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#ifndef B3_FILL_CL_H
#define B3_FILL_CL_H

#include "b3OpenCLArray.h"
#include "Bullet3Common/b3Scalar.h"

#include "Bullet3Common/shared/b3Int2.h"
#include "Bullet3Common/shared/b3Int4.h"

class b3FillCL
{
	cl_command_queue m_commandQueue;

	cl_kernel m_fillKernelInt2;
	cl_kernel m_fillIntKernel;
	cl_kernel m_fillUnsignedIntKernel;
	cl_kernel m_fillFloatKernel;

public:
	struct b3ConstData
	{
		union {
			b3Int4 m_data;
			b3UnsignedInt4 m_UnsignedData;
		};
		int m_offset;
		int m_n;
		int m_padding[2];
	};

protected:
public:
	b3FillCL(cl_context ctx, cl_device_id device, cl_command_queue queue);

	virtual ~b3FillCL();

	void execute(b3OpenCLArray<unsigned int>& src, const unsigned int value, int n, int offset = 0);

	void execute(b3OpenCLArray<int>& src, const int value, int n, int offset = 0);

	void execute(b3OpenCLArray<float>& src, const float value, int n, int offset = 0);

	void execute(b3OpenCLArray<b3Int2>& src, const b3Int2& value, int n, int offset = 0);

	void executeHost(b3AlignedObjectArray<b3Int2>& src, const b3Int2& value, int n, int offset);

	void executeHost(b3AlignedObjectArray<int>& src, const int value, int n, int offset);

	//	void execute(b3OpenCLArray<b3Int4>& src, const b3Int4& value, int n, int offset = 0);
};

#endif  //B3_FILL_CL_H