summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp
blob: ea380bc5f1b124248caf1a36948863734471c6a7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2011 Advanced Micro Devices, Inc.  http://bulletphysics.org

This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, 
including commercial applications, and to alter it and redistribute it freely, 
subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/


///This file was written by Erwin Coumans
///Separating axis rest based on work from Pierre Terdiman, see
///And contact clipping based on work from Simon Hobbs


#include "btPolyhedralContactClipping.h"
#include "BulletCollision/CollisionShapes/btConvexPolyhedron.h"

#include <float.h> //for FLT_MAX

int gExpectedNbTests=0;
int gActualNbTests = 0;
bool gUseInternalObject = true;

// Clips a face to the back of a plane
void btPolyhedralContactClipping::clipFace(const btVertexArray& pVtxIn, btVertexArray& ppVtxOut, const btVector3& planeNormalWS,btScalar planeEqWS)
{
	
	int ve;
	btScalar ds, de;
	int numVerts = pVtxIn.size();
	if (numVerts < 2)
		return;

	btVector3 firstVertex=pVtxIn[pVtxIn.size()-1];
	btVector3 endVertex = pVtxIn[0];
	
	ds = planeNormalWS.dot(firstVertex)+planeEqWS;

	for (ve = 0; ve < numVerts; ve++)
	{
		endVertex=pVtxIn[ve];

		de = planeNormalWS.dot(endVertex)+planeEqWS;

		if (ds<0)
		{
			if (de<0)
			{
				// Start < 0, end < 0, so output endVertex
				ppVtxOut.push_back(endVertex);
			}
			else
			{
				// Start < 0, end >= 0, so output intersection
				ppVtxOut.push_back( 	firstVertex.lerp(endVertex,btScalar(ds * 1.f/(ds - de))));
			}
		}
		else
		{
			if (de<0)
			{
				// Start >= 0, end < 0 so output intersection and end
				ppVtxOut.push_back(firstVertex.lerp(endVertex,btScalar(ds * 1.f/(ds - de))));
				ppVtxOut.push_back(endVertex);
			}
		}
		firstVertex = endVertex;
		ds = de;
	}
}


static bool TestSepAxis(const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, const btVector3& sep_axis, btScalar& depth, btVector3& witnessPointA, btVector3& witnessPointB)
{
	btScalar Min0,Max0;
	btScalar Min1,Max1;
	btVector3 witnesPtMinA,witnesPtMaxA;
	btVector3 witnesPtMinB,witnesPtMaxB;

	hullA.project(transA,sep_axis, Min0, Max0,witnesPtMinA,witnesPtMaxA);
	hullB.project(transB, sep_axis, Min1, Max1,witnesPtMinB,witnesPtMaxB);

	if(Max0<Min1 || Max1<Min0)
		return false;

	btScalar d0 = Max0 - Min1;
	btAssert(d0>=0.0f);
	btScalar d1 = Max1 - Min0;
	btAssert(d1>=0.0f);
	if (d0<d1)
	{
		depth = d0;
		witnessPointA = witnesPtMaxA;
		witnessPointB = witnesPtMinB;

	} else
	{
		depth = d1;
		witnessPointA = witnesPtMinA;
		witnessPointB = witnesPtMaxB;
	}
	
	return true;
}



static int gActualSATPairTests=0;

inline bool IsAlmostZero(const btVector3& v)
{
	if(btFabs(v.x())>1e-6 || btFabs(v.y())>1e-6 || btFabs(v.z())>1e-6)	return false;
	return true;
}

#ifdef TEST_INTERNAL_OBJECTS

inline void BoxSupport(const btScalar extents[3], const btScalar sv[3], btScalar p[3])
{
	// This version is ~11.000 cycles (4%) faster overall in one of the tests.
//	IR(p[0]) = IR(extents[0])|(IR(sv[0])&SIGN_BITMASK);
//	IR(p[1]) = IR(extents[1])|(IR(sv[1])&SIGN_BITMASK);
//	IR(p[2]) = IR(extents[2])|(IR(sv[2])&SIGN_BITMASK);
	p[0] = sv[0] < 0.0f ? -extents[0] : extents[0];
	p[1] = sv[1] < 0.0f ? -extents[1] : extents[1];
	p[2] = sv[2] < 0.0f ? -extents[2] : extents[2];
}

void InverseTransformPoint3x3(btVector3& out, const btVector3& in, const btTransform& tr)
{
	const btMatrix3x3& rot = tr.getBasis();
	const btVector3& r0 = rot[0];
	const btVector3& r1 = rot[1];
	const btVector3& r2 = rot[2];

	const btScalar x = r0.x()*in.x() + r1.x()*in.y() + r2.x()*in.z();
	const btScalar y = r0.y()*in.x() + r1.y()*in.y() + r2.y()*in.z();
	const btScalar z = r0.z()*in.x() + r1.z()*in.y() + r2.z()*in.z();

	out.setValue(x, y, z);
}

 bool TestInternalObjects( const btTransform& trans0, const btTransform& trans1, const btVector3& delta_c, const btVector3& axis, const btConvexPolyhedron& convex0, const btConvexPolyhedron& convex1, btScalar dmin)
{
	const btScalar dp = delta_c.dot(axis);

	btVector3 localAxis0;
	InverseTransformPoint3x3(localAxis0, axis,trans0);
	btVector3 localAxis1;
	InverseTransformPoint3x3(localAxis1, axis,trans1);

	btScalar p0[3];
	BoxSupport(convex0.m_extents, localAxis0, p0);
	btScalar p1[3];
	BoxSupport(convex1.m_extents, localAxis1, p1);

	const btScalar Radius0 = p0[0]*localAxis0.x() + p0[1]*localAxis0.y() + p0[2]*localAxis0.z();
	const btScalar Radius1 = p1[0]*localAxis1.x() + p1[1]*localAxis1.y() + p1[2]*localAxis1.z();

	const btScalar MinRadius = Radius0>convex0.m_radius ? Radius0 : convex0.m_radius;
	const btScalar MaxRadius = Radius1>convex1.m_radius ? Radius1 : convex1.m_radius;

	const btScalar MinMaxRadius = MaxRadius + MinRadius;
	const btScalar d0 = MinMaxRadius + dp;
	const btScalar d1 = MinMaxRadius - dp;

	const btScalar depth = d0<d1 ? d0:d1;
	if(depth>dmin)
		return false;
	return true;
}
#endif //TEST_INTERNAL_OBJECTS

 
 
 SIMD_FORCE_INLINE void btSegmentsClosestPoints(
	btVector3& ptsVector,
	btVector3& offsetA,
	btVector3& offsetB,
	btScalar& tA, btScalar& tB,
	const btVector3& translation,
	const btVector3& dirA, btScalar hlenA,
	const btVector3& dirB, btScalar hlenB )
{
	// compute the parameters of the closest points on each line segment

	btScalar dirA_dot_dirB = btDot(dirA,dirB);
	btScalar dirA_dot_trans = btDot(dirA,translation);
	btScalar dirB_dot_trans = btDot(dirB,translation);

	btScalar denom = 1.0f - dirA_dot_dirB * dirA_dot_dirB;

	if ( denom == 0.0f ) {
		tA = 0.0f;
	} else {
		tA = ( dirA_dot_trans - dirB_dot_trans * dirA_dot_dirB ) / denom;
		if ( tA < -hlenA )
			tA = -hlenA;
		else if ( tA > hlenA )
			tA = hlenA;
	}

	tB = tA * dirA_dot_dirB - dirB_dot_trans;

	if ( tB < -hlenB ) {
		tB = -hlenB;
		tA = tB * dirA_dot_dirB + dirA_dot_trans;

		if ( tA < -hlenA )
			tA = -hlenA;
		else if ( tA > hlenA )
			tA = hlenA;
	} else if ( tB > hlenB ) {
		tB = hlenB;
		tA = tB * dirA_dot_dirB + dirA_dot_trans;

		if ( tA < -hlenA )
			tA = -hlenA;
		else if ( tA > hlenA )
			tA = hlenA;
	}

	// compute the closest points relative to segment centers.

	offsetA = dirA * tA;
	offsetB = dirB * tB;

	ptsVector = translation - offsetA + offsetB;
}



bool btPolyhedralContactClipping::findSeparatingAxis(	const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, btVector3& sep, btDiscreteCollisionDetectorInterface::Result& resultOut)
{
	gActualSATPairTests++;

//#ifdef TEST_INTERNAL_OBJECTS
	const btVector3 c0 = transA * hullA.m_localCenter;
	const btVector3 c1 = transB * hullB.m_localCenter;
	const btVector3 DeltaC2 = c0 - c1;
//#endif

	btScalar dmin = FLT_MAX;
	int curPlaneTests=0;

	int numFacesA = hullA.m_faces.size();
	// Test normals from hullA
	for(int i=0;i<numFacesA;i++)
	{
		const btVector3 Normal(hullA.m_faces[i].m_plane[0], hullA.m_faces[i].m_plane[1], hullA.m_faces[i].m_plane[2]);
		btVector3 faceANormalWS = transA.getBasis() * Normal;
		if (DeltaC2.dot(faceANormalWS)<0)
			faceANormalWS*=-1.f;

		curPlaneTests++;
#ifdef TEST_INTERNAL_OBJECTS
		gExpectedNbTests++;
		if(gUseInternalObject && !TestInternalObjects(transA,transB, DeltaC2, faceANormalWS, hullA, hullB, dmin))
			continue;
		gActualNbTests++;
#endif

		btScalar d;
		btVector3 wA,wB;
		if(!TestSepAxis( hullA, hullB, transA,transB, faceANormalWS, d,wA,wB))
			return false;

		if(d<dmin)
		{
			dmin = d;
			sep = faceANormalWS;
		}
	}

	int numFacesB = hullB.m_faces.size();
	// Test normals from hullB
	for(int i=0;i<numFacesB;i++)
	{
		const btVector3 Normal(hullB.m_faces[i].m_plane[0], hullB.m_faces[i].m_plane[1], hullB.m_faces[i].m_plane[2]);
		btVector3 WorldNormal = transB.getBasis() * Normal;
		if (DeltaC2.dot(WorldNormal)<0)
			WorldNormal *=-1.f;

		curPlaneTests++;
#ifdef TEST_INTERNAL_OBJECTS
		gExpectedNbTests++;
		if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, WorldNormal, hullA, hullB, dmin))
			continue;
		gActualNbTests++;
#endif

		btScalar d;
		btVector3 wA,wB;
		if(!TestSepAxis(hullA, hullB,transA,transB, WorldNormal,d,wA,wB))
			return false;

		if(d<dmin)
		{
			dmin = d;
			sep = WorldNormal;
		}
	}

	btVector3 edgeAstart,edgeAend,edgeBstart,edgeBend;
	int edgeA=-1;
	int edgeB=-1;
	btVector3 worldEdgeA;
	btVector3 worldEdgeB;
	btVector3 witnessPointA(0,0,0),witnessPointB(0,0,0);
	

	int curEdgeEdge = 0;
	// Test edges
	for(int e0=0;e0<hullA.m_uniqueEdges.size();e0++)
	{
		const btVector3 edge0 = hullA.m_uniqueEdges[e0];
		const btVector3 WorldEdge0 = transA.getBasis() * edge0;
		for(int e1=0;e1<hullB.m_uniqueEdges.size();e1++)
		{
			const btVector3 edge1 = hullB.m_uniqueEdges[e1];
			const btVector3 WorldEdge1 = transB.getBasis() * edge1;

			btVector3 Cross = WorldEdge0.cross(WorldEdge1);
			curEdgeEdge++;
			if(!IsAlmostZero(Cross))
			{
				Cross = Cross.normalize();
				if (DeltaC2.dot(Cross)<0)
					Cross *= -1.f;


#ifdef TEST_INTERNAL_OBJECTS
				gExpectedNbTests++;
				if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, Cross, hullA, hullB, dmin))
					continue;
				gActualNbTests++;
#endif

				btScalar dist;
				btVector3 wA,wB;
				if(!TestSepAxis( hullA, hullB, transA,transB, Cross, dist,wA,wB))
					return false;

				if(dist<dmin)
				{
					dmin = dist;
					sep = Cross;
					edgeA=e0;
					edgeB=e1;
					worldEdgeA = WorldEdge0;
					worldEdgeB = WorldEdge1;
					witnessPointA=wA;
					witnessPointB=wB;
				}
			}
		}

	}

	if (edgeA>=0&&edgeB>=0)
	{
//		printf("edge-edge\n");
		//add an edge-edge contact

		btVector3 ptsVector;
		btVector3 offsetA;
		btVector3 offsetB;
		btScalar tA;
		btScalar tB;

		btVector3 translation = witnessPointB-witnessPointA;

		btVector3 dirA = worldEdgeA;
		btVector3 dirB = worldEdgeB;
		
		btScalar hlenB = 1e30f;
		btScalar hlenA = 1e30f;

		btSegmentsClosestPoints(ptsVector,offsetA,offsetB,tA,tB,
			translation,
			dirA, hlenA,
			dirB,hlenB);

		btScalar nlSqrt = ptsVector.length2();
		if (nlSqrt>SIMD_EPSILON)
		{
			btScalar nl = btSqrt(nlSqrt);
			ptsVector *= 1.f/nl;
			if (ptsVector.dot(DeltaC2)<0.f)
			{
				ptsVector*=-1.f;
			}
			btVector3 ptOnB = witnessPointB + offsetB;
			btScalar distance = nl;
			resultOut.addContactPoint(ptsVector, ptOnB,-distance);
		}

	}


	if((DeltaC2.dot(sep))<0.0f)
		sep = -sep;

	return true;
}

void	btPolyhedralContactClipping::clipFaceAgainstHull(const btVector3& separatingNormal, const btConvexPolyhedron& hullA,  const btTransform& transA, btVertexArray& worldVertsB1,btVertexArray& worldVertsB2, const btScalar minDist, btScalar maxDist,btDiscreteCollisionDetectorInterface::Result& resultOut)
{
	worldVertsB2.resize(0);
	btVertexArray* pVtxIn = &worldVertsB1;
	btVertexArray* pVtxOut = &worldVertsB2;
	pVtxOut->reserve(pVtxIn->size());

	int closestFaceA=-1;
	{
		btScalar dmin = FLT_MAX;
		for(int face=0;face<hullA.m_faces.size();face++)
		{
			const btVector3 Normal(hullA.m_faces[face].m_plane[0], hullA.m_faces[face].m_plane[1], hullA.m_faces[face].m_plane[2]);
			const btVector3 faceANormalWS = transA.getBasis() * Normal;
		
			btScalar d = faceANormalWS.dot(separatingNormal);
			if (d < dmin)
			{
				dmin = d;
				closestFaceA = face;
			}
		}
	}
	if (closestFaceA<0)
		return;

	const btFace& polyA = hullA.m_faces[closestFaceA];

		// clip polygon to back of planes of all faces of hull A that are adjacent to witness face
	int numVerticesA = polyA.m_indices.size();
	for(int e0=0;e0<numVerticesA;e0++)
	{
		const btVector3& a = hullA.m_vertices[polyA.m_indices[e0]];
		const btVector3& b = hullA.m_vertices[polyA.m_indices[(e0+1)%numVerticesA]];
		const btVector3 edge0 = a - b;
		const btVector3 WorldEdge0 = transA.getBasis() * edge0;
		btVector3 worldPlaneAnormal1 = transA.getBasis()* btVector3(polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]);

		btVector3 planeNormalWS1 = -WorldEdge0.cross(worldPlaneAnormal1);//.cross(WorldEdge0);
		btVector3 worldA1 = transA*a;
		btScalar planeEqWS1 = -worldA1.dot(planeNormalWS1);
		
//int otherFace=0;
#ifdef BLA1
		int otherFace = polyA.m_connectedFaces[e0];
		btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1],hullA.m_faces[otherFace].m_plane[2]);
		btScalar localPlaneEq = hullA.m_faces[otherFace].m_plane[3];

		btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal;
		btScalar planeEqWS=localPlaneEq-planeNormalWS.dot(transA.getOrigin());
#else 
		btVector3 planeNormalWS = planeNormalWS1;
		btScalar planeEqWS=planeEqWS1;
		
#endif
		//clip face

		clipFace(*pVtxIn, *pVtxOut,planeNormalWS,planeEqWS);
		btSwap(pVtxIn,pVtxOut);
		pVtxOut->resize(0);
	}



//#define ONLY_REPORT_DEEPEST_POINT

	btVector3 point;
	

	// only keep points that are behind the witness face
	{
		btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]);
		btScalar localPlaneEq = polyA.m_plane[3];
		btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal;
		btScalar planeEqWS=localPlaneEq-planeNormalWS.dot(transA.getOrigin());
		for (int i=0;i<pVtxIn->size();i++)
		{
			btVector3 vtx = pVtxIn->at(i);
			btScalar depth = planeNormalWS.dot(vtx)+planeEqWS;
			if (depth <=minDist)
			{
//				printf("clamped: depth=%f to minDist=%f\n",depth,minDist);
				depth = minDist;
			}

			if (depth <=maxDist)
			{
				btVector3 point = pVtxIn->at(i);
#ifdef ONLY_REPORT_DEEPEST_POINT
				curMaxDist = depth;
#else
#if 0
				if (depth<-3)
				{
					printf("error in btPolyhedralContactClipping depth = %f\n", depth);
					printf("likely wrong separatingNormal passed in\n");
				} 
#endif				
				resultOut.addContactPoint(separatingNormal,point,depth);
#endif
			}
		}
	}
#ifdef ONLY_REPORT_DEEPEST_POINT
	if (curMaxDist<maxDist)
	{
		resultOut.addContactPoint(separatingNormal,point,curMaxDist);
	}
#endif //ONLY_REPORT_DEEPEST_POINT

}





void	btPolyhedralContactClipping::clipHullAgainstHull(const btVector3& separatingNormal1, const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA,const btTransform& transB, const btScalar minDist, btScalar maxDist,btVertexArray& worldVertsB1,btVertexArray& worldVertsB2,btDiscreteCollisionDetectorInterface::Result& resultOut)
{

	btVector3 separatingNormal = separatingNormal1.normalized();
//	const btVector3 c0 = transA * hullA.m_localCenter;
//	const btVector3 c1 = transB * hullB.m_localCenter;
	//const btVector3 DeltaC2 = c0 - c1;



	int closestFaceB=-1;
	btScalar dmax = -FLT_MAX;
	{
		for(int face=0;face<hullB.m_faces.size();face++)
		{
			const btVector3 Normal(hullB.m_faces[face].m_plane[0], hullB.m_faces[face].m_plane[1], hullB.m_faces[face].m_plane[2]);
			const btVector3 WorldNormal = transB.getBasis() * Normal;
			btScalar d = WorldNormal.dot(separatingNormal);
			if (d > dmax)
			{
				dmax = d;
				closestFaceB = face;
			}
		}
	}
	worldVertsB1.resize(0);
				{
					const btFace& polyB = hullB.m_faces[closestFaceB];
					const int numVertices = polyB.m_indices.size();
					for(int e0=0;e0<numVertices;e0++)
					{
						const btVector3& b = hullB.m_vertices[polyB.m_indices[e0]];
						worldVertsB1.push_back(transB*b);
					}
				}

	
	if (closestFaceB>=0)
		clipFaceAgainstHull(separatingNormal, hullA, transA,worldVertsB1, worldVertsB2,minDist, maxDist,resultOut);

}