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path: root/thirdparty/bullet/src/Bullet3Dynamics/CMakeLists.txt
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INCLUDE_DIRECTORIES(
	${BULLET_PHYSICS_SOURCE_DIR}/src
)

SET(Bullet3Dynamics_SRCS
	b3CpuRigidBodyPipeline.cpp
	ConstraintSolver/b3FixedConstraint.cpp
	ConstraintSolver/b3Generic6DofConstraint.cpp
	ConstraintSolver/b3PgsJacobiSolver.cpp
	ConstraintSolver/b3Point2PointConstraint.cpp
	ConstraintSolver/b3TypedConstraint.cpp
)

SET(Bullet3Dynamics_HDRS
	  b3CpuRigidBodyPipeline.h
	ConstraintSolver/b3ContactSolverInfo.h
	ConstraintSolver/b3FixedConstraint.h
	ConstraintSolver/b3Generic6DofConstraint.h
	ConstraintSolver/b3JacobianEntry.h
	ConstraintSolver/b3PgsJacobiSolver.h
	ConstraintSolver/b3Point2PointConstraint.h
	ConstraintSolver/b3SolverBody.h
	ConstraintSolver/b3SolverConstraint.h
	ConstraintSolver/b3TypedConstraint.h
	shared/b3ContactConstraint4.h
	shared/b3ConvertConstraint4.h
	shared/b3Inertia.h
	shared/b3IntegrateTransforms.h
)

ADD_LIBRARY(Bullet3Dynamics ${Bullet3Dynamics_SRCS} ${Bullet3Dynamics_HDRS})
if (BUILD_SHARED_LIBS)
  target_link_libraries(Bullet3Dynamics Bullet3Collision)
endif ()
SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES VERSION ${BULLET_VERSION})
SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES SOVERSION ${BULLET_VERSION})

IF (INSTALL_LIBS)
	IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
		#FILES_MATCHING requires CMake 2.6
		IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
			IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
				INSTALL(TARGETS Bullet3Dynamics DESTINATION .)
			ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
				INSTALL(TARGETS Bullet3Dynamics
					RUNTIME DESTINATION bin
					LIBRARY DESTINATION lib${LIB_SUFFIX}
					ARCHIVE DESTINATION lib${LIB_SUFFIX})
				INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h"  PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
			ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
		ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)

		IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
			SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES FRAMEWORK true)
			SET_TARGET_PROPERTIES(Bullet3Dynamics PROPERTIES PUBLIC_HEADER "${Bullet3Dynamics_HDRS}")
		ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
	ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ENDIF (INSTALL_LIBS)