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path: root/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.h
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#ifndef B3_FIXED_CONSTRAINT_H
#define B3_FIXED_CONSTRAINT_H

#include "b3TypedConstraint.h"

B3_ATTRIBUTE_ALIGNED16(class) b3FixedConstraint : public b3TypedConstraint
{
	b3Vector3 m_pivotInA;
	b3Vector3 m_pivotInB;
	b3Quaternion m_relTargetAB;

public:
	b3FixedConstraint(int  rbA,int rbB, const b3Transform& frameInA,const b3Transform& frameInB);
	
	virtual ~b3FixedConstraint();

	
	virtual void getInfo1 (b3ConstraintInfo1* info,const b3RigidBodyData* bodies);

	virtual void getInfo2 (b3ConstraintInfo2* info, const b3RigidBodyData* bodies);

	virtual	void	setParam(int num, b3Scalar value, int axis = -1)
	{
		b3Assert(0);
	}
	virtual	b3Scalar getParam(int num, int axis = -1) const
	{
		b3Assert(0);
		return 0.f;
	}

};

#endif //B3_FIXED_CONSTRAINT_H