summaryrefslogtreecommitdiff
path: root/thirdparty/embree-aarch64/kernels/builders/bvh_builder_hair.h
blob: 755ce255fb47ba04fd99419cdc56a54ad1999d71 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
// Copyright 2009-2020 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "../bvh/bvh.h"
#include "../geometry/primitive.h"
#include "../builders/bvh_builder_sah.h"
#include "../builders/heuristic_binning_array_aligned.h"
#include "../builders/heuristic_binning_array_unaligned.h"
#include "../builders/heuristic_strand_array.h"

#define NUM_HAIR_OBJECT_BINS 32

namespace embree
{
  namespace isa
  {
    struct BVHBuilderHair
    {
      /*! settings for builder */
      struct Settings
      {
        /*! default settings */
        Settings ()
        : branchingFactor(2), maxDepth(32), logBlockSize(0), minLeafSize(1), maxLeafSize(7), finished_range_threshold(inf) {}

      public:
        size_t branchingFactor;  //!< branching factor of BVH to build
        size_t maxDepth;         //!< maximum depth of BVH to build
        size_t logBlockSize;     //!< log2 of blocksize for SAH heuristic
        size_t minLeafSize;      //!< minimum size of a leaf
        size_t maxLeafSize;      //!< maximum size of a leaf
        size_t finished_range_threshold;  //!< finished range threshold
      };

      template<typename NodeRef,
        typename CreateAllocFunc,
        typename CreateAABBNodeFunc,
        typename SetAABBNodeFunc,
        typename CreateOBBNodeFunc,
        typename SetOBBNodeFunc,
        typename CreateLeafFunc,
        typename ProgressMonitor,
        typename ReportFinishedRangeFunc>

        class BuilderT
        {
          ALIGNED_CLASS_(16);
          friend struct BVHBuilderHair;

          typedef FastAllocator::CachedAllocator Allocator;
          typedef HeuristicArrayBinningSAH<PrimRef,NUM_HAIR_OBJECT_BINS> HeuristicBinningSAH;
          typedef UnalignedHeuristicArrayBinningSAH<PrimRef,NUM_HAIR_OBJECT_BINS> UnalignedHeuristicBinningSAH;
          typedef HeuristicStrandSplit HeuristicStrandSplitSAH;

          static const size_t MAX_BRANCHING_FACTOR =  8;         //!< maximum supported BVH branching factor
          static const size_t MIN_LARGE_LEAF_LEVELS = 8;         //!< create balanced tree if we are that many levels before the maximum tree depth
          static const size_t SINGLE_THREADED_THRESHOLD = 4096;  //!< threshold to switch to single threaded build

          static const size_t travCostAligned = 1;
          static const size_t travCostUnaligned = 5;
          static const size_t intCost = 6;

          BuilderT (Scene* scene,
                    PrimRef* prims,
                    const CreateAllocFunc& createAlloc,
                    const CreateAABBNodeFunc& createAABBNode,
                    const SetAABBNodeFunc& setAABBNode,
                    const CreateOBBNodeFunc& createOBBNode,
                    const SetOBBNodeFunc& setOBBNode,
                    const CreateLeafFunc& createLeaf,
                    const ProgressMonitor& progressMonitor,
                    const ReportFinishedRangeFunc& reportFinishedRange,
                    const Settings settings)

            : cfg(settings),
            prims(prims),
            createAlloc(createAlloc),
            createAABBNode(createAABBNode),
            setAABBNode(setAABBNode),
            createOBBNode(createOBBNode),
            setOBBNode(setOBBNode),
            createLeaf(createLeaf),
            progressMonitor(progressMonitor),
            reportFinishedRange(reportFinishedRange),
            alignedHeuristic(prims), unalignedHeuristic(scene,prims), strandHeuristic(scene,prims) {}

          /*! checks if all primitives are from the same geometry */
          __forceinline bool sameGeometry(const PrimInfoRange& range)
          {
            if (range.size() == 0) return true;
            unsigned int firstGeomID = prims[range.begin()].geomID();
            for (size_t i=range.begin()+1; i<range.end(); i++) {
              if (prims[i].geomID() != firstGeomID){
                return false;
              }
            }
            return true;
          }

          /*! creates a large leaf that could be larger than supported by the BVH */
          NodeRef createLargeLeaf(size_t depth, const PrimInfoRange& pinfo, Allocator alloc)
          {
            /* this should never occur but is a fatal error */
            if (depth > cfg.maxDepth)
              throw_RTCError(RTC_ERROR_UNKNOWN,"depth limit reached");

            /* create leaf for few primitives */
            if (pinfo.size() <= cfg.maxLeafSize && sameGeometry(pinfo))
              return createLeaf(prims,pinfo,alloc);

            /* fill all children by always splitting the largest one */
            PrimInfoRange children[MAX_BRANCHING_FACTOR];
            unsigned numChildren = 1;
            children[0] = pinfo;

            do {

              /* find best child with largest bounding box area */
              int bestChild = -1;
              size_t bestSize = 0;
              for (unsigned i=0; i<numChildren; i++)
              {
                /* ignore leaves as they cannot get split */
                if (children[i].size() <= cfg.maxLeafSize && sameGeometry(children[i]))
                  continue;

                /* remember child with largest size */
                if (children[i].size() > bestSize) {
                  bestSize = children[i].size();
                  bestChild = i;
                }
              }
              if (bestChild == -1) break;

              /*! split best child into left and right child */
              __aligned(64) PrimInfoRange left, right;
              if (!sameGeometry(children[bestChild])) {
                alignedHeuristic.splitByGeometry(children[bestChild],left,right);
              } else {
                alignedHeuristic.splitFallback(children[bestChild],left,right);
              }

              /* add new children left and right */
              children[bestChild] = children[numChildren-1];
              children[numChildren-1] = left;
              children[numChildren+0] = right;
              numChildren++;

            } while (numChildren < cfg.branchingFactor);

            /* create node */
            auto node = createAABBNode(alloc);

            for (size_t i=0; i<numChildren; i++) {
              const NodeRef child = createLargeLeaf(depth+1,children[i],alloc);
              setAABBNode(node,i,child,children[i].geomBounds);
            }

            return node;
          }

          /*! performs split */
          __noinline void split(const PrimInfoRange& pinfo, PrimInfoRange& linfo, PrimInfoRange& rinfo, bool& aligned) // FIXME: not inlined as ICC otherwise uses much stack
          {
            /* variable to track the SAH of the best splitting approach */
            float bestSAH = inf;
            const size_t blocks = (pinfo.size()+(1ull<<cfg.logBlockSize)-1ull) >> cfg.logBlockSize;
            const float leafSAH = intCost*float(blocks)*halfArea(pinfo.geomBounds);

            /* try standard binning in aligned space */
            float alignedObjectSAH = inf;
            HeuristicBinningSAH::Split alignedObjectSplit;
            if (aligned) {
              alignedObjectSplit = alignedHeuristic.find(pinfo,cfg.logBlockSize);
              alignedObjectSAH = travCostAligned*halfArea(pinfo.geomBounds) + intCost*alignedObjectSplit.splitSAH();
              bestSAH = min(alignedObjectSAH,bestSAH);
            }

            /* try standard binning in unaligned space */
            UnalignedHeuristicBinningSAH::Split unalignedObjectSplit;
            LinearSpace3fa uspace;
            float unalignedObjectSAH = inf;
            if (bestSAH > 0.7f*leafSAH) {
              uspace = unalignedHeuristic.computeAlignedSpace(pinfo);
              const PrimInfoRange sinfo = unalignedHeuristic.computePrimInfo(pinfo,uspace);
              unalignedObjectSplit = unalignedHeuristic.find(sinfo,cfg.logBlockSize,uspace);
              unalignedObjectSAH = travCostUnaligned*halfArea(pinfo.geomBounds) + intCost*unalignedObjectSplit.splitSAH();
              bestSAH = min(unalignedObjectSAH,bestSAH);
            }

            /* try splitting into two strands */
            HeuristicStrandSplitSAH::Split strandSplit;
            float strandSAH = inf;
            if (bestSAH > 0.7f*leafSAH && pinfo.size() <= 256) {
              strandSplit = strandHeuristic.find(pinfo,cfg.logBlockSize);
              strandSAH = travCostUnaligned*halfArea(pinfo.geomBounds) + intCost*strandSplit.splitSAH();
              bestSAH = min(strandSAH,bestSAH);
            }

            /* fallback if SAH heuristics failed */
            if (unlikely(!std::isfinite(bestSAH)))
            {
              alignedHeuristic.deterministic_order(pinfo);
              alignedHeuristic.splitFallback(pinfo,linfo,rinfo);
            }

            /* perform aligned split if this is best */
            else if (bestSAH == alignedObjectSAH) {
              alignedHeuristic.split(alignedObjectSplit,pinfo,linfo,rinfo);
            }

            /* perform unaligned split if this is best */
            else if (bestSAH == unalignedObjectSAH) {
              unalignedHeuristic.split(unalignedObjectSplit,uspace,pinfo,linfo,rinfo);
              aligned = false;
            }

            /* perform strand split if this is best */
            else if (bestSAH == strandSAH) {
              strandHeuristic.split(strandSplit,pinfo,linfo,rinfo);
              aligned = false;
            }

            /* can never happen */
            else
              assert(false);
          }

          /*! recursive build */
          NodeRef recurse(size_t depth, const PrimInfoRange& pinfo, Allocator alloc, bool toplevel, bool alloc_barrier)
          {
            /* get thread local allocator */
            if (!alloc)
              alloc = createAlloc();

            /* call memory monitor function to signal progress */
            if (toplevel && pinfo.size() <= SINGLE_THREADED_THRESHOLD)
              progressMonitor(pinfo.size());

            PrimInfoRange children[MAX_BRANCHING_FACTOR];

            /* create leaf node */
            if (depth+MIN_LARGE_LEAF_LEVELS >= cfg.maxDepth || pinfo.size() <= cfg.minLeafSize) {
              alignedHeuristic.deterministic_order(pinfo);
              return createLargeLeaf(depth,pinfo,alloc);
            }

            /* fill all children by always splitting the one with the largest surface area */
            size_t numChildren = 1;
            children[0] = pinfo;
            bool aligned = true;

            do {

              /* find best child with largest bounding box area */
              ssize_t bestChild = -1;
              float bestArea = neg_inf;
              for (size_t i=0; i<numChildren; i++)
              {
                /* ignore leaves as they cannot get split */
                if (children[i].size() <= cfg.minLeafSize)
                  continue;

                /* remember child with largest area */
                if (area(children[i].geomBounds) > bestArea) {
                  bestArea = area(children[i].geomBounds);
                  bestChild = i;
                }
              }
              if (bestChild == -1) break;

              /*! split best child into left and right child */
              PrimInfoRange left, right;
              split(children[bestChild],left,right,aligned);

              /* add new children left and right */
              children[bestChild] = children[numChildren-1];
              children[numChildren-1] = left;
              children[numChildren+0] = right;
              numChildren++;

            } while (numChildren < cfg.branchingFactor);

            NodeRef node;

            /* create aligned node */
            if (aligned)
            {
              node = createAABBNode(alloc);

              /* spawn tasks or ... */
              if (pinfo.size() > SINGLE_THREADED_THRESHOLD)
              {
                parallel_for(size_t(0), numChildren, [&] (const range<size_t>& r) {
                    for (size_t i=r.begin(); i<r.end(); i++) {
                      const bool child_alloc_barrier = pinfo.size() > cfg.finished_range_threshold && children[i].size() <= cfg.finished_range_threshold;
                      setAABBNode(node,i,recurse(depth+1,children[i],nullptr,true,child_alloc_barrier),children[i].geomBounds);
                      _mm_mfence(); // to allow non-temporal stores during build
                    }
                  });
              }
              /* ... continue sequentially */
              else {
                for (size_t i=0; i<numChildren; i++) {
                  const bool child_alloc_barrier = pinfo.size() > cfg.finished_range_threshold && children[i].size() <= cfg.finished_range_threshold;
                  setAABBNode(node,i,recurse(depth+1,children[i],alloc,false,child_alloc_barrier),children[i].geomBounds);
                }
              }
            }

            /* create unaligned node */
            else
            {
              node = createOBBNode(alloc);

              /* spawn tasks or ... */
              if (pinfo.size() > SINGLE_THREADED_THRESHOLD)
              {
                parallel_for(size_t(0), numChildren, [&] (const range<size_t>& r) {
                    for (size_t i=r.begin(); i<r.end(); i++) {
                      const LinearSpace3fa space = unalignedHeuristic.computeAlignedSpace(children[i]);
                      const PrimInfoRange sinfo = unalignedHeuristic.computePrimInfo(children[i],space);
                      const OBBox3fa obounds(space,sinfo.geomBounds);
                      const bool child_alloc_barrier = pinfo.size() > cfg.finished_range_threshold && children[i].size() <= cfg.finished_range_threshold;
                      setOBBNode(node,i,recurse(depth+1,children[i],nullptr,true,child_alloc_barrier),obounds);
                      _mm_mfence(); // to allow non-temporal stores during build
                    }
                  });
              }
              /* ... continue sequentially */
              else
              {
                for (size_t i=0; i<numChildren; i++) {
                  const LinearSpace3fa space = unalignedHeuristic.computeAlignedSpace(children[i]);
                  const PrimInfoRange sinfo = unalignedHeuristic.computePrimInfo(children[i],space);
                  const OBBox3fa obounds(space,sinfo.geomBounds);
                  const bool child_alloc_barrier = pinfo.size() > cfg.finished_range_threshold && children[i].size() <= cfg.finished_range_threshold;
                  setOBBNode(node,i,recurse(depth+1,children[i],alloc,false,child_alloc_barrier),obounds);
                }
              }
            }

            /* reports a finished range of primrefs */
            if (unlikely(alloc_barrier))
              reportFinishedRange(pinfo);

            return node;
          }

        private:
          Settings cfg;
          PrimRef* prims;
          const CreateAllocFunc& createAlloc;
          const CreateAABBNodeFunc& createAABBNode;
          const SetAABBNodeFunc& setAABBNode;
          const CreateOBBNodeFunc& createOBBNode;
          const SetOBBNodeFunc& setOBBNode;
          const CreateLeafFunc& createLeaf;
          const ProgressMonitor& progressMonitor;
          const ReportFinishedRangeFunc& reportFinishedRange;

        private:
          HeuristicBinningSAH alignedHeuristic;
          UnalignedHeuristicBinningSAH unalignedHeuristic;
          HeuristicStrandSplitSAH strandHeuristic;
        };

      template<typename NodeRef,
        typename CreateAllocFunc,
        typename CreateAABBNodeFunc,
        typename SetAABBNodeFunc,
        typename CreateOBBNodeFunc,
        typename SetOBBNodeFunc,
        typename CreateLeafFunc,
        typename ProgressMonitor,
        typename ReportFinishedRangeFunc>

        static NodeRef build (const CreateAllocFunc& createAlloc,
                              const CreateAABBNodeFunc& createAABBNode,
                              const SetAABBNodeFunc& setAABBNode,
                              const CreateOBBNodeFunc& createOBBNode,
                              const SetOBBNodeFunc& setOBBNode,
                              const CreateLeafFunc& createLeaf,
                              const ProgressMonitor& progressMonitor,
                              const ReportFinishedRangeFunc& reportFinishedRange,
                              Scene* scene,
                              PrimRef* prims,
                              const PrimInfo& pinfo,
                              const Settings settings)
        {
          typedef BuilderT<NodeRef,
            CreateAllocFunc,
            CreateAABBNodeFunc,SetAABBNodeFunc,
            CreateOBBNodeFunc,SetOBBNodeFunc,
            CreateLeafFunc,ProgressMonitor,
            ReportFinishedRangeFunc> Builder;

          Builder builder(scene,prims,createAlloc,
                          createAABBNode,setAABBNode,
                          createOBBNode,setOBBNode,
                          createLeaf,progressMonitor,reportFinishedRange,settings);

          NodeRef root = builder.recurse(1,pinfo,nullptr,true,false);
          _mm_mfence(); // to allow non-temporal stores during build
          return root;
        }
    };
  }
}