summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h
blob: a214a827c9d03a87dd23aba570dab5dd19c95e75 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org

This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, 
including commercial applications, and to alter it and redistribute it freely, 
subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/

#ifndef BT_CYLINDER_MINKOWSKI_H
#define BT_CYLINDER_MINKOWSKI_H

#include "btBoxShape.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
#include "LinearMath/btVector3.h"

/// The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis.
ATTRIBUTE_ALIGNED16(class) btCylinderShape : public btConvexInternalShape

{

protected:

	int	m_upAxis;

public:

BT_DECLARE_ALIGNED_ALLOCATOR();

	btVector3 getHalfExtentsWithMargin() const
	{
		btVector3 halfExtents = getHalfExtentsWithoutMargin();
		btVector3 margin(getMargin(),getMargin(),getMargin());
		halfExtents += margin;
		return halfExtents;
	}
	
	const btVector3& getHalfExtentsWithoutMargin() const
	{
		return m_implicitShapeDimensions;//changed in Bullet 2.63: assume the scaling and margin are included
	}

	btCylinderShape (const btVector3& halfExtents);
	
	void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;

	virtual void	calculateLocalInertia(btScalar mass,btVector3& inertia) const;

	virtual btVector3	localGetSupportingVertexWithoutMargin(const btVector3& vec)const;

	virtual void	batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;

	virtual void setMargin(btScalar collisionMargin)
	{
		//correct the m_implicitShapeDimensions for the margin
		btVector3 oldMargin(getMargin(),getMargin(),getMargin());
		btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions+oldMargin;
		
		btConvexInternalShape::setMargin(collisionMargin);
		btVector3 newMargin(getMargin(),getMargin(),getMargin());
		m_implicitShapeDimensions = implicitShapeDimensionsWithMargin - newMargin;

	}

	virtual btVector3	localGetSupportingVertex(const btVector3& vec) const
	{

		btVector3 supVertex;
		supVertex = localGetSupportingVertexWithoutMargin(vec);
		
		if ( getMargin()!=btScalar(0.) )
		{
			btVector3 vecnorm = vec;
			if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
			{
				vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
			} 
			vecnorm.normalize();
			supVertex+= getMargin() * vecnorm;
		}
		return supVertex;
	}


	//use box inertia
	//	virtual void	calculateLocalInertia(btScalar mass,btVector3& inertia) const;


	int	getUpAxis() const
	{
		return m_upAxis;
	}

	virtual btVector3	getAnisotropicRollingFrictionDirection() const
	{
		btVector3 aniDir(0,0,0);
		aniDir[getUpAxis()]=1;
		return aniDir;
	}

	virtual btScalar getRadius() const
	{
		return getHalfExtentsWithMargin().getX();
	}

	virtual void	setLocalScaling(const btVector3& scaling)
	{
		btVector3 oldMargin(getMargin(),getMargin(),getMargin());
		btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions+oldMargin;
		btVector3 unScaledImplicitShapeDimensionsWithMargin = implicitShapeDimensionsWithMargin / m_localScaling;

		btConvexInternalShape::setLocalScaling(scaling);

		m_implicitShapeDimensions = (unScaledImplicitShapeDimensionsWithMargin * m_localScaling) - oldMargin;

	}

	//debugging
	virtual const char*	getName()const
	{
		return "CylinderY";
	}

	virtual	int	calculateSerializeBufferSize() const;

	///fills the dataBuffer and returns the struct name (and 0 on failure)
	virtual	const char*	serialize(void* dataBuffer, btSerializer* serializer) const;

};

class btCylinderShapeX : public btCylinderShape
{
public:
	BT_DECLARE_ALIGNED_ALLOCATOR();
	
	btCylinderShapeX (const btVector3& halfExtents);

	virtual btVector3	localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
	virtual void	batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
	
		//debugging
	virtual const char*	getName()const
	{
		return "CylinderX";
	}

	virtual btScalar getRadius() const
	{
		return getHalfExtentsWithMargin().getY();
	}

};

class btCylinderShapeZ : public btCylinderShape
{
public:
	BT_DECLARE_ALIGNED_ALLOCATOR();
	
	btCylinderShapeZ (const btVector3& halfExtents);

	virtual btVector3	localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
	virtual void	batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;

		//debugging
	virtual const char*	getName()const
	{
		return "CylinderZ";
	}

	virtual btScalar getRadius() const
	{
		return getHalfExtentsWithMargin().getX();
	}

};

///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct	btCylinderShapeData
{
	btConvexInternalShapeData	m_convexInternalShapeData;

	int	m_upAxis;

	char	m_padding[4];
};

SIMD_FORCE_INLINE	int	btCylinderShape::calculateSerializeBufferSize() const
{
	return sizeof(btCylinderShapeData);
}

	///fills the dataBuffer and returns the struct name (and 0 on failure)
SIMD_FORCE_INLINE	const char*	btCylinderShape::serialize(void* dataBuffer, btSerializer* serializer) const
{
	btCylinderShapeData* shapeData = (btCylinderShapeData*) dataBuffer;

	btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData,serializer);

	shapeData->m_upAxis = m_upAxis;

	// Fill padding with zeros to appease msan.
	shapeData->m_padding[0] = 0;
	shapeData->m_padding[1] = 0;
	shapeData->m_padding[2] = 0;
	shapeData->m_padding[3] = 0;

	return "btCylinderShapeData";
}



#endif //BT_CYLINDER_MINKOWSKI_H