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/*************************************************************************/
/*  test_gdscript.h                                                      */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
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/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
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/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/*************************************************************************/

#ifndef TEST_GDSCRIPT_H
#define TEST_GDSCRIPT_H

#include "core/os/main_loop.h"

namespace TestGDScript {

enum TestType {
	TEST_TOKENIZER,
	TEST_PARSER,
	TEST_COMPILER,
	TEST_BYTECODE,
};

MainLoop *test(TestType p_type);
} // namespace TestGDScript

#endif // TEST_GDSCRIPT_H