1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
|
// basisu.h
// Copyright (C) 2019-2021 Binomial LLC. All Rights Reserved.
// Important: If compiling with gcc, be sure strict aliasing is disabled: -fno-strict-aliasing
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#ifdef _MSC_VER
#pragma warning (disable : 4201)
#pragma warning (disable : 4127) // warning C4127: conditional expression is constant
#pragma warning (disable : 4530) // C++ exception handler used, but unwind semantics are not enabled.
#ifndef BASISU_NO_ITERATOR_DEBUG_LEVEL
//#define _HAS_ITERATOR_DEBUGGING 0
#if defined(_DEBUG) || defined(DEBUG)
// This is madness, but we need to disable iterator debugging in debug builds or the encoder is unsable because MSVC's iterator debugging implementation is totally broken.
#ifndef _ITERATOR_DEBUG_LEVEL
#define _ITERATOR_DEBUG_LEVEL 1
#endif
#ifndef _SECURE_SCL
#define _SECURE_SCL 1
#endif
#else // defined(_DEBUG) || defined(DEBUG)
#ifndef _SECURE_SCL
#define _SECURE_SCL 0
#endif
#ifndef _ITERATOR_DEBUG_LEVEL
#define _ITERATOR_DEBUG_LEVEL 0
#endif
#endif // defined(_DEBUG) || defined(DEBUG)
#endif // BASISU_NO_ITERATOR_DEBUG_LEVEL
#endif // _MSC_VER
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <stdarg.h>
#include <string.h>
#include <memory.h>
#include <limits.h>
#include <stdint.h>
#include <algorithm>
#include <limits>
#include <functional>
#include <iterator>
#include <type_traits>
#include <assert.h>
#include <random>
#include "basisu_containers.h"
#ifdef max
#undef max
#endif
#ifdef min
#undef min
#endif
#ifdef _WIN32
#define strcasecmp _stricmp
#endif
// Set to one to enable debug printf()'s when any errors occur, for development/debugging. Especially useful for WebGL development.
#ifndef BASISU_FORCE_DEVEL_MESSAGES
#define BASISU_FORCE_DEVEL_MESSAGES 0
#endif
#define BASISU_NOTE_UNUSED(x) (void)(x)
#define BASISU_ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#define BASISU_NO_EQUALS_OR_COPY_CONSTRUCT(x) x(const x &) = delete; x& operator= (const x &) = delete;
#define BASISU_ASSUME(x) static_assert(x, #x);
#define BASISU_OFFSETOF(s, m) offsetof(s, m)
#define BASISU_STRINGIZE(x) #x
#define BASISU_STRINGIZE2(x) BASISU_STRINGIZE(x)
#if BASISU_FORCE_DEVEL_MESSAGES
#define BASISU_DEVEL_ERROR(...) do { basisu::debug_printf(__VA_ARGS__); } while(0)
#else
#define BASISU_DEVEL_ERROR(...)
#endif
namespace basisu
{
// Types/utilities
#ifdef _WIN32
const char BASISU_PATH_SEPERATOR_CHAR = '\\';
#else
const char BASISU_PATH_SEPERATOR_CHAR = '/';
#endif
typedef basisu::vector<uint8_t> uint8_vec;
typedef basisu::vector<int16_t> int16_vec;
typedef basisu::vector<uint16_t> uint16_vec;
typedef basisu::vector<uint32_t> uint_vec;
typedef basisu::vector<uint64_t> uint64_vec;
typedef basisu::vector<int> int_vec;
typedef basisu::vector<bool> bool_vec;
void enable_debug_printf(bool enabled);
void debug_printf(const char *pFmt, ...);
template <typename T> inline void clear_obj(T& obj) { memset(&obj, 0, sizeof(obj)); }
template <typename T0, typename T1> inline T0 lerp(T0 a, T0 b, T1 c) { return a + (b - a) * c; }
template <typename S> inline S maximum(S a, S b) { return (a > b) ? a : b; }
template <typename S> inline S maximum(S a, S b, S c) { return maximum(maximum(a, b), c); }
template <typename S> inline S maximum(S a, S b, S c, S d) { return maximum(maximum(maximum(a, b), c), d); }
template <typename S> inline S minimum(S a, S b) { return (a < b) ? a : b; }
template <typename S> inline S minimum(S a, S b, S c) { return minimum(minimum(a, b), c); }
template <typename S> inline S minimum(S a, S b, S c, S d) { return minimum(minimum(minimum(a, b), c), d); }
inline float clampf(float value, float low, float high) { if (value < low) value = low; else if (value > high) value = high; return value; }
inline float saturate(float value) { return clampf(value, 0, 1.0f); }
inline uint8_t minimumub(uint8_t a, uint8_t b) { return (a < b) ? a : b; }
inline uint32_t minimumu(uint32_t a, uint32_t b) { return (a < b) ? a : b; }
inline int32_t minimumi(int32_t a, int32_t b) { return (a < b) ? a : b; }
inline float minimumf(float a, float b) { return (a < b) ? a : b; }
inline uint8_t maximumub(uint8_t a, uint8_t b) { return (a > b) ? a : b; }
inline uint32_t maximumu(uint32_t a, uint32_t b) { return (a > b) ? a : b; }
inline int32_t maximumi(int32_t a, int32_t b) { return (a > b) ? a : b; }
inline float maximumf(float a, float b) { return (a > b) ? a : b; }
inline int squarei(int i) { return i * i; }
inline float squaref(float i) { return i * i; }
template<typename T> inline T square(T a) { return a * a; }
template <typename S> inline S clamp(S value, S low, S high) { return (value < low) ? low : ((value > high) ? high : value); }
inline uint32_t iabs(int32_t i) { return (i < 0) ? static_cast<uint32_t>(-i) : static_cast<uint32_t>(i); }
inline uint64_t iabs64(int64_t i) { return (i < 0) ? static_cast<uint64_t>(-i) : static_cast<uint64_t>(i); }
template<typename T> inline void clear_vector(T &vec) { vec.erase(vec.begin(), vec.end()); }
template<typename T> inline typename T::value_type *enlarge_vector(T &vec, size_t n) { size_t cs = vec.size(); vec.resize(cs + n); return &vec[cs]; }
inline bool is_pow2(uint32_t x) { return x && ((x & (x - 1U)) == 0U); }
inline bool is_pow2(uint64_t x) { return x && ((x & (x - 1U)) == 0U); }
template<typename T> inline T open_range_check(T v, T minv, T maxv) { assert(v >= minv && v < maxv); BASISU_NOTE_UNUSED(minv); BASISU_NOTE_UNUSED(maxv); return v; }
template<typename T> inline T open_range_check(T v, T maxv) { assert(v < maxv); BASISU_NOTE_UNUSED(maxv); return v; }
inline uint32_t total_bits(uint32_t v) { uint32_t l = 0; for ( ; v > 0U; ++l) v >>= 1; return l; }
template<typename T> inline T saturate(T val) { return clamp(val, 0.0f, 1.0f); }
template<typename T, typename R> inline void append_vector(T &vec, const R *pObjs, size_t n)
{
if (n)
{
const size_t cur_s = vec.size();
vec.resize(cur_s + n);
memcpy(&vec[cur_s], pObjs, sizeof(R) * n);
}
}
template<typename T> inline void append_vector(T &vec, const T &other_vec)
{
if (other_vec.size())
append_vector(vec, &other_vec[0], other_vec.size());
}
template<typename T> inline void vector_ensure_element_is_valid(T &vec, size_t idx)
{
if (idx >= vec.size())
vec.resize(idx + 1);
}
template<typename T> inline void vector_sort(T &vec)
{
if (vec.size())
std::sort(vec.begin(), vec.end());
}
template<typename T, typename U> inline bool unordered_set_contains(T& set, const U&obj)
{
return set.find(obj) != set.end();
}
template<typename T> int vector_find(const T &vec, const typename T::value_type &obj)
{
assert(vec.size() <= INT_MAX);
for (size_t i = 0; i < vec.size(); i++)
if (vec[i] == obj)
return static_cast<int>(i);
return -1;
}
template<typename T> void vector_set_all(T &vec, const typename T::value_type &obj)
{
for (size_t i = 0; i < vec.size(); i++)
vec[i] = obj;
}
inline uint64_t read_be64(const void *p)
{
uint64_t val = 0;
for (uint32_t i = 0; i < 8; i++)
val |= (static_cast<uint64_t>(static_cast<const uint8_t *>(p)[7 - i]) << (i * 8));
return val;
}
inline void write_be64(void *p, uint64_t x)
{
for (uint32_t i = 0; i < 8; i++)
static_cast<uint8_t *>(p)[7 - i] = static_cast<uint8_t>(x >> (i * 8));
}
static inline uint16_t byteswap16(uint16_t x) { return static_cast<uint16_t>((x << 8) | (x >> 8)); }
static inline uint32_t byteswap32(uint32_t x) { return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24)); }
inline uint32_t floor_log2i(uint32_t v)
{
uint32_t b = 0;
for (; v > 1U; ++b)
v >>= 1;
return b;
}
inline uint32_t ceil_log2i(uint32_t v)
{
uint32_t b = floor_log2i(v);
if ((b != 32) && (v > (1U << b)))
++b;
return b;
}
inline int posmod(int x, int y)
{
if (x >= 0)
return (x < y) ? x : (x % y);
int m = (-x) % y;
return (m != 0) ? (y - m) : m;
}
inline bool do_excl_ranges_overlap(int la, int ha, int lb, int hb)
{
assert(la < ha && lb < hb);
if ((ha <= lb) || (la >= hb)) return false;
return true;
}
static inline uint32_t read_le_dword(const uint8_t *pBytes)
{
return (pBytes[3] << 24U) | (pBytes[2] << 16U) | (pBytes[1] << 8U) | (pBytes[0]);
}
static inline void write_le_dword(uint8_t* pBytes, uint32_t val)
{
pBytes[0] = (uint8_t)val;
pBytes[1] = (uint8_t)(val >> 8U);
pBytes[2] = (uint8_t)(val >> 16U);
pBytes[3] = (uint8_t)(val >> 24U);
}
// Always little endian 1-8 byte unsigned int
template<uint32_t NumBytes>
struct packed_uint
{
uint8_t m_bytes[NumBytes];
inline packed_uint() { static_assert(NumBytes <= sizeof(uint64_t), "Invalid NumBytes"); }
inline packed_uint(uint64_t v) { *this = v; }
inline packed_uint(const packed_uint& other) { *this = other; }
inline packed_uint& operator= (uint64_t v)
{
for (uint32_t i = 0; i < NumBytes; i++)
m_bytes[i] = static_cast<uint8_t>(v >> (i * 8));
return *this;
}
inline packed_uint& operator= (const packed_uint& rhs)
{
memcpy(m_bytes, rhs.m_bytes, sizeof(m_bytes));
return *this;
}
inline operator uint32_t() const
{
switch (NumBytes)
{
case 1:
{
return m_bytes[0];
}
case 2:
{
return (m_bytes[1] << 8U) | m_bytes[0];
}
case 3:
{
return (m_bytes[2] << 16U) | (m_bytes[1] << 8U) | m_bytes[0];
}
case 4:
{
return read_le_dword(m_bytes);
}
case 5:
{
uint32_t l = read_le_dword(m_bytes);
uint32_t h = m_bytes[4];
return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
}
case 6:
{
uint32_t l = read_le_dword(m_bytes);
uint32_t h = (m_bytes[5] << 8U) | m_bytes[4];
return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
}
case 7:
{
uint32_t l = read_le_dword(m_bytes);
uint32_t h = (m_bytes[6] << 16U) | (m_bytes[5] << 8U) | m_bytes[4];
return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
}
case 8:
{
uint32_t l = read_le_dword(m_bytes);
uint32_t h = read_le_dword(m_bytes + 4);
return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
}
default:
{
assert(0);
return 0;
}
}
}
};
enum eZero { cZero };
enum eNoClamp { cNoClamp };
// Rice/Huffman entropy coding
// This is basically Deflate-style canonical Huffman, except we allow for a lot more symbols.
enum
{
cHuffmanMaxSupportedCodeSize = 16, cHuffmanMaxSupportedInternalCodeSize = 31,
cHuffmanFastLookupBits = 10,
cHuffmanMaxSymsLog2 = 14, cHuffmanMaxSyms = 1 << cHuffmanMaxSymsLog2,
// Small zero runs
cHuffmanSmallZeroRunSizeMin = 3, cHuffmanSmallZeroRunSizeMax = 10, cHuffmanSmallZeroRunExtraBits = 3,
// Big zero run
cHuffmanBigZeroRunSizeMin = 11, cHuffmanBigZeroRunSizeMax = 138, cHuffmanBigZeroRunExtraBits = 7,
// Small non-zero run
cHuffmanSmallRepeatSizeMin = 3, cHuffmanSmallRepeatSizeMax = 6, cHuffmanSmallRepeatExtraBits = 2,
// Big non-zero run
cHuffmanBigRepeatSizeMin = 7, cHuffmanBigRepeatSizeMax = 134, cHuffmanBigRepeatExtraBits = 7,
cHuffmanTotalCodelengthCodes = 21, cHuffmanSmallZeroRunCode = 17, cHuffmanBigZeroRunCode = 18, cHuffmanSmallRepeatCode = 19, cHuffmanBigRepeatCode = 20
};
static const uint8_t g_huffman_sorted_codelength_codes[] = { cHuffmanSmallZeroRunCode, cHuffmanBigZeroRunCode, cHuffmanSmallRepeatCode, cHuffmanBigRepeatCode, 0, 8, 7, 9, 6, 0xA, 5, 0xB, 4, 0xC, 3, 0xD, 2, 0xE, 1, 0xF, 0x10 };
const uint32_t cHuffmanTotalSortedCodelengthCodes = sizeof(g_huffman_sorted_codelength_codes) / sizeof(g_huffman_sorted_codelength_codes[0]);
// GPU texture formats
enum class texture_format
{
cInvalidTextureFormat = -1,
// Block-based formats
cETC1, // ETC1
cETC1S, // ETC1 (subset: diff colors only, no subblocks)
cETC2_RGB, // ETC2 color block (basisu doesn't support ETC2 planar/T/H modes - just basic ETC1)
cETC2_RGBA, // ETC2 EAC alpha block followed by ETC2 color block
cETC2_ALPHA, // ETC2 EAC alpha block
cBC1, // DXT1
cBC3, // DXT5 (BC4/DXT5A block followed by a BC1/DXT1 block)
cBC4, // DXT5A
cBC5, // 3DC/DXN (two BC4/DXT5A blocks)
cBC7,
cASTC4x4, // LDR only
cPVRTC1_4_RGB,
cPVRTC1_4_RGBA,
cATC_RGB,
cATC_RGBA_INTERPOLATED_ALPHA,
cFXT1_RGB,
cPVRTC2_4_RGBA,
cETC2_R11_EAC,
cETC2_RG11_EAC,
cUASTC4x4,
cBC1_NV,
cBC1_AMD,
// Uncompressed/raw pixels
cRGBA32,
cRGB565,
cBGR565,
cRGBA4444,
cABGR4444
};
inline uint32_t get_bytes_per_block(texture_format fmt)
{
switch (fmt)
{
case texture_format::cETC1:
case texture_format::cETC1S:
case texture_format::cETC2_RGB:
case texture_format::cETC2_ALPHA:
case texture_format::cBC1:
case texture_format::cBC1_NV:
case texture_format::cBC1_AMD:
case texture_format::cBC4:
case texture_format::cPVRTC1_4_RGB:
case texture_format::cPVRTC1_4_RGBA:
case texture_format::cATC_RGB:
case texture_format::cPVRTC2_4_RGBA:
case texture_format::cETC2_R11_EAC:
return 8;
case texture_format::cRGBA32:
return sizeof(uint32_t) * 16;
default:
break;
}
return 16;
}
inline uint32_t get_qwords_per_block(texture_format fmt)
{
return get_bytes_per_block(fmt) >> 3;
}
inline uint32_t get_block_width(texture_format fmt)
{
BASISU_NOTE_UNUSED(fmt);
switch (fmt)
{
case texture_format::cFXT1_RGB:
return 8;
default:
break;
}
return 4;
}
inline uint32_t get_block_height(texture_format fmt)
{
BASISU_NOTE_UNUSED(fmt);
return 4;
}
} // namespace basisu
|