T& a, const T& b, const T& c, const T& d) { return max(max(a,b),max(c,d)); }
  template<typename T> __forceinline T max(const T& a, const T& b, const T& c, const T& d, const T& e) { return max(max(max(a,b),max(c,d)),e); }

  template<typename T> __forceinline T maxi(const T& a, const T& b, const T& c) { return maxi(maxi(a,b),c); }
  template<typename T> __forceinline T maxi(const T& a, const T& b, const T& c, const T& d) { return maxi(maxi(a,b),maxi(c,d)); }
  template<typename T> __forceinline T maxi(const T& a, const T& b, const T& c, const T& d, const T& e) { return maxi(maxi(maxi(a,b),maxi(c,d)),e); }

#if defined(__MACOSX__)
  __forceinline ssize_t min(ssize_t a, ssize_t b) { return a<b ? a:b; }
  __forceinline ssize_t max(ssize_t a, ssize_t b) { return a<b ? b:a; }
#endif

#if defined(__MACOSX__) && !defined(__INTEL_COMPILER)
  __forceinline void sincosf(float x, float *sin, float *cos) {
    __sincosf(x,sin,cos);
  }
#endif

#if defined(__WIN32__) || defined(__FreeBSD__)
  __forceinline void sincosf(float x, float *s, float *c) {
    *s = sinf(x); *c = cosf(x);
  }
#endif

  template<typename T> __forceinline T clamp(const T& x, const T& lower = T(zero), const T& upper = T(one)) { return max(min(x,upper),lower); }
  template<typename T> __forceinline T clampz(const T& x, const T& upper) { return max(T(zero), min(x,upper)); }

  template<typename T> __forceinline T  deg2rad ( const T& x )  { return x * T(1.74532925199432957692e-2f); }
  template<typename T> __forceinline T  rad2deg ( const T& x )  { return x * T(5.72957795130823208768e1f); }
  template<typename T> __forceinline T  sin2cos ( const T& x )  { return sqrt(max(T(zero),T(one)-x*x)); }
  template<typename T> __forceinline T  cos2sin ( const T& x )  { return sin2cos(x); }

#if defined(__AVX2__)
  __forceinline float madd  ( const float a, const float b, const float c) { return _mm_cvtss_f32(_mm_fmadd_ss(_mm_set_ss(a),_mm_set_ss(b),_mm_set_ss(c))); }
  __forceinline float msub  ( const float a, const float b, const float c) { return _mm_cvtss_f32(_mm_fmsub_ss(_mm_set_ss(a),_mm_set_ss(b),_mm_set_ss(c))); }
  __forceinline float nmadd ( const float a, const float b, const float c) { return _mm_cvtss_f32(_mm_fnmadd_ss(_mm_set_ss(a),_mm_set_ss(b),_mm_set_ss(c))); }
  __forceinline float nmsub ( const float a, const float b, const float c) { return _mm_cvtss_f32(_mm_fnmsub_ss(_mm_set_ss(a),_mm_set_ss(b),_mm_set_ss(c))); }
#else
  __forceinline float madd  ( const float a, const float b, const float c) { return a*b+c; }
  __forceinline float msub  ( const float a, const float b, const float c) { return a*b-c; }
  __forceinline float nmadd ( const float a, const float b, const float c) { return -a*b+c;}
  __forceinline float nmsub ( const float a, const float b, const float c) { return -a*b-c; }
#endif

  /*! random functions */
  template<typename T> T random() { return T(0); }
#if defined(_WIN32)
  template<> __forceinline int      random() { return int(rand()) ^ (int(rand()) << 8) ^ (int(rand()) << 16); }
  template<> __forceinline uint32_t random() { return uint32_t(rand()) ^ (uint32_t(rand()) << 8) ^ (uint32_t(rand()) << 16); }
#else
  template<> __forceinline int      random() { return int(rand()); }
  template<> __forceinline uint32_t random() { return uint32_t(rand()) ^ (uint32_t(rand()) << 16); }
#endif
  template<> __forceinline float  random() { return rand()/float(RAND_MAX); }
  template<> __forceinline double random() { return rand()/double(RAND_MAX); }

#if _WIN32
  __forceinline double drand48() {
    return double(rand())/double(RAND_MAX);
  }

  __forceinline void srand48(long seed) {
    return srand(seed);
  }
#endif

  /*! selects */
  __forceinline bool  select(bool s, bool  t , bool f) { return s ? t : f; }
  __forceinline int   select(bool s, int   t,   int f) { return s ? t : f; }
  __forceinline float select(bool s, float t, float f) { return s ? t : f; }

  __forceinline bool all(bool s) { return s; }

  __forceinline float lerp(const float v0, const float v1, const float t) {
    return madd(1.0f-t,v0,t*v1);
  }

  template<typename T>
    __forceinline T lerp2(const float x0, const float x1, const float x2, const float x3, const T& u, const T& v) {
    return madd((1.0f-u),madd((1.0f-v),T(x0),v*T(x2)),u*madd((1.0f-v),T(x1),v*T(x3)));
  }

  /*! exchange */
  template<typename T> __forceinline void xchg ( T& a, T& b ) { const T tmp = a; a = b; b = tmp; }

  /*  load/store */
  template<typename Ty> struct mem;
 
  template<> struct mem<float> {
    static __forceinline float load (bool mask, const void* ptr) { return mask ? *(float*)ptr : 0.0f; }
    static __forceinline float loadu(bool mask, const void* ptr) { return mask ? *(float*)ptr : 0.0f; }
  
    static __forceinline void store (bool mask, void* ptr, const float v) { if (mask) *(float*)ptr = v; }
    static __forceinline void storeu(bool mask, void* ptr, const float v) { if (mask) *(float*)ptr = v; }
  };
  
  /*! bit reverse operation */
  template<class T>
    __forceinline T bitReverse(const T& vin)
  {
    T v = vin;
    v = ((v >> 1) & 0x55555555) | ((v & 0x55555555) << 1);
    v = ((v >> 2) & 0x33333333) | ((v & 0x33333333) << 2);
    v = ((v >> 4) & 0x0F0F0F0F) | ((v & 0x0F0F0F0F) << 4);
    v = ((v >> 8) & 0x00FF00FF) | ((v & 0x00FF00FF) << 8);
    v = ( v >> 16             ) | ( v               << 16);
    return v;
  }

  /*! bit interleave operation */
  template<class T>
    __forceinline T bitInterleave(const T& xin, const T& yin, const T& zin)
  {
	T x = xin, y = yin, z = zin;
    x = (x | (x << 16)) & 0x030000FF;
    x = (x | (x <<  8)) & 0x0300F00F;
    x = (x | (x <<  4)) & 0x030C30C3;
    x = (x | (x <<  2)) & 0x09249249;

    y = (y | (y << 16)) & 0x030000FF;
    y = (y | (y <<  8)) & 0x0300F00F;
    y = (y | (y <<  4)) & 0x030C30C3;
    y = (y | (y <<  2)) & 0x09249249;

    z = (z | (z << 16)) & 0x030000FF;
    z = (z | (z <<  8)) & 0x0300F00F;
    z = (z | (z <<  4)) & 0x030C30C3;
    z = (z | (z <<  2)) & 0x09249249;

    return x | (y << 1) | (z << 2);
  }

#if defined(__AVX2__)

  template<>
    __forceinline unsigned int bitInterleave(const unsigned int &xi, const unsigned int& yi, const unsigned int& zi)
  {
    const unsigned int xx = pdep(xi,0x49249249 /* 0b01001001001001001001001001001001 */ );
    const unsigned int yy = pdep(yi,0x92492492 /* 0b10010010010010010010010010010010 */);
    const unsigned int zz = pdep(zi,0x24924924 /* 0b00100100100100100100100100100100 */);
    return xx | yy | zz;
  }

#endif

  /*! bit interleave operation for 64bit data types*/
  template<class T>
    __forceinline T bitInterleave64(const T& xin, const T& yin, const T& zin){
    T x = xin & 0x1fffff;
    T y = yin & 0x1fffff;
    T z = zin & 0x1fffff;

    x = (x | x << 32) & 0x1f00000000ffff;
    x = (x | x << 16) & 0x1f0000ff0000ff;
    x = (x | x << 8) & 0x100f00f00f00f00f;
    x = (x | x << 4) & 0x10c30c30c30c30c3;
    x = (x | x << 2) & 0x1249249249249249;

    y = (y | y << 32) & 0x1f00000000ffff;
    y = (y | y << 16) & 0x1f0000ff0000ff;
    y = (y | y << 8) & 0x100f00f00f00f00f;
    y = (y | y << 4) & 0x10c30c30c30c30c3;
    y = (y | y << 2) & 0x1249249249249249;

    z = (z | z << 32) & 0x1f00000000ffff;
    z = (z | z << 16) & 0x1f0000ff0000ff;
    z = (z | z << 8) & 0x100f00f00f00f00f;
    z = (z | z << 4) & 0x10c30c30c30c30c3;
    z = (z | z << 2) & 0x1249249249249249;

    return x | (y << 1) | (z << 2);
  }
}