summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h
blob: c004b9130fd25eb3311fd57a0e519a1c9038b867 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2013 Erwin Coumans  http://bulletphysics.org

This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///b3DynamicBvh implementation by Nathanael Presson

#ifndef B3_DYNAMIC_BOUNDING_VOLUME_TREE_H
#define B3_DYNAMIC_BOUNDING_VOLUME_TREE_H

#include "Bullet3Common/b3AlignedObjectArray.h"
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3Transform.h"
#include "Bullet3Geometry/b3AabbUtil.h"

//
// Compile time configuration
//


// Implementation profiles
#define B3_DBVT_IMPL_GENERIC		0	// Generic implementation	
#define B3_DBVT_IMPL_SSE			1	// SSE

// Template implementation of ICollide
#ifdef _WIN32
#if (defined (_MSC_VER) && _MSC_VER >= 1400)
#define	B3_DBVT_USE_TEMPLATE		1
#else
#define	B3_DBVT_USE_TEMPLATE		0
#endif
#else
#define	B3_DBVT_USE_TEMPLATE		0
#endif

// Use only intrinsics instead of inline asm
#define B3_DBVT_USE_INTRINSIC_SSE	1

// Using memmov for collideOCL
#define B3_DBVT_USE_MEMMOVE		1

// Enable benchmarking code
#define	B3_DBVT_ENABLE_BENCHMARK	0

// Inlining
#define B3_DBVT_INLINE				B3_FORCE_INLINE

// Specific methods implementation

//SSE gives errors on a MSVC 7.1
#if defined (B3_USE_SSE) //&& defined (_WIN32)
#define B3_DBVT_SELECT_IMPL		B3_DBVT_IMPL_SSE
#define B3_DBVT_MERGE_IMPL			B3_DBVT_IMPL_SSE
#define B3_DBVT_INT0_IMPL			B3_DBVT_IMPL_SSE
#else
#define B3_DBVT_SELECT_IMPL		B3_DBVT_IMPL_GENERIC
#define B3_DBVT_MERGE_IMPL			B3_DBVT_IMPL_GENERIC
#define B3_DBVT_INT0_IMPL			B3_DBVT_IMPL_GENERIC
#endif

#if	(B3_DBVT_SELECT_IMPL==B3_DBVT_IMPL_SSE)||	\
	(B3_DBVT_MERGE_IMPL==B3_DBVT_IMPL_SSE)||	\
	(B3_DBVT_INT0_IMPL==B3_DBVT_IMPL_SSE)
#include <emmintrin.h>
#endif

//
// Auto config and checks
//

#if B3_DBVT_USE_TEMPLATE
#define	B3_DBVT_VIRTUAL
#define B3_DBVT_VIRTUAL_DTOR(a)
#define B3_DBVT_PREFIX					template <typename T>
#define B3_DBVT_IPOLICY				T& policy
#define B3_DBVT_CHECKTYPE				static const ICollide&	typechecker=*(T*)1;(void)typechecker;
#else
#define	B3_DBVT_VIRTUAL_DTOR(a)		virtual ~a() {}
#define B3_DBVT_VIRTUAL				virtual
#define B3_DBVT_PREFIX
#define B3_DBVT_IPOLICY				ICollide& policy
#define B3_DBVT_CHECKTYPE
#endif

#if B3_DBVT_USE_MEMMOVE
#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
#include <memory.h>
#endif
#include <string.h>
#endif

#ifndef B3_DBVT_USE_TEMPLATE
#error "B3_DBVT_USE_TEMPLATE undefined"
#endif

#ifndef B3_DBVT_USE_MEMMOVE
#error "B3_DBVT_USE_MEMMOVE undefined"
#endif

#ifndef B3_DBVT_ENABLE_BENCHMARK
#error "B3_DBVT_ENABLE_BENCHMARK undefined"
#endif

#ifndef B3_DBVT_SELECT_IMPL
#error "B3_DBVT_SELECT_IMPL undefined"
#endif

#ifndef B3_DBVT_MERGE_IMPL
#error "B3_DBVT_MERGE_IMPL undefined"
#endif

#ifndef B3_DBVT_INT0_IMPL
#error "B3_DBVT_INT0_IMPL undefined"
#endif

//
// Defaults volumes
//

/* b3DbvtAabbMm			*/ 
struct	b3DbvtAabbMm
{
	B3_DBVT_INLINE b3Vector3			Center() const	{ return((mi+mx)/2); }
	B3_DBVT_INLINE b3Vector3			Lengths() const	{ return(mx-mi); }
	B3_DBVT_INLINE b3Vector3			Extents() const	{ return((mx-mi)/2); }
	B3_DBVT_INLINE const b3Vector3&	Mins() const	{ return(mi); }
	B3_DBVT_INLINE const b3Vector3&	Maxs() const	{ return(mx); }
	static inline b3DbvtAabbMm		FromCE(const b3Vector3& c,const b3Vector3& e);
	static inline b3DbvtAabbMm		FromCR(const b3Vector3& c,b3Scalar r);
	static inline b3DbvtAabbMm		FromMM(const b3Vector3& mi,const b3Vector3& mx);
	static inline b3DbvtAabbMm		FromPoints(const b3Vector3* pts,int n);
	static inline b3DbvtAabbMm		FromPoints(const b3Vector3** ppts,int n);
	B3_DBVT_INLINE void				Expand(const b3Vector3& e);
	B3_DBVT_INLINE void				SignedExpand(const b3Vector3& e);
	B3_DBVT_INLINE bool				Contain(const b3DbvtAabbMm& a) const;
	B3_DBVT_INLINE int					Classify(const b3Vector3& n,b3Scalar o,int s) const;
	B3_DBVT_INLINE b3Scalar			ProjectMinimum(const b3Vector3& v,unsigned signs) const;
	B3_DBVT_INLINE friend bool			b3Intersect(	const b3DbvtAabbMm& a,
		const b3DbvtAabbMm& b);
	
	B3_DBVT_INLINE friend bool			b3Intersect(	const b3DbvtAabbMm& a,
		const b3Vector3& b);

	B3_DBVT_INLINE friend b3Scalar		b3Proximity(	const b3DbvtAabbMm& a,
		const b3DbvtAabbMm& b);
	B3_DBVT_INLINE friend int			b3Select(		const b3DbvtAabbMm& o,
		const b3DbvtAabbMm& a,
		const b3DbvtAabbMm& b);
	B3_DBVT_INLINE friend void			b3Merge(		const b3DbvtAabbMm& a,
		const b3DbvtAabbMm& b,
		b3DbvtAabbMm& r);
	B3_DBVT_INLINE friend bool			b3NotEqual(	const b3DbvtAabbMm& a,
		const b3DbvtAabbMm& b);
    
    B3_DBVT_INLINE b3Vector3&	tMins()	{ return(mi); }
	B3_DBVT_INLINE b3Vector3&	tMaxs()	{ return(mx); }
    
private:
	B3_DBVT_INLINE void				AddSpan(const b3Vector3& d,b3Scalar& smi,b3Scalar& smx) const;
private:
	b3Vector3	mi,mx;
};

// Types	
typedef	b3DbvtAabbMm	b3DbvtVolume;

/* b3DbvtNode				*/ 
struct	b3DbvtNode
{
	b3DbvtVolume	volume;
	b3DbvtNode*		parent;
	B3_DBVT_INLINE bool	isleaf() const		{ return(childs[1]==0); }
	B3_DBVT_INLINE bool	isinternal() const	{ return(!isleaf()); }
	union
	{
		b3DbvtNode*	childs[2];
		void*	data;
		int		dataAsInt;
	};
};

///The b3DynamicBvh class implements a fast dynamic bounding volume tree based on axis aligned bounding boxes (aabb tree).
///This b3DynamicBvh is used for soft body collision detection and for the b3DynamicBvhBroadphase. It has a fast insert, remove and update of nodes.
///Unlike the b3QuantizedBvh, nodes can be dynamically moved around, which allows for change in topology of the underlying data structure.
struct	b3DynamicBvh
{
	/* Stack element	*/ 
	struct	sStkNN
	{
		const b3DbvtNode*	a;
		const b3DbvtNode*	b;
		sStkNN() {}
		sStkNN(const b3DbvtNode* na,const b3DbvtNode* nb) : a(na),b(nb) {}
	};
	struct	sStkNP
	{
		const b3DbvtNode*	node;
		int			mask;
		sStkNP(const b3DbvtNode* n,unsigned m) : node(n),mask(m) {}
	};
	struct	sStkNPS
	{
		const b3DbvtNode*	node;
		int			mask;
		b3Scalar	value;
		sStkNPS() {}
		sStkNPS(const b3DbvtNode* n,unsigned m,b3Scalar v) : node(n),mask(m),value(v) {}
	};
	struct	sStkCLN
	{
		const b3DbvtNode*	node;
		b3DbvtNode*		parent;
		sStkCLN(const b3DbvtNode* n,b3DbvtNode* p) : node(n),parent(p) {}
	};
	// Policies/Interfaces

	/* ICollide	*/ 
	struct	ICollide
	{		
		B3_DBVT_VIRTUAL_DTOR(ICollide)
			B3_DBVT_VIRTUAL void	Process(const b3DbvtNode*,const b3DbvtNode*)		{}
		B3_DBVT_VIRTUAL void	Process(const b3DbvtNode*)					{}
		B3_DBVT_VIRTUAL void	Process(const b3DbvtNode* n,b3Scalar)			{ Process(n); }
		B3_DBVT_VIRTUAL bool	Descent(const b3DbvtNode*)					{ return(true); }
		B3_DBVT_VIRTUAL bool	AllLeaves(const b3DbvtNode*)					{ return(true); }
	};
	/* IWriter	*/ 
	struct	IWriter
	{
		virtual ~IWriter() {}
		virtual void		Prepare(const b3DbvtNode* root,int numnodes)=0;
		virtual void		WriteNode(const b3DbvtNode*,int index,int parent,int child0,int child1)=0;
		virtual void		WriteLeaf(const b3DbvtNode*,int index,int parent)=0;
	};
	/* IClone	*/ 
	struct	IClone
	{
		virtual ~IClone()	{}
		virtual void		CloneLeaf(b3DbvtNode*) {}
	};

	// Constants
	enum	{
		B3_SIMPLE_STACKSIZE	=	64,
		B3_DOUBLE_STACKSIZE	=	B3_SIMPLE_STACKSIZE*2
	};

	// Fields
	b3DbvtNode*		m_root;
	b3DbvtNode*		m_free;
	int				m_lkhd;
	int				m_leaves;
	unsigned		m_opath;

	
	b3AlignedObjectArray<sStkNN>	m_stkStack;
	mutable b3AlignedObjectArray<const b3DbvtNode*>	m_rayTestStack;


	// Methods
	b3DynamicBvh();
	~b3DynamicBvh();
	void			clear();
	bool			empty() const { return(0==m_root); }
	void			optimizeBottomUp();
	void			optimizeTopDown(int bu_treshold=128);
	void			optimizeIncremental(int passes);
	b3DbvtNode*		insert(const b3DbvtVolume& box,void* data);
	void			update(b3DbvtNode* leaf,int lookahead=-1);
	void			update(b3DbvtNode* leaf,b3DbvtVolume& volume);
	bool			update(b3DbvtNode* leaf,b3DbvtVolume& volume,const b3Vector3& velocity,b3Scalar margin);
	bool			update(b3DbvtNode* leaf,b3DbvtVolume& volume,const b3Vector3& velocity);
	bool			update(b3DbvtNode* leaf,b3DbvtVolume& volume,b3Scalar margin);	
	void			remove(b3DbvtNode* leaf);
	void			write(IWriter* iwriter) const;
	void			clone(b3DynamicBvh& dest,IClone* iclone=0) const;
	static int		maxdepth(const b3DbvtNode* node);
	static int		countLeaves(const b3DbvtNode* node);
	static void		extractLeaves(const b3DbvtNode* node,b3AlignedObjectArray<const b3DbvtNode*>& leaves);
#if B3_DBVT_ENABLE_BENCHMARK
	static void		benchmark();
#else
	static void		benchmark(){}
#endif
	// B3_DBVT_IPOLICY must support ICollide policy/interface
	B3_DBVT_PREFIX
		static void		enumNodes(	const b3DbvtNode* root,
		B3_DBVT_IPOLICY);
	B3_DBVT_PREFIX
		static void		enumLeaves(	const b3DbvtNode* root,
		B3_DBVT_IPOLICY);
	B3_DBVT_PREFIX
		void		collideTT(	const b3DbvtNode* root0,
		const b3DbvtNode* root1,
		B3_DBVT_IPOLICY);

	B3_DBVT_PREFIX
		void		collideTTpersistentStack(	const b3DbvtNode* root0,
		  const b3DbvtNode* root1,
		  B3_DBVT_IPOLICY);
#if 0
	B3_DBVT_PREFIX
		void		collideTT(	const b3DbvtNode* root0,
		const b3DbvtNode* root1,
		const b3Transform& xform,
		B3_DBVT_IPOLICY);
	B3_DBVT_PREFIX
		void		collideTT(	const b3DbvtNode* root0,
		const b3Transform& xform0,
		const b3DbvtNode* root1,
		const b3Transform& xform1,
		B3_DBVT_IPOLICY);
#endif

	B3_DBVT_PREFIX
		void		collideTV(	const b3DbvtNode* root,
		const b3DbvtVolume& volume,
		B3_DBVT_IPOLICY) const;
	///rayTest is a re-entrant ray test, and can be called in parallel as long as the b3AlignedAlloc is thread-safe (uses locking etc)
	///rayTest is slower than rayTestInternal, because it builds a local stack, using memory allocations, and it recomputes signs/rayDirectionInverses each time
	B3_DBVT_PREFIX
		static void		rayTest(	const b3DbvtNode* root,
		const b3Vector3& rayFrom,
		const b3Vector3& rayTo,
		B3_DBVT_IPOLICY);
	///rayTestInternal is faster than rayTest, because it uses a persistent stack (to reduce dynamic memory allocations to a minimum) and it uses precomputed signs/rayInverseDirections
	///rayTestInternal is used by b3DynamicBvhBroadphase to accelerate world ray casts
	B3_DBVT_PREFIX
		void		rayTestInternal(	const b3DbvtNode* root,
								const b3Vector3& rayFrom,
								const b3Vector3& rayTo,
								const b3Vector3& rayDirectionInverse,
								unsigned int signs[3],
								b3Scalar lambda_max,
								const b3Vector3& aabbMin,
								const b3Vector3& aabbMax,
								B3_DBVT_IPOLICY) const;

	B3_DBVT_PREFIX
		static void		collideKDOP(const b3DbvtNode* root,
		const b3Vector3* normals,
		const b3Scalar* offsets,
		int count,
		B3_DBVT_IPOLICY);
	B3_DBVT_PREFIX
		static void		collideOCL(	const b3DbvtNode* root,
		const b3Vector3* normals,
		const b3Scalar* offsets,
		const b3Vector3& sortaxis,
		int count,								
		B3_DBVT_IPOLICY,
		bool fullsort=true);
	B3_DBVT_PREFIX
		static void		collideTU(	const b3DbvtNode* root,
		B3_DBVT_IPOLICY);
	// Helpers	
	static B3_DBVT_INLINE int	nearest(const int* i,const b3DynamicBvh::sStkNPS* a,b3Scalar v,int l,int h)
	{
		int	m=0;
		while(l<h)
		{
			m=(l+h)>>1;
			if(a[i[m]].value>=v) l=m+1; else h=m;
		}
		return(h);
	}
	static B3_DBVT_INLINE int	allocate(	b3AlignedObjectArray<int>& ifree,
		b3AlignedObjectArray<sStkNPS>& stock,
		const sStkNPS& value)
	{
		int	i;
		if(ifree.size()>0)
		{ i=ifree[ifree.size()-1];ifree.pop_back();stock[i]=value; }
		else
		{ i=stock.size();stock.push_back(value); }
		return(i); 
	}
	//
private:
	b3DynamicBvh(const b3DynamicBvh&)	{}	
};

//
// Inline's
//

//
inline b3DbvtAabbMm			b3DbvtAabbMm::FromCE(const b3Vector3& c,const b3Vector3& e)
{
	b3DbvtAabbMm box;
	box.mi=c-e;box.mx=c+e;
	return(box);
}

//
inline b3DbvtAabbMm			b3DbvtAabbMm::FromCR(const b3Vector3& c,b3Scalar r)
{
	return(FromCE(c,b3MakeVector3(r,r,r)));
}

//
inline b3DbvtAabbMm			b3DbvtAabbMm::FromMM(const b3Vector3& mi,const b3Vector3& mx)
{
	b3DbvtAabbMm box;
	box.mi=mi;box.mx=mx;
	return(box);
}

//
inline b3DbvtAabbMm			b3DbvtAabbMm::FromPoints(const b3Vector3* pts,int n)
{
	b3DbvtAabbMm box;
	box.mi=box.mx=pts[0];
	for(int i=1;i<n;++i)
	{
		box.mi.setMin(pts[i]);
		box.mx.setMax(pts[i]);
	}
	return(box);
}

//
inline b3DbvtAabbMm			b3DbvtAabbMm::FromPoints(const b3Vector3** ppts,int n)
{
	b3DbvtAabbMm box;
	box.mi=box.mx=*ppts[0];
	for(int i=1;i<n;++i)
	{
		box.mi.setMin(*ppts[i]);
		box.mx.setMax(*ppts[i]);
	}
	return(box);
}

//
B3_DBVT_INLINE void		b3DbvtAabbMm::Expand(const b3Vector3& e)
{
	mi-=e;mx+=e;
}

//
B3_DBVT_INLINE void		b3DbvtAabbMm::SignedExpand(const b3Vector3& e)
{
	if(e.x>0) mx.setX(mx.x+e[0]); else mi.setX(mi.x+e[0]);
	if(e.y>0) mx.setY(mx.y+e[1]); else mi.setY(mi.y+e[1]);
	if(e.z>0) mx.setZ(mx.z+e[2]); else mi.setZ(mi.z+e[2]);
}

//
B3_DBVT_INLINE bool		b3DbvtAabbMm::Contain(const b3DbvtAabbMm& a) const
{
	return(	(mi.x<=a.mi.x)&&
		(mi.y<=a.mi.y)&&
		(mi.z<=a.mi.z)&&
		(mx.x>=a.mx.x)&&
		(mx.y>=a.mx.y)&&
		(mx.z>=a.mx.z));
}

//
B3_DBVT_INLINE int		b3DbvtAabbMm::Classify(const b3Vector3& n,b3Scalar o,int s) const
{
	b3Vector3			pi,px;
	switch(s)
	{
	case	(0+0+0):	px=b3MakeVector3(mi.x,mi.y,mi.z);
		pi=b3MakeVector3(mx.x,mx.y,mx.z);break;
	case	(1+0+0):	px=b3MakeVector3(mx.x,mi.y,mi.z);
		pi=b3MakeVector3(mi.x,mx.y,mx.z);break;
	case	(0+2+0):	px=b3MakeVector3(mi.x,mx.y,mi.z);
		pi=b3MakeVector3(mx.x,mi.y,mx.z);break;
	case	(1+2+0):	px=b3MakeVector3(mx.x,mx.y,mi.z);
		pi=b3MakeVector3(mi.x,mi.y,mx.z);break;
	case	(0+0+4):	px=b3MakeVector3(mi.x,mi.y,mx.z);
		pi=b3MakeVector3(mx.x,mx.y,mi.z);break;
	case	(1+0+4):	px=b3MakeVector3(mx.x,mi.y,mx.z);
		pi=b3MakeVector3(mi.x,mx.y,mi.z);break;
	case	(0+2+4):	px=b3MakeVector3(mi.x,mx.y,mx.z);
		pi=b3MakeVector3(mx.x,mi.y,mi.z);break;
	case	(1+2+4):	px=b3MakeVector3(mx.x,mx.y,mx.z);
		pi=b3MakeVector3(mi.x,mi.y,mi.z);break;
	}
	if((b3Dot(n,px)+o)<0)		return(-1);
	if((b3Dot(n,pi)+o)>=0)	return(+1);
	return(0);
}

//
B3_DBVT_INLINE b3Scalar	b3DbvtAabbMm::ProjectMinimum(const b3Vector3& v,unsigned signs) const
{
	const b3Vector3*	b[]={&mx,&mi};
	const b3Vector3		p = b3MakeVector3(	b[(signs>>0)&1]->x,
		b[(signs>>1)&1]->y,
		b[(signs>>2)&1]->z);
	return(b3Dot(p,v));
}

//
B3_DBVT_INLINE void		b3DbvtAabbMm::AddSpan(const b3Vector3& d,b3Scalar& smi,b3Scalar& smx) const
{
	for(int i=0;i<3;++i)
	{
		if(d[i]<0)
		{ smi+=mx[i]*d[i];smx+=mi[i]*d[i]; }
		else
		{ smi+=mi[i]*d[i];smx+=mx[i]*d[i]; }
	}
}

//
B3_DBVT_INLINE bool		b3Intersect(	const b3DbvtAabbMm& a,
								  const b3DbvtAabbMm& b)
{
#if	B3_DBVT_INT0_IMPL == B3_DBVT_IMPL_SSE
	const __m128	rt(_mm_or_ps(	_mm_cmplt_ps(_mm_load_ps(b.mx),_mm_load_ps(a.mi)),
		_mm_cmplt_ps(_mm_load_ps(a.mx),_mm_load_ps(b.mi))));
#if defined (_WIN32)
	const __int32*	pu((const __int32*)&rt);
#else
    const int*	pu((const int*)&rt);
#endif
	return((pu[0]|pu[1]|pu[2])==0);
#else
	return(	(a.mi.x<=b.mx.x)&&
		(a.mx.x>=b.mi.x)&&
		(a.mi.y<=b.mx.y)&&
		(a.mx.y>=b.mi.y)&&
		(a.mi.z<=b.mx.z)&&		
		(a.mx.z>=b.mi.z));
#endif
}



//
B3_DBVT_INLINE bool		b3Intersect(	const b3DbvtAabbMm& a,
								  const b3Vector3& b)
{
	return(	(b.x>=a.mi.x)&&
		(b.y>=a.mi.y)&&
		(b.z>=a.mi.z)&&
		(b.x<=a.mx.x)&&
		(b.y<=a.mx.y)&&
		(b.z<=a.mx.z));
}





//////////////////////////////////////


//
B3_DBVT_INLINE b3Scalar	b3Proximity(	const b3DbvtAabbMm& a,
								  const b3DbvtAabbMm& b)
{
	const b3Vector3	d=(a.mi+a.mx)-(b.mi+b.mx);
	return(b3Fabs(d.x)+b3Fabs(d.y)+b3Fabs(d.z));
}



//
B3_DBVT_INLINE int			b3Select(	const b3DbvtAabbMm& o,
							   const b3DbvtAabbMm& a,
							   const b3DbvtAabbMm& b)
{
#if	B3_DBVT_SELECT_IMPL == B3_DBVT_IMPL_SSE
    
#if defined (_WIN32)
	static B3_ATTRIBUTE_ALIGNED16(const unsigned __int32)	mask[]={0x7fffffff,0x7fffffff,0x7fffffff,0x7fffffff};
#else
    static B3_ATTRIBUTE_ALIGNED16(const unsigned int)	mask[]={0x7fffffff,0x7fffffff,0x7fffffff,0x00000000 /*0x7fffffff*/};
#endif
	///@todo: the intrinsic version is 11% slower
#if B3_DBVT_USE_INTRINSIC_SSE

	union b3SSEUnion ///NOTE: if we use more intrinsics, move b3SSEUnion into the LinearMath directory
	{
	   __m128		ssereg;
	   float		floats[4];
	   int			ints[4];
	};

	__m128	omi(_mm_load_ps(o.mi));
	omi=_mm_add_ps(omi,_mm_load_ps(o.mx));
	__m128	ami(_mm_load_ps(a.mi));
	ami=_mm_add_ps(ami,_mm_load_ps(a.mx));
	ami=_mm_sub_ps(ami,omi);
	ami=_mm_and_ps(ami,_mm_load_ps((const float*)mask));
	__m128	bmi(_mm_load_ps(b.mi));
	bmi=_mm_add_ps(bmi,_mm_load_ps(b.mx));
	bmi=_mm_sub_ps(bmi,omi);
	bmi=_mm_and_ps(bmi,_mm_load_ps((const float*)mask));
	__m128	t0(_mm_movehl_ps(ami,ami));
	ami=_mm_add_ps(ami,t0);
	ami=_mm_add_ss(ami,_mm_shuffle_ps(ami,ami,1));
	__m128 t1(_mm_movehl_ps(bmi,bmi));
	bmi=_mm_add_ps(bmi,t1);
	bmi=_mm_add_ss(bmi,_mm_shuffle_ps(bmi,bmi,1));
	
	b3SSEUnion tmp;
	tmp.ssereg = _mm_cmple_ss(bmi,ami);
	return tmp.ints[0]&1;

#else
	B3_ATTRIBUTE_ALIGNED16(__int32	r[1]);
	__asm
	{
		mov		eax,o
			mov		ecx,a
			mov		edx,b
			movaps	xmm0,[eax]
		movaps	xmm5,mask
			addps	xmm0,[eax+16]	
		movaps	xmm1,[ecx]
		movaps	xmm2,[edx]
		addps	xmm1,[ecx+16]
		addps	xmm2,[edx+16]
		subps	xmm1,xmm0
			subps	xmm2,xmm0
			andps	xmm1,xmm5
			andps	xmm2,xmm5
			movhlps	xmm3,xmm1
			movhlps	xmm4,xmm2
			addps	xmm1,xmm3
			addps	xmm2,xmm4
			pshufd	xmm3,xmm1,1
			pshufd	xmm4,xmm2,1
			addss	xmm1,xmm3
			addss	xmm2,xmm4
			cmpless	xmm2,xmm1
			movss	r,xmm2
	}
	return(r[0]&1);
#endif
#else
	return(b3Proximity(o,a)<b3Proximity(o,b)?0:1);
#endif
}

//
B3_DBVT_INLINE void		b3Merge(	const b3DbvtAabbMm& a,
							  const b3DbvtAabbMm& b,
							  b3DbvtAabbMm& r)
{
#if B3_DBVT_MERGE_IMPL==B3_DBVT_IMPL_SSE
	__m128	ami(_mm_load_ps(a.mi));
	__m128	amx(_mm_load_ps(a.mx));
	__m128	bmi(_mm_load_ps(b.mi));
	__m128	bmx(_mm_load_ps(b.mx));
	ami=_mm_min_ps(ami,bmi);
	amx=_mm_max_ps(amx,bmx);
	_mm_store_ps(r.mi,ami);
	_mm_store_ps(r.mx,amx);
#else
	for(int i=0;i<3;++i)
	{
		if(a.mi[i]<b.mi[i]) r.mi[i]=a.mi[i]; else r.mi[i]=b.mi[i];
		if(a.mx[i]>b.mx[i]) r.mx[i]=a.mx[i]; else r.mx[i]=b.mx[i];
	}
#endif
}

//
B3_DBVT_INLINE bool		b3NotEqual(	const b3DbvtAabbMm& a,
								 const b3DbvtAabbMm& b)
{
	return(	(a.mi.x!=b.mi.x)||
		(a.mi.y!=b.mi.y)||
		(a.mi.z!=b.mi.z)||
		(a.mx.x!=b.mx.x)||
		(a.mx.y!=b.mx.y)||
		(a.mx.z!=b.mx.z));
}

//
// Inline's
//

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::enumNodes(	const b3DbvtNode* root,
								  B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		policy.Process(root);
	if(root->isinternal())
	{
		enumNodes(root->childs[0],policy);
		enumNodes(root->childs[1],policy);
	}
}

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::enumLeaves(	const b3DbvtNode* root,
								   B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		if(root->isinternal())
		{
			enumLeaves(root->childs[0],policy);
			enumLeaves(root->childs[1],policy);
		}
		else
		{
			policy.Process(root);
		}
}

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideTT(	const b3DbvtNode* root0,
								  const b3DbvtNode* root1,
								  B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		if(root0&&root1)
		{
			int								depth=1;
			int								treshold=B3_DOUBLE_STACKSIZE-4;
			b3AlignedObjectArray<sStkNN>	stkStack;
			stkStack.resize(B3_DOUBLE_STACKSIZE);
			stkStack[0]=sStkNN(root0,root1);
			do	{		
				sStkNN	p=stkStack[--depth];
				if(depth>treshold)
				{
					stkStack.resize(stkStack.size()*2);
					treshold=stkStack.size()-4;
				}
				if(p.a==p.b)
				{
					if(p.a->isinternal())
					{
						stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[0]);
						stkStack[depth++]=sStkNN(p.a->childs[1],p.a->childs[1]);
						stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[1]);
					}
				}
				else if(b3Intersect(p.a->volume,p.b->volume))
				{
					if(p.a->isinternal())
					{
						if(p.b->isinternal())
						{
							stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]);
							stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]);
							stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]);
							stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]);
						}
						else
						{
							stkStack[depth++]=sStkNN(p.a->childs[0],p.b);
							stkStack[depth++]=sStkNN(p.a->childs[1],p.b);
						}
					}
					else
					{
						if(p.b->isinternal())
						{
							stkStack[depth++]=sStkNN(p.a,p.b->childs[0]);
							stkStack[depth++]=sStkNN(p.a,p.b->childs[1]);
						}
						else
						{
							policy.Process(p.a,p.b);
						}
					}
				}
			} while(depth);
		}
}



B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideTTpersistentStack(	const b3DbvtNode* root0,
								  const b3DbvtNode* root1,
								  B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		if(root0&&root1)
		{
			int								depth=1;
			int								treshold=B3_DOUBLE_STACKSIZE-4;
			
			m_stkStack.resize(B3_DOUBLE_STACKSIZE);
			m_stkStack[0]=sStkNN(root0,root1);
			do	{		
				sStkNN	p=m_stkStack[--depth];
				if(depth>treshold)
				{
					m_stkStack.resize(m_stkStack.size()*2);
					treshold=m_stkStack.size()-4;
				}
				if(p.a==p.b)
				{
					if(p.a->isinternal())
					{
						m_stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[0]);
						m_stkStack[depth++]=sStkNN(p.a->childs[1],p.a->childs[1]);
						m_stkStack[depth++]=sStkNN(p.a->childs[0],p.a->childs[1]);
					}
				}
				else if(b3Intersect(p.a->volume,p.b->volume))
				{
					if(p.a->isinternal())
					{
						if(p.b->isinternal())
						{
							m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]);
							m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]);
							m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]);
							m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]);
						}
						else
						{
							m_stkStack[depth++]=sStkNN(p.a->childs[0],p.b);
							m_stkStack[depth++]=sStkNN(p.a->childs[1],p.b);
						}
					}
					else
					{
						if(p.b->isinternal())
						{
							m_stkStack[depth++]=sStkNN(p.a,p.b->childs[0]);
							m_stkStack[depth++]=sStkNN(p.a,p.b->childs[1]);
						}
						else
						{
							policy.Process(p.a,p.b);
						}
					}
				}
			} while(depth);
		}
}

#if 0
//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideTT(	const b3DbvtNode* root0,
								  const b3DbvtNode* root1,
								  const b3Transform& xform,
								  B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		if(root0&&root1)
		{
			int								depth=1;
			int								treshold=B3_DOUBLE_STACKSIZE-4;
			b3AlignedObjectArray<sStkNN>	stkStack;
			stkStack.resize(B3_DOUBLE_STACKSIZE);
			stkStack[0]=sStkNN(root0,root1);
			do	{
				sStkNN	p=stkStack[--depth];
				if(b3Intersect(p.a->volume,p.b->volume,xform))
				{
					if(depth>treshold)
					{
						stkStack.resize(stkStack.size()*2);
						treshold=stkStack.size()-4;
					}
					if(p.a->isinternal())
					{
						if(p.b->isinternal())
						{					
							stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[0]);
							stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[0]);
							stkStack[depth++]=sStkNN(p.a->childs[0],p.b->childs[1]);
							stkStack[depth++]=sStkNN(p.a->childs[1],p.b->childs[1]);
						}
						else
						{
							stkStack[depth++]=sStkNN(p.a->childs[0],p.b);
							stkStack[depth++]=sStkNN(p.a->childs[1],p.b);
						}
					}
					else
					{
						if(p.b->isinternal())
						{
							stkStack[depth++]=sStkNN(p.a,p.b->childs[0]);
							stkStack[depth++]=sStkNN(p.a,p.b->childs[1]);
						}
						else
						{
							policy.Process(p.a,p.b);
						}
					}
				}
			} while(depth);
		}
}
//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideTT(	const b3DbvtNode* root0,
								  const b3Transform& xform0,
								  const b3DbvtNode* root1,
								  const b3Transform& xform1,
								  B3_DBVT_IPOLICY)
{
	const b3Transform	xform=xform0.inverse()*xform1;
	collideTT(root0,root1,xform,policy);
}
#endif 

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideTV(	const b3DbvtNode* root,
								  const b3DbvtVolume& vol,
								  B3_DBVT_IPOLICY) const
{
	B3_DBVT_CHECKTYPE
		if(root)
		{
			B3_ATTRIBUTE_ALIGNED16(b3DbvtVolume)		volume(vol);
			b3AlignedObjectArray<const b3DbvtNode*>	stack;
			stack.resize(0);
			stack.reserve(B3_SIMPLE_STACKSIZE);
			stack.push_back(root);
			do	{
				const b3DbvtNode*	n=stack[stack.size()-1];
				stack.pop_back();
				if(b3Intersect(n->volume,volume))
				{
					if(n->isinternal())
					{
						stack.push_back(n->childs[0]);
						stack.push_back(n->childs[1]);
					}
					else
					{
						policy.Process(n);
					}
				}
			} while(stack.size()>0);
		}
}

B3_DBVT_PREFIX
inline void		b3DynamicBvh::rayTestInternal(	const b3DbvtNode* root,
								const b3Vector3& rayFrom,
								const b3Vector3& rayTo,
								const b3Vector3& rayDirectionInverse,
								unsigned int signs[3],
								b3Scalar lambda_max,
								const b3Vector3& aabbMin,
								const b3Vector3& aabbMax,
								B3_DBVT_IPOLICY) const
{
        (void) rayTo;
	B3_DBVT_CHECKTYPE
	if(root)
	{
		int								depth=1;
		int								treshold=B3_DOUBLE_STACKSIZE-2;
		b3AlignedObjectArray<const b3DbvtNode*>&	stack = m_rayTestStack;
		stack.resize(B3_DOUBLE_STACKSIZE);
		stack[0]=root;
		b3Vector3 bounds[2];
		do	
		{
			const b3DbvtNode*	node=stack[--depth];
			bounds[0] = node->volume.Mins()-aabbMax;
			bounds[1] = node->volume.Maxs()-aabbMin;
			b3Scalar tmin=1.f,lambda_min=0.f;
			unsigned int result1=false;
			result1 = b3RayAabb2(rayFrom,rayDirectionInverse,signs,bounds,tmin,lambda_min,lambda_max);
			if(result1)
			{
				if(node->isinternal())
				{
					if(depth>treshold)
					{
						stack.resize(stack.size()*2);
						treshold=stack.size()-2;
					}
					stack[depth++]=node->childs[0];
					stack[depth++]=node->childs[1];
				}
				else
				{
					policy.Process(node);
				}
			}
		} while(depth);
	}
}

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::rayTest(	const b3DbvtNode* root,
								const b3Vector3& rayFrom,
								const b3Vector3& rayTo,
								B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		if(root)
		{
			b3Vector3 rayDir = (rayTo-rayFrom);
			rayDir.normalize ();

			///what about division by zero? --> just set rayDirection[i] to INF/B3_LARGE_FLOAT
			b3Vector3 rayDirectionInverse;
			rayDirectionInverse[0] = rayDir[0] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[0];
			rayDirectionInverse[1] = rayDir[1] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[1];
			rayDirectionInverse[2] = rayDir[2] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[2];
			unsigned int signs[3] = { rayDirectionInverse[0] < 0.0, rayDirectionInverse[1] < 0.0, rayDirectionInverse[2] < 0.0};

			b3Scalar lambda_max = rayDir.dot(rayTo-rayFrom);
#ifdef COMPARE_BTRAY_AABB2
			b3Vector3 resultNormal;
#endif//COMPARE_BTRAY_AABB2
			
			b3AlignedObjectArray<const b3DbvtNode*>	stack;

			int								depth=1;
			int								treshold=B3_DOUBLE_STACKSIZE-2;

			stack.resize(B3_DOUBLE_STACKSIZE);
			stack[0]=root;
			b3Vector3 bounds[2];
			do	{
				const b3DbvtNode*	node=stack[--depth];

				bounds[0] = node->volume.Mins();
				bounds[1] = node->volume.Maxs();
				
				b3Scalar tmin=1.f,lambda_min=0.f;
				unsigned int result1 = b3RayAabb2(rayFrom,rayDirectionInverse,signs,bounds,tmin,lambda_min,lambda_max);

#ifdef COMPARE_BTRAY_AABB2
				b3Scalar param=1.f;
				bool result2 = b3RayAabb(rayFrom,rayTo,node->volume.Mins(),node->volume.Maxs(),param,resultNormal);
				b3Assert(result1 == result2);
#endif //TEST_BTRAY_AABB2

				if(result1)
				{
					if(node->isinternal())
					{
						if(depth>treshold)
						{
							stack.resize(stack.size()*2);
							treshold=stack.size()-2;
						}
						stack[depth++]=node->childs[0];
						stack[depth++]=node->childs[1];
					}
					else
					{
						policy.Process(node);
					}
				}
			} while(depth);

		}
}

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideKDOP(const b3DbvtNode* root,
									const b3Vector3* normals,
									const b3Scalar* offsets,
									int count,
									B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		if(root)
		{
			const int						inside=(1<<count)-1;
			b3AlignedObjectArray<sStkNP>	stack;
			int								signs[sizeof(unsigned)*8];
			b3Assert(count<int (sizeof(signs)/sizeof(signs[0])));
			for(int i=0;i<count;++i)
			{
				signs[i]=	((normals[i].x>=0)?1:0)+
					((normals[i].y>=0)?2:0)+
					((normals[i].z>=0)?4:0);
			}
			stack.reserve(B3_SIMPLE_STACKSIZE);
			stack.push_back(sStkNP(root,0));
			do	{
				sStkNP	se=stack[stack.size()-1];
				bool	out=false;
				stack.pop_back();
				for(int i=0,j=1;(!out)&&(i<count);++i,j<<=1)
				{
					if(0==(se.mask&j))
					{
						const int	side=se.node->volume.Classify(normals[i],offsets[i],signs[i]);
						switch(side)
						{
						case	-1:	out=true;break;
						case	+1:	se.mask|=j;break;
						}
					}
				}
				if(!out)
				{
					if((se.mask!=inside)&&(se.node->isinternal()))
					{
						stack.push_back(sStkNP(se.node->childs[0],se.mask));
						stack.push_back(sStkNP(se.node->childs[1],se.mask));
					}
					else
					{
						if(policy.AllLeaves(se.node)) enumLeaves(se.node,policy);
					}
				}
			} while(stack.size());
		}
}

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideOCL(	const b3DbvtNode* root,
								   const b3Vector3* normals,
								   const b3Scalar* offsets,
								   const b3Vector3& sortaxis,
								   int count,
								   B3_DBVT_IPOLICY,
								   bool fsort)
{
	B3_DBVT_CHECKTYPE
		if(root)
		{
			const unsigned					srtsgns=(sortaxis[0]>=0?1:0)+
				(sortaxis[1]>=0?2:0)+
				(sortaxis[2]>=0?4:0);
			const int						inside=(1<<count)-1;
			b3AlignedObjectArray<sStkNPS>	stock;
			b3AlignedObjectArray<int>		ifree;
			b3AlignedObjectArray<int>		stack;
			int								signs[sizeof(unsigned)*8];
			b3Assert(count<int (sizeof(signs)/sizeof(signs[0])));
			for(int i=0;i<count;++i)
			{
				signs[i]=	((normals[i].x>=0)?1:0)+
					((normals[i].y>=0)?2:0)+
					((normals[i].z>=0)?4:0);
			}
			stock.reserve(B3_SIMPLE_STACKSIZE);
			stack.reserve(B3_SIMPLE_STACKSIZE);
			ifree.reserve(B3_SIMPLE_STACKSIZE);
			stack.push_back(allocate(ifree,stock,sStkNPS(root,0,root->volume.ProjectMinimum(sortaxis,srtsgns))));
			do	{
				const int	id=stack[stack.size()-1];
				sStkNPS		se=stock[id];
				stack.pop_back();ifree.push_back(id);
				if(se.mask!=inside)
				{
					bool	out=false;
					for(int i=0,j=1;(!out)&&(i<count);++i,j<<=1)
					{
						if(0==(se.mask&j))
						{
							const int	side=se.node->volume.Classify(normals[i],offsets[i],signs[i]);
							switch(side)
							{
							case	-1:	out=true;break;
							case	+1:	se.mask|=j;break;
							}
						}
					}
					if(out) continue;
				}
				if(policy.Descent(se.node))
				{
					if(se.node->isinternal())
					{
						const b3DbvtNode* pns[]={	se.node->childs[0],se.node->childs[1]};
						sStkNPS		nes[]={	sStkNPS(pns[0],se.mask,pns[0]->volume.ProjectMinimum(sortaxis,srtsgns)),
							sStkNPS(pns[1],se.mask,pns[1]->volume.ProjectMinimum(sortaxis,srtsgns))};
						const int	q=nes[0].value<nes[1].value?1:0;				
						int			j=stack.size();
						if(fsort&&(j>0))
						{
							/* Insert 0	*/ 
							j=nearest(&stack[0],&stock[0],nes[q].value,0,stack.size());
							stack.push_back(0);
#if B3_DBVT_USE_MEMMOVE
							memmove(&stack[j+1],&stack[j],sizeof(int)*(stack.size()-j-1));
#else
							for(int k=stack.size()-1;k>j;--k) stack[k]=stack[k-1];
#endif
							stack[j]=allocate(ifree,stock,nes[q]);
							/* Insert 1	*/ 
							j=nearest(&stack[0],&stock[0],nes[1-q].value,j,stack.size());
							stack.push_back(0);
#if B3_DBVT_USE_MEMMOVE
							memmove(&stack[j+1],&stack[j],sizeof(int)*(stack.size()-j-1));
#else
							for(int k=stack.size()-1;k>j;--k) stack[k]=stack[k-1];
#endif
							stack[j]=allocate(ifree,stock,nes[1-q]);
						}
						else
						{
							stack.push_back(allocate(ifree,stock,nes[q]));
							stack.push_back(allocate(ifree,stock,nes[1-q]));
						}
					}
					else
					{
						policy.Process(se.node,se.value);
					}
				}
			} while(stack.size());
		}
}

//
B3_DBVT_PREFIX
inline void		b3DynamicBvh::collideTU(	const b3DbvtNode* root,
								  B3_DBVT_IPOLICY)
{
	B3_DBVT_CHECKTYPE
		if(root)
		{
			b3AlignedObjectArray<const b3DbvtNode*>	stack;
			stack.reserve(B3_SIMPLE_STACKSIZE);
			stack.push_back(root);
			do	{
				const b3DbvtNode*	n=stack[stack.size()-1];
				stack.pop_back();
				if(policy.Descent(n))
				{
					if(n->isinternal())
					{ stack.push_back(n->childs[0]);stack.push_back(n->childs[1]); }
					else
					{ policy.Process(n); }
				}
			} while(stack.size()>0);
		}
}

//
// PP Cleanup
//

#undef B3_DBVT_USE_MEMMOVE
#undef B3_DBVT_USE_TEMPLATE
#undef B3_DBVT_VIRTUAL_DTOR
#undef B3_DBVT_VIRTUAL
#undef B3_DBVT_PREFIX
#undef B3_DBVT_IPOLICY
#undef B3_DBVT_CHECKTYPE
#undef B3_DBVT_IMPL_GENERIC
#undef B3_DBVT_IMPL_SSE
#undef B3_DBVT_USE_INTRINSIC_SSE
#undef B3_DBVT_SELECT_IMPL
#undef B3_DBVT_MERGE_IMPL
#undef B3_DBVT_INT0_IMPL

#endif