1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
|
// basisu_gpu_texture.cpp
// Copyright (C) 2019 Binomial LLC. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "basisu_gpu_texture.h"
#include "basisu_enc.h"
#include "basisu_pvrtc1_4.h"
#include "basisu_astc_decomp.h"
namespace basisu
{
const int8_t g_etc2_eac_tables[16][8] =
{
{ -3, -6, -9, -15, 2, 5, 8, 14 }, { -3, -7, -10, -13, 2, 6, 9, 12 }, { -2, -5, -8, -13, 1, 4, 7, 12 }, { -2, -4, -6, -13, 1, 3, 5, 12 },
{ -3, -6, -8, -12, 2, 5, 7, 11 }, { -3, -7, -9, -11, 2, 6, 8, 10 }, { -4, -7, -8, -11, 3, 6, 7, 10 }, { -3, -5, -8, -11, 2, 4, 7, 10 },
{ -2, -6, -8, -10, 1, 5, 7, 9 }, { -2, -5, -8, -10, 1, 4, 7, 9 }, { -2, -4, -8, -10, 1, 3, 7, 9 }, { -2, -5, -7, -10, 1, 4, 6, 9 },
{ -3, -4, -7, -10, 2, 3, 6, 9 }, { -1, -2, -3, -10, 0, 1, 2, 9 }, { -4, -6, -8, -9, 3, 5, 7, 8 }, { -3, -5, -7, -9, 2, 4, 6, 8 }
};
struct eac_a8_block
{
uint16_t m_base : 8;
uint16_t m_table : 4;
uint16_t m_multiplier : 4;
uint8_t m_selectors[6];
inline uint32_t get_selector(uint32_t x, uint32_t y, uint64_t selector_bits) const
{
assert((x < 4) && (y < 4));
return static_cast<uint32_t>((selector_bits >> (45 - (y + x * 4) * 3)) & 7);
}
inline uint64_t get_selector_bits() const
{
uint64_t pixels = ((uint64_t)m_selectors[0] << 40) | ((uint64_t)m_selectors[1] << 32) | ((uint64_t)m_selectors[2] << 24) | ((uint64_t)m_selectors[3] << 16) | ((uint64_t)m_selectors[4] << 8) | m_selectors[5];
return pixels;
}
};
void unpack_etc2_eac(const void *pBlock_bits, color_rgba *pPixels)
{
static_assert(sizeof(eac_a8_block) == 8, "sizeof(eac_a8_block) == 8");
const eac_a8_block *pBlock = static_cast<const eac_a8_block *>(pBlock_bits);
const int8_t *pTable = g_etc2_eac_tables[pBlock->m_table];
const uint64_t selector_bits = pBlock->get_selector_bits();
const int32_t base = pBlock->m_base;
const int32_t mul = pBlock->m_multiplier;
pPixels[0].a = clamp255(base + pTable[pBlock->get_selector(0, 0, selector_bits)] * mul);
pPixels[1].a = clamp255(base + pTable[pBlock->get_selector(1, 0, selector_bits)] * mul);
pPixels[2].a = clamp255(base + pTable[pBlock->get_selector(2, 0, selector_bits)] * mul);
pPixels[3].a = clamp255(base + pTable[pBlock->get_selector(3, 0, selector_bits)] * mul);
pPixels[4].a = clamp255(base + pTable[pBlock->get_selector(0, 1, selector_bits)] * mul);
pPixels[5].a = clamp255(base + pTable[pBlock->get_selector(1, 1, selector_bits)] * mul);
pPixels[6].a = clamp255(base + pTable[pBlock->get_selector(2, 1, selector_bits)] * mul);
pPixels[7].a = clamp255(base + pTable[pBlock->get_selector(3, 1, selector_bits)] * mul);
pPixels[8].a = clamp255(base + pTable[pBlock->get_selector(0, 2, selector_bits)] * mul);
pPixels[9].a = clamp255(base + pTable[pBlock->get_selector(1, 2, selector_bits)] * mul);
pPixels[10].a = clamp255(base + pTable[pBlock->get_selector(2, 2, selector_bits)] * mul);
pPixels[11].a = clamp255(base + pTable[pBlock->get_selector(3, 2, selector_bits)] * mul);
pPixels[12].a = clamp255(base + pTable[pBlock->get_selector(0, 3, selector_bits)] * mul);
pPixels[13].a = clamp255(base + pTable[pBlock->get_selector(1, 3, selector_bits)] * mul);
pPixels[14].a = clamp255(base + pTable[pBlock->get_selector(2, 3, selector_bits)] * mul);
pPixels[15].a = clamp255(base + pTable[pBlock->get_selector(3, 3, selector_bits)] * mul);
}
struct bc1_block
{
enum { cTotalEndpointBytes = 2, cTotalSelectorBytes = 4 };
uint8_t m_low_color[cTotalEndpointBytes];
uint8_t m_high_color[cTotalEndpointBytes];
uint8_t m_selectors[cTotalSelectorBytes];
inline uint32_t get_high_color() const { return m_high_color[0] | (m_high_color[1] << 8U); }
inline uint32_t get_low_color() const { return m_low_color[0] | (m_low_color[1] << 8U); }
static void unpack_color(uint32_t c, uint32_t &r, uint32_t &g, uint32_t &b)
{
r = (c >> 11) & 31;
g = (c >> 5) & 63;
b = c & 31;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
}
inline uint32_t get_selector(uint32_t x, uint32_t y) const { assert((x < 4U) && (y < 4U)); return (m_selectors[y] >> (x * 2)) & 3; }
};
// Returns true if the block uses 3 color punchthrough alpha mode.
bool unpack_bc1(const void *pBlock_bits, color_rgba *pPixels, bool set_alpha)
{
static_assert(sizeof(bc1_block) == 8, "sizeof(bc1_block) == 8");
const bc1_block *pBlock = static_cast<const bc1_block *>(pBlock_bits);
const uint32_t l = pBlock->get_low_color();
const uint32_t h = pBlock->get_high_color();
color_rgba c[4];
uint32_t r0, g0, b0, r1, g1, b1;
bc1_block::unpack_color(l, r0, g0, b0);
bc1_block::unpack_color(h, r1, g1, b1);
bool used_punchthrough = false;
if (l > h)
{
c[0].set_noclamp_rgba(r0, g0, b0, 255);
c[1].set_noclamp_rgba(r1, g1, b1, 255);
c[2].set_noclamp_rgba((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 255);
c[3].set_noclamp_rgba((r1 * 2 + r0) / 3, (g1 * 2 + g0) / 3, (b1 * 2 + b0) / 3, 255);
}
else
{
c[0].set_noclamp_rgba(r0, g0, b0, 255);
c[1].set_noclamp_rgba(r1, g1, b1, 255);
c[2].set_noclamp_rgba((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 255);
c[3].set_noclamp_rgba(0, 0, 0, 0);
used_punchthrough = true;
}
if (set_alpha)
{
for (uint32_t y = 0; y < 4; y++, pPixels += 4)
{
pPixels[0] = c[pBlock->get_selector(0, y)];
pPixels[1] = c[pBlock->get_selector(1, y)];
pPixels[2] = c[pBlock->get_selector(2, y)];
pPixels[3] = c[pBlock->get_selector(3, y)];
}
}
else
{
for (uint32_t y = 0; y < 4; y++, pPixels += 4)
{
pPixels[0].set_rgb(c[pBlock->get_selector(0, y)]);
pPixels[1].set_rgb(c[pBlock->get_selector(1, y)]);
pPixels[2].set_rgb(c[pBlock->get_selector(2, y)]);
pPixels[3].set_rgb(c[pBlock->get_selector(3, y)]);
}
}
return used_punchthrough;
}
struct bc4_block
{
enum { cBC4SelectorBits = 3, cTotalSelectorBytes = 6, cMaxSelectorValues = 8 };
uint8_t m_endpoints[2];
uint8_t m_selectors[cTotalSelectorBytes];
inline uint32_t get_low_alpha() const { return m_endpoints[0]; }
inline uint32_t get_high_alpha() const { return m_endpoints[1]; }
inline bool is_alpha6_block() const { return get_low_alpha() <= get_high_alpha(); }
inline uint64_t get_selector_bits() const
{
return ((uint64_t)((uint32_t)m_selectors[0] | ((uint32_t)m_selectors[1] << 8U) | ((uint32_t)m_selectors[2] << 16U) | ((uint32_t)m_selectors[3] << 24U))) |
(((uint64_t)m_selectors[4]) << 32U) |
(((uint64_t)m_selectors[5]) << 40U);
}
inline uint32_t get_selector(uint32_t x, uint32_t y, uint64_t selector_bits) const
{
assert((x < 4U) && (y < 4U));
return (selector_bits >> (((y * 4) + x) * cBC4SelectorBits)) & (cMaxSelectorValues - 1);
}
static inline uint32_t get_block_values6(uint8_t *pDst, uint32_t l, uint32_t h)
{
pDst[0] = static_cast<uint8_t>(l);
pDst[1] = static_cast<uint8_t>(h);
pDst[2] = static_cast<uint8_t>((l * 4 + h) / 5);
pDst[3] = static_cast<uint8_t>((l * 3 + h * 2) / 5);
pDst[4] = static_cast<uint8_t>((l * 2 + h * 3) / 5);
pDst[5] = static_cast<uint8_t>((l + h * 4) / 5);
pDst[6] = 0;
pDst[7] = 255;
return 6;
}
static inline uint32_t get_block_values8(uint8_t *pDst, uint32_t l, uint32_t h)
{
pDst[0] = static_cast<uint8_t>(l);
pDst[1] = static_cast<uint8_t>(h);
pDst[2] = static_cast<uint8_t>((l * 6 + h) / 7);
pDst[3] = static_cast<uint8_t>((l * 5 + h * 2) / 7);
pDst[4] = static_cast<uint8_t>((l * 4 + h * 3) / 7);
pDst[5] = static_cast<uint8_t>((l * 3 + h * 4) / 7);
pDst[6] = static_cast<uint8_t>((l * 2 + h * 5) / 7);
pDst[7] = static_cast<uint8_t>((l + h * 6) / 7);
return 8;
}
static inline uint32_t get_block_values(uint8_t *pDst, uint32_t l, uint32_t h)
{
if (l > h)
return get_block_values8(pDst, l, h);
else
return get_block_values6(pDst, l, h);
}
};
void unpack_bc4(const void *pBlock_bits, uint8_t *pPixels, uint32_t stride)
{
static_assert(sizeof(bc4_block) == 8, "sizeof(bc4_block) == 8");
const bc4_block *pBlock = static_cast<const bc4_block *>(pBlock_bits);
uint8_t sel_values[8];
bc4_block::get_block_values(sel_values, pBlock->get_low_alpha(), pBlock->get_high_alpha());
const uint64_t selector_bits = pBlock->get_selector_bits();
for (uint32_t y = 0; y < 4; y++, pPixels += (stride * 4U))
{
pPixels[0] = sel_values[pBlock->get_selector(0, y, selector_bits)];
pPixels[stride * 1] = sel_values[pBlock->get_selector(1, y, selector_bits)];
pPixels[stride * 2] = sel_values[pBlock->get_selector(2, y, selector_bits)];
pPixels[stride * 3] = sel_values[pBlock->get_selector(3, y, selector_bits)];
}
}
// Returns false if the block uses 3-color punchthrough alpha mode, which isn't supported on some GPU's for BC3.
bool unpack_bc3(const void *pBlock_bits, color_rgba *pPixels)
{
bool success = true;
if (unpack_bc1((const uint8_t *)pBlock_bits + sizeof(bc4_block), pPixels, true))
success = false;
unpack_bc4(pBlock_bits, &pPixels[0].a, sizeof(color_rgba));
return success;
}
// writes RG
void unpack_bc5(const void *pBlock_bits, color_rgba *pPixels)
{
unpack_bc4(pBlock_bits, &pPixels[0].r, sizeof(color_rgba));
unpack_bc4((const uint8_t *)pBlock_bits + sizeof(bc4_block), &pPixels[0].g, sizeof(color_rgba));
}
// ATC isn't officially documented, so I'm assuming these references:
// http://www.guildsoftware.com/papers/2012.Converting.DXTC.to.ATC.pdf
// https://github.com/Triang3l/S3TConv/blob/master/s3tconv_atitc.c
// The paper incorrectly says the ATC lerp factors are 1/3 and 2/3, but they are actually 3/8 and 5/8.
void unpack_atc(const void* pBlock_bits, color_rgba* pPixels)
{
const uint8_t* pBytes = static_cast<const uint8_t*>(pBlock_bits);
const uint16_t color0 = pBytes[0] | (pBytes[1] << 8U);
const uint16_t color1 = pBytes[2] | (pBytes[3] << 8U);
uint32_t sels = pBytes[4] | (pBytes[5] << 8U) | (pBytes[6] << 16U) | (pBytes[7] << 24U);
const bool mode = (color0 & 0x8000) != 0;
color_rgba c[4];
c[0].set((color0 >> 10) & 31, (color0 >> 5) & 31, color0 & 31, 255);
c[0].r = (c[0].r << 3) | (c[0].r >> 2);
c[0].g = (c[0].g << 3) | (c[0].g >> 2);
c[0].b = (c[0].b << 3) | (c[0].b >> 2);
c[3].set((color1 >> 11) & 31, (color1 >> 5) & 63, color1 & 31, 255);
c[3].r = (c[3].r << 3) | (c[3].r >> 2);
c[3].g = (c[3].g << 2) | (c[3].g >> 4);
c[3].b = (c[3].b << 3) | (c[3].b >> 2);
if (mode)
{
c[1].set(std::max(0, c[0].r - (c[3].r >> 2)), std::max(0, c[0].g - (c[3].g >> 2)), std::max(0, c[0].b - (c[3].b >> 2)), 255);
c[2] = c[0];
c[0].set(0, 0, 0, 255);
}
else
{
c[1].r = (c[0].r * 5 + c[3].r * 3) >> 3;
c[1].g = (c[0].g * 5 + c[3].g * 3) >> 3;
c[1].b = (c[0].b * 5 + c[3].b * 3) >> 3;
c[2].r = (c[0].r * 3 + c[3].r * 5) >> 3;
c[2].g = (c[0].g * 3 + c[3].g * 5) >> 3;
c[2].b = (c[0].b * 3 + c[3].b * 5) >> 3;
}
for (uint32_t i = 0; i < 16; i++)
{
const uint32_t s = sels & 3;
pPixels[i] = c[s];
sels >>= 2;
}
}
struct bc7_mode_6
{
struct
{
uint64_t m_mode : 7;
uint64_t m_r0 : 7;
uint64_t m_r1 : 7;
uint64_t m_g0 : 7;
uint64_t m_g1 : 7;
uint64_t m_b0 : 7;
uint64_t m_b1 : 7;
uint64_t m_a0 : 7;
uint64_t m_a1 : 7;
uint64_t m_p0 : 1;
} m_lo;
union
{
struct
{
uint64_t m_p1 : 1;
uint64_t m_s00 : 3;
uint64_t m_s10 : 4;
uint64_t m_s20 : 4;
uint64_t m_s30 : 4;
uint64_t m_s01 : 4;
uint64_t m_s11 : 4;
uint64_t m_s21 : 4;
uint64_t m_s31 : 4;
uint64_t m_s02 : 4;
uint64_t m_s12 : 4;
uint64_t m_s22 : 4;
uint64_t m_s32 : 4;
uint64_t m_s03 : 4;
uint64_t m_s13 : 4;
uint64_t m_s23 : 4;
uint64_t m_s33 : 4;
} m_hi;
uint64_t m_hi_bits;
};
};
static const uint32_t g_bc7_weights4[16] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
// The transcoder only outputs mode 6 at the moment, so this is easy.
bool unpack_bc7_mode6(const void *pBlock_bits, color_rgba *pPixels)
{
static_assert(sizeof(bc7_mode_6) == 16, "sizeof(bc7_mode_6) == 16");
const bc7_mode_6 &block = *static_cast<const bc7_mode_6 *>(pBlock_bits);
if (block.m_lo.m_mode != (1 << 6))
return false;
const uint32_t r0 = (uint32_t)((block.m_lo.m_r0 << 1) | block.m_lo.m_p0);
const uint32_t g0 = (uint32_t)((block.m_lo.m_g0 << 1) | block.m_lo.m_p0);
const uint32_t b0 = (uint32_t)((block.m_lo.m_b0 << 1) | block.m_lo.m_p0);
const uint32_t a0 = (uint32_t)((block.m_lo.m_a0 << 1) | block.m_lo.m_p0);
const uint32_t r1 = (uint32_t)((block.m_lo.m_r1 << 1) | block.m_hi.m_p1);
const uint32_t g1 = (uint32_t)((block.m_lo.m_g1 << 1) | block.m_hi.m_p1);
const uint32_t b1 = (uint32_t)((block.m_lo.m_b1 << 1) | block.m_hi.m_p1);
const uint32_t a1 = (uint32_t)((block.m_lo.m_a1 << 1) | block.m_hi.m_p1);
color_rgba vals[16];
for (uint32_t i = 0; i < 16; i++)
{
const uint32_t w = g_bc7_weights4[i];
const uint32_t iw = 64 - w;
vals[i].set_noclamp_rgba(
(r0 * iw + r1 * w + 32) >> 6,
(g0 * iw + g1 * w + 32) >> 6,
(b0 * iw + b1 * w + 32) >> 6,
(a0 * iw + a1 * w + 32) >> 6);
}
pPixels[0] = vals[block.m_hi.m_s00];
pPixels[1] = vals[block.m_hi.m_s10];
pPixels[2] = vals[block.m_hi.m_s20];
pPixels[3] = vals[block.m_hi.m_s30];
pPixels[4] = vals[block.m_hi.m_s01];
pPixels[5] = vals[block.m_hi.m_s11];
pPixels[6] = vals[block.m_hi.m_s21];
pPixels[7] = vals[block.m_hi.m_s31];
pPixels[8] = vals[block.m_hi.m_s02];
pPixels[9] = vals[block.m_hi.m_s12];
pPixels[10] = vals[block.m_hi.m_s22];
pPixels[11] = vals[block.m_hi.m_s32];
pPixels[12] = vals[block.m_hi.m_s03];
pPixels[13] = vals[block.m_hi.m_s13];
pPixels[14] = vals[block.m_hi.m_s23];
pPixels[15] = vals[block.m_hi.m_s33];
return true;
}
static inline uint32_t get_block_bits(const uint8_t* pBytes, uint32_t bit_ofs, uint32_t bits_wanted)
{
assert(bits_wanted < 32);
uint32_t v = 0;
uint32_t total_bits = 0;
while (total_bits < bits_wanted)
{
uint32_t k = pBytes[bit_ofs >> 3];
k >>= (bit_ofs & 7);
uint32_t num_bits_in_byte = 8 - (bit_ofs & 7);
v |= (k << total_bits);
total_bits += num_bits_in_byte;
bit_ofs += num_bits_in_byte;
}
return v & ((1 << bits_wanted) - 1);
}
struct bc7_mode_5
{
union
{
struct
{
uint64_t m_mode : 6;
uint64_t m_rot : 2;
uint64_t m_r0 : 7;
uint64_t m_r1 : 7;
uint64_t m_g0 : 7;
uint64_t m_g1 : 7;
uint64_t m_b0 : 7;
uint64_t m_b1 : 7;
uint64_t m_a0 : 8;
uint64_t m_a1_0 : 6;
} m_lo;
uint64_t m_lo_bits;
};
union
{
struct
{
uint64_t m_a1_1 : 2;
// bit 2
uint64_t m_c00 : 1;
uint64_t m_c10 : 2;
uint64_t m_c20 : 2;
uint64_t m_c30 : 2;
uint64_t m_c01 : 2;
uint64_t m_c11 : 2;
uint64_t m_c21 : 2;
uint64_t m_c31 : 2;
uint64_t m_c02 : 2;
uint64_t m_c12 : 2;
uint64_t m_c22 : 2;
uint64_t m_c32 : 2;
uint64_t m_c03 : 2;
uint64_t m_c13 : 2;
uint64_t m_c23 : 2;
uint64_t m_c33 : 2;
// bit 33
uint64_t m_a00 : 1;
uint64_t m_a10 : 2;
uint64_t m_a20 : 2;
uint64_t m_a30 : 2;
uint64_t m_a01 : 2;
uint64_t m_a11 : 2;
uint64_t m_a21 : 2;
uint64_t m_a31 : 2;
uint64_t m_a02 : 2;
uint64_t m_a12 : 2;
uint64_t m_a22 : 2;
uint64_t m_a32 : 2;
uint64_t m_a03 : 2;
uint64_t m_a13 : 2;
uint64_t m_a23 : 2;
uint64_t m_a33 : 2;
} m_hi;
uint64_t m_hi_bits;
};
color_rgba get_low_color() const
{
return color_rgba(cNoClamp,
(int)((m_lo.m_r0 << 1) | (m_lo.m_r0 >> 6)),
(int)((m_lo.m_g0 << 1) | (m_lo.m_g0 >> 6)),
(int)((m_lo.m_b0 << 1) | (m_lo.m_b0 >> 6)),
m_lo.m_a0);
}
color_rgba get_high_color() const
{
return color_rgba(cNoClamp,
(int)((m_lo.m_r1 << 1) | (m_lo.m_r1 >> 6)),
(int)((m_lo.m_g1 << 1) | (m_lo.m_g1 >> 6)),
(int)((m_lo.m_b1 << 1) | (m_lo.m_b1 >> 6)),
(int)m_lo.m_a1_0 | ((int)m_hi.m_a1_1 << 6));
}
void get_block_colors(color_rgba* pColors) const
{
const color_rgba low_color(get_low_color());
const color_rgba high_color(get_high_color());
for (uint32_t i = 0; i < 4; i++)
{
static const uint32_t s_bc7_weights2[4] = { 0, 21, 43, 64 };
pColors[i].set_noclamp_rgba(
(low_color.r * (64 - s_bc7_weights2[i]) + high_color.r * s_bc7_weights2[i] + 32) >> 6,
(low_color.g * (64 - s_bc7_weights2[i]) + high_color.g * s_bc7_weights2[i] + 32) >> 6,
(low_color.b * (64 - s_bc7_weights2[i]) + high_color.b * s_bc7_weights2[i] + 32) >> 6,
(low_color.a * (64 - s_bc7_weights2[i]) + high_color.a * s_bc7_weights2[i] + 32) >> 6);
}
}
uint32_t get_selector(uint32_t idx, bool alpha) const
{
const uint32_t size = (idx == 0) ? 1 : 2;
uint32_t ofs = alpha ? 97 : 66;
if (idx)
ofs += 1 + 2 * (idx - 1);
return get_block_bits(reinterpret_cast<const uint8_t*>(this), ofs, size);
}
};
bool unpack_bc7_mode5(const void* pBlock_bits, color_rgba* pPixels)
{
static_assert(sizeof(bc7_mode_5) == 16, "sizeof(bc7_mode_5) == 16");
const bc7_mode_5& block = *static_cast<const bc7_mode_5*>(pBlock_bits);
if (block.m_lo.m_mode != (1 << 5))
return false;
color_rgba block_colors[4];
block.get_block_colors(block_colors);
const uint32_t rot = block.m_lo.m_rot;
for (uint32_t i = 0; i < 16; i++)
{
const uint32_t cs = block.get_selector(i, false);
color_rgba c(block_colors[cs]);
const uint32_t as = block.get_selector(i, true);
c.a = block_colors[as].a;
if (rot > 0)
std::swap(c[3], c[rot - 1]);
pPixels[i] = c;
}
return true;
}
// Unpacks to RGBA, R, RG, or A
bool unpack_block(texture_format fmt, const void* pBlock, color_rgba* pPixels)
{
switch (fmt)
{
case cBC1:
{
unpack_bc1(pBlock, pPixels, true);
break;
}
case cBC3:
{
return unpack_bc3(pBlock, pPixels);
}
case cBC4:
{
// Unpack to R
unpack_bc4(pBlock, &pPixels[0].r, sizeof(color_rgba));
break;
}
case cBC5:
{
unpack_bc5(pBlock, pPixels);
break;
}
case cBC7:
{
// We only support modes 5 and 6.
if (!unpack_bc7_mode5(pBlock, pPixels))
{
if (!unpack_bc7_mode6(pBlock, pPixels))
return false;
}
break;
}
// Full ETC2 color blocks (planar/T/H modes) is currently unsupported in basisu, but we do support ETC2 with alpha (using ETC1 for color)
case cETC2_RGB:
case cETC1:
case cETC1S:
{
return unpack_etc1(*static_cast<const etc_block*>(pBlock), pPixels);
}
case cETC2_RGBA:
{
if (!unpack_etc1(static_cast<const etc_block*>(pBlock)[1], pPixels))
return false;
unpack_etc2_eac(pBlock, pPixels);
break;
}
case cETC2_ALPHA:
{
// Unpack to A
unpack_etc2_eac(pBlock, pPixels);
break;
}
case cASTC4x4:
{
const bool astc_srgb = false;
basisu_astc::astc::decompress(reinterpret_cast<uint8_t*>(pPixels), static_cast<const uint8_t*>(pBlock), astc_srgb, 4, 4);
break;
}
case cATC_RGB:
{
unpack_atc(pBlock, pPixels);
break;
}
case cATC_RGBA_INTERPOLATED_ALPHA:
{
unpack_atc(static_cast<const uint8_t*>(pBlock) + 8, pPixels);
unpack_bc4(pBlock, &pPixels[0].a, sizeof(color_rgba));
break;
}
default:
{
assert(0);
// TODO
return false;
}
}
return true;
}
bool gpu_image::unpack(image& img, bool pvrtc_wrap_addressing) const
{
img.resize(get_pixel_width(), get_pixel_height());
img.set_all(g_black_color);
if (!img.get_width() || !img.get_height())
return true;
if ((m_fmt == cPVRTC1_4_RGB) || (m_fmt == cPVRTC1_4_RGBA))
{
pvrtc4_image pi(m_width, m_height, pvrtc_wrap_addressing);
if (get_total_blocks() != pi.get_total_blocks())
return false;
memcpy(&pi.get_blocks()[0], get_ptr(), get_size_in_bytes());
pi.deswizzle();
pi.unpack_all_pixels(img);
return true;
}
color_rgba pixels[cMaxBlockSize * cMaxBlockSize];
for (uint32_t i = 0; i < cMaxBlockSize * cMaxBlockSize; i++)
pixels[i] = g_black_color;
bool success = true;
for (uint32_t by = 0; by < m_blocks_y; by++)
{
for (uint32_t bx = 0; bx < m_blocks_x; bx++)
{
const void* pBlock = get_block_ptr(bx, by);
if (!unpack_block(m_fmt, pBlock, pixels))
success = false;
img.set_block_clipped(pixels, bx * m_block_width, by * m_block_height, m_block_width, m_block_height);
} // bx
} // by
return success;
}
static const uint8_t g_ktx_file_id[12] = { 0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A };
// KTX/GL enums
enum
{
KTX_ENDIAN = 0x04030201,
KTX_OPPOSITE_ENDIAN = 0x01020304,
KTX_ETC1_RGB8_OES = 0x8D64,
KTX_RED = 0x1903,
KTX_RG = 0x8227,
KTX_RGB = 0x1907,
KTX_RGBA = 0x1908,
KTX_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0,
KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3,
KTX_COMPRESSED_RED_RGTC1_EXT = 0x8DBB,
KTX_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD,
KTX_COMPRESSED_RGB8_ETC2 = 0x9274,
KTX_COMPRESSED_RGBA8_ETC2_EAC = 0x9278,
KTX_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C,
KTX_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D,
KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00,
KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02,
KTX_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0,
KTX_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0,
KTX_ATC_RGB_AMD = 0x8C92,
KTX_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
};
struct ktx_header
{
uint8_t m_identifier[12];
packed_uint<4> m_endianness;
packed_uint<4> m_glType;
packed_uint<4> m_glTypeSize;
packed_uint<4> m_glFormat;
packed_uint<4> m_glInternalFormat;
packed_uint<4> m_glBaseInternalFormat;
packed_uint<4> m_pixelWidth;
packed_uint<4> m_pixelHeight;
packed_uint<4> m_pixelDepth;
packed_uint<4> m_numberOfArrayElements;
packed_uint<4> m_numberOfFaces;
packed_uint<4> m_numberOfMipmapLevels;
packed_uint<4> m_bytesOfKeyValueData;
void clear() { clear_obj(*this); }
};
// Input is a texture array of mipmapped gpu_image's: gpu_images[array_index][level_index]
bool create_ktx_texture_file(uint8_vec &ktx_data, const std::vector<gpu_image_vec>& gpu_images, bool cubemap_flag)
{
if (!gpu_images.size())
{
assert(0);
return false;
}
uint32_t width = 0, height = 0, total_levels = 0;
basisu::texture_format fmt = cInvalidTextureFormat;
if (cubemap_flag)
{
if ((gpu_images.size() % 6) != 0)
{
assert(0);
return false;
}
}
for (uint32_t array_index = 0; array_index < gpu_images.size(); array_index++)
{
const gpu_image_vec &levels = gpu_images[array_index];
if (!levels.size())
{
// Empty mip chain
assert(0);
return false;
}
if (!array_index)
{
width = levels[0].get_pixel_width();
height = levels[0].get_pixel_height();
total_levels = (uint32_t)levels.size();
fmt = levels[0].get_format();
}
else
{
if ((width != levels[0].get_pixel_width()) ||
(height != levels[0].get_pixel_height()) ||
(total_levels != levels.size()))
{
// All cubemap/texture array faces must be the same dimension
assert(0);
return false;
}
}
for (uint32_t level_index = 0; level_index < levels.size(); level_index++)
{
if (level_index)
{
if ( (levels[level_index].get_pixel_width() != maximum<uint32_t>(1, levels[0].get_pixel_width() >> level_index)) ||
(levels[level_index].get_pixel_height() != maximum<uint32_t>(1, levels[0].get_pixel_height() >> level_index)) )
{
// Malformed mipmap chain
assert(0);
return false;
}
}
if (fmt != levels[level_index].get_format())
{
// All input textures must use the same GPU format
assert(0);
return false;
}
}
}
uint32_t internal_fmt = KTX_ETC1_RGB8_OES, base_internal_fmt = KTX_RGB;
switch (fmt)
{
case cBC1:
{
internal_fmt = KTX_COMPRESSED_RGB_S3TC_DXT1_EXT;
break;
}
case cBC3:
{
internal_fmt = KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT;
base_internal_fmt = KTX_RGBA;
break;
}
case cBC4:
{
internal_fmt = KTX_COMPRESSED_RED_RGTC1_EXT;// KTX_COMPRESSED_LUMINANCE_LATC1_EXT;
base_internal_fmt = KTX_RED;
break;
}
case cBC5:
{
internal_fmt = KTX_COMPRESSED_RED_GREEN_RGTC2_EXT;
base_internal_fmt = KTX_RG;
break;
}
case cETC1:
case cETC1S:
{
internal_fmt = KTX_ETC1_RGB8_OES;
break;
}
case cETC2_RGB:
{
internal_fmt = KTX_COMPRESSED_RGB8_ETC2;
break;
}
case cETC2_RGBA:
{
internal_fmt = KTX_COMPRESSED_RGBA8_ETC2_EAC;
base_internal_fmt = KTX_RGBA;
break;
}
case cBC7:
{
internal_fmt = KTX_COMPRESSED_RGBA_BPTC_UNORM;
base_internal_fmt = KTX_RGBA;
break;
}
case cPVRTC1_4_RGB:
{
internal_fmt = KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
break;
}
case cPVRTC1_4_RGBA:
{
internal_fmt = KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
base_internal_fmt = KTX_RGBA;
break;
}
case cASTC4x4:
{
internal_fmt = KTX_COMPRESSED_RGBA_ASTC_4x4_KHR;
base_internal_fmt = KTX_RGBA;
break;
}
case cATC_RGB:
{
internal_fmt = KTX_ATC_RGB_AMD;
break;
}
case cATC_RGBA_INTERPOLATED_ALPHA:
{
internal_fmt = KTX_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
base_internal_fmt = KTX_RGBA;
break;
}
default:
{
// TODO
assert(0);
return false;
}
}
ktx_header header;
header.clear();
memcpy(&header.m_identifier, g_ktx_file_id, sizeof(g_ktx_file_id));
header.m_endianness = KTX_ENDIAN;
header.m_pixelWidth = width;
header.m_pixelHeight = height;
header.m_glInternalFormat = internal_fmt;
header.m_glBaseInternalFormat = base_internal_fmt;
header.m_numberOfArrayElements = (uint32_t)(cubemap_flag ? (gpu_images.size() / 6) : gpu_images.size());
if (header.m_numberOfArrayElements == 1)
header.m_numberOfArrayElements = 0;
header.m_numberOfMipmapLevels = total_levels;
header.m_numberOfFaces = cubemap_flag ? 6 : 1;
append_vector(ktx_data, (uint8_t *)&header, sizeof(header));
for (uint32_t level_index = 0; level_index < total_levels; level_index++)
{
uint32_t img_size = gpu_images[0][level_index].get_size_in_bytes();
if ((header.m_numberOfFaces == 1) || (header.m_numberOfArrayElements > 1))
{
img_size = img_size * header.m_numberOfFaces * maximum<uint32_t>(1, header.m_numberOfArrayElements);
}
assert(img_size && ((img_size & 3) == 0));
packed_uint<4> packed_img_size(img_size);
append_vector(ktx_data, (uint8_t *)&packed_img_size, sizeof(packed_img_size));
uint32_t bytes_written = 0;
for (uint32_t array_index = 0; array_index < maximum<uint32_t>(1, header.m_numberOfArrayElements); array_index++)
{
for (uint32_t face_index = 0; face_index < header.m_numberOfFaces; face_index++)
{
const gpu_image& img = gpu_images[cubemap_flag ? (array_index * 6 + face_index) : array_index][level_index];
append_vector(ktx_data, (uint8_t *)img.get_ptr(), img.get_size_in_bytes());
bytes_written += img.get_size_in_bytes();
}
} // array_index
} // level_index
return true;
}
bool write_compressed_texture_file(const char* pFilename, const std::vector<gpu_image_vec>& g, bool cubemap_flag)
{
std::string extension(string_tolower(string_get_extension(pFilename)));
uint8_vec filedata;
if (extension == "ktx")
{
if (!create_ktx_texture_file(filedata, g, cubemap_flag))
return false;
}
else if (extension == "pvr")
{
// TODO
return false;
}
else if (extension == "dds")
{
// TODO
return false;
}
else
{
// unsupported texture format
assert(0);
return false;
}
return basisu::write_vec_to_file(pFilename, filedata);
}
bool write_compressed_texture_file(const char* pFilename, const gpu_image& g)
{
std::vector<gpu_image_vec> v;
enlarge_vector(v, 1)->push_back(g);
return write_compressed_texture_file(pFilename, v, false);
}
} // basisu
|