summaryrefslogtreecommitdiff
path: root/tests/scene/test_bit_map.h
blob: dc47bd7863576f633340ed0bd94e2a88a03e9044 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
/*************************************************************************/
/*  test_bit_map.h                                                       */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef TEST_BIT_MAP_H
#define TEST_BIT_MAP_H

#include "core/os/memory.h"
#include "scene/resources/bit_map.h"
#include "tests/test_macros.h"

namespace TestBitmap {

void reset_bit_map(BitMap &p_bm) {
	Size2i size = p_bm.get_size();
	p_bm.set_bit_rect(Rect2i(0, 0, size.width, size.height), false);
}

TEST_CASE("[BitMap] Create bit map") {
	Size2i dim{ 256, 512 };
	BitMap bit_map{};
	bit_map.create(dim);
	CHECK(bit_map.get_size() == Size2i(256, 512));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "This will go through the entire bitmask inside of bitmap, thus hopefully checking if the bitmask was correctly set up.");

	dim = Size2i(0, 256);
	bit_map.create(dim);
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid.");

	dim = Size2i(512, 0);
	bit_map.create(dim);
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid.");

	dim = Size2i(46341, 46341);
	bit_map.create(dim);
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is too large (46341*46341=2147488281).");
}

TEST_CASE("[BitMap] Create bit map from image alpha") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};
	bit_map.create(dim);

	const Ref<Image> null_img = nullptr;
	bit_map.create_from_image_alpha(null_img);
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from a nullptr should fail.");

	Ref<Image> empty_img;
	empty_img.instantiate();
	bit_map.create_from_image_alpha(empty_img);
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from an empty image should fail.");

	Ref<Image> wrong_format_img = Image::create_empty(3, 3, false, Image::Format::FORMAT_DXT1);
	bit_map.create_from_image_alpha(wrong_format_img);
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because converting from a compressed image should fail.");

	Ref<Image> img = Image::create_empty(3, 3, false, Image::Format::FORMAT_RGBA8);
	img->set_pixel(0, 0, Color(0, 0, 0, 0));
	img->set_pixel(0, 1, Color(0, 0, 0, 0.09f));
	img->set_pixel(0, 2, Color(0, 0, 0, 0.25f));
	img->set_pixel(1, 0, Color(0, 0, 0, 0.5f));
	img->set_pixel(1, 1, Color(0, 0, 0, 0.75f));
	img->set_pixel(1, 2, Color(0, 0, 0, 0.99f));
	img->set_pixel(2, 0, Color(0, 0, 0, 1.f));

	// Check different threshold values.
	bit_map.create_from_image_alpha(img);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 5, "There are 5 values in the image that are smaller than the default threshold of 0.1.");

	bit_map.create_from_image_alpha(img, 0.08f);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 6, "There are 6 values in the image that are smaller than the threshold of 0.08.");

	bit_map.create_from_image_alpha(img, 1);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "There are no values in the image that are smaller than the threshold of 1, there is one value equal to 1, but we check for inequality only.");
}

TEST_CASE("[BitMap] Set bit") {
	Size2i dim{ 256, 256 };
	BitMap bit_map{};

	// Setting a point before a bit map is created should not crash, because there are checks to see if we are out of bounds.
	bit_map.set_bitv(Point2i(128, 128), true);

	bit_map.create(dim);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "All values should be initialized to false.");
	bit_map.set_bitv(Point2i(128, 128), true);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 1, "One bit should be set to true.");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == true, "The bit at (128,128) should be set to true");

	bit_map.set_bitv(Point2i(128, 128), false);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "The bit should now be set to false again");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "The bit at (128,128) should now be set to false again");

	bit_map.create(dim);
	bit_map.set_bitv(Point2i(512, 512), true);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Nothing should change as we were trying to edit a bit outside of the correct range.");
}

TEST_CASE("[BitMap] Get bit") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};

	CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "Trying to access a bit outside of the BitMap's range should always return false");

	bit_map.create(dim);
	CHECK(bit_map.get_bitv(Point2i(128, 128)) == false);

	bit_map.set_bit_rect(Rect2i(-1, -1, 257, 257), true);

	// Checking that range is [0, 256).
	CHECK(bit_map.get_bitv(Point2i(-1, 0)) == false);
	CHECK(bit_map.get_bitv(Point2i(0, 0)) == true);
	CHECK(bit_map.get_bitv(Point2i(128, 128)) == true);
	CHECK(bit_map.get_bitv(Point2i(255, 255)) == true);
	CHECK(bit_map.get_bitv(Point2i(256, 256)) == false);
	CHECK(bit_map.get_bitv(Point2i(257, 257)) == false);
}

TEST_CASE("[BitMap] Set bit rect") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};

	// Although we have not setup the BitMap yet, this should not crash because we get an empty intersection inside of the method.
	bit_map.set_bit_rect(Rect2i{ 0, 0, 128, 128 }, true);

	bit_map.create(dim);
	CHECK(bit_map.get_true_bit_count() == 0);

	bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true);
	CHECK(bit_map.get_true_bit_count() == 65536);

	reset_bit_map(bit_map);

	// Checking out of bounds handling.
	bit_map.set_bit_rect(Rect2i{ 128, 128, 256, 256 }, true);
	CHECK(bit_map.get_true_bit_count() == 16384);

	reset_bit_map(bit_map);

	bit_map.set_bit_rect(Rect2i{ -128, -128, 256, 256 }, true);
	CHECK(bit_map.get_true_bit_count() == 16384);

	reset_bit_map(bit_map);

	bit_map.set_bit_rect(Rect2i{ -128, -128, 512, 512 }, true);
	CHECK(bit_map.get_true_bit_count() == 65536);
}

TEST_CASE("[BitMap] Get true bit count") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};

	CHECK(bit_map.get_true_bit_count() == 0);

	bit_map.create(dim);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Uninitialized bit map should have no true bits");
	bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true);
	CHECK(bit_map.get_true_bit_count() == 65536);
	bit_map.set_bitv(Point2i{ 0, 0 }, false);
	CHECK(bit_map.get_true_bit_count() == 65535);
	bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, false);
	CHECK(bit_map.get_true_bit_count() == 0);
}

TEST_CASE("[BitMap] Get size") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};

	CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Uninitialized bit map should have a size of 0x0");

	bit_map.create(dim);
	CHECK(bit_map.get_size() == Size2i(256, 256));

	bit_map.create(Size2i(-1, 0));
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Invalid size should not be accepted by create");

	bit_map.create(Size2i(256, 128));
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 128), "Bitmap should have updated size");
}

TEST_CASE("[BitMap] Resize") {
	const Size2i dim{ 128, 128 };
	BitMap bit_map{};

	bit_map.resize(dim);
	CHECK(bit_map.get_size() == dim);

	bit_map.create(dim);
	bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true);
	bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner");
	bit_map.resize(Size2i(64, 64));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 50, "There should be 25 bits in the top left corner, and 25 bits in the bottom right corner");

	bit_map.create(dim);
	bit_map.resize(Size2i(-1, 128));
	CHECK_MESSAGE(bit_map.get_size() == Size2i(128, 128), "When an invalid size is given the bit map will keep its size");

	bit_map.create(dim);
	bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true);
	bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner");
	bit_map.resize(Size2i(256, 256));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 800, "There should still be 100 bits in the bottom right corner, and all new bits should be initialized to false");
	CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "The bitmap should now be 256x256");
}

TEST_CASE("[BitMap] Grow and shrink mask") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};
	bit_map.grow_mask(100, Rect2i(0, 0, 128, 128)); // Check if method does not crash when working with an uninitialized bit map.
	CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Size should still be equal to 0x0");

	bit_map.create(dim);

	bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);

	CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Creating a square of 64x64 should be 4096 bits");
	bit_map.grow_mask(0, Rect2i(0, 0, 256, 256));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Growing with size of 0 should not change any bits");

	reset_bit_map(bit_map);

	bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);

	CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == false, "Bits just outside of the square should not be set");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == false, "Bits just outside of the square should not be set");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == false, "Bits just outside of the square should not be set");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == false, "Bits just outside of the square should not be set");
	bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 4352, "We should have 4*64 (perimeter of square) more bits set to true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == true, "Bits that were just outside of the square should now be set to true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == true, "Bits that were just outside of the square should now be set to true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == true, "Bits that were just outside of the square should now be set to true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == true, "Bits that were just outside of the square should now be set to true");

	reset_bit_map(bit_map);

	bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true);

	CHECK(bit_map.get_true_bit_count() == 1);
	bit_map.grow_mask(32, Rect2i(0, 0, 256, 256));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 3209, "Creates a circle around the initial bit with a radius of 32 bits. Any bit that has a distance within this radius will be set to true");

	reset_bit_map(bit_map);

	bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true);
	for (int i = 0; i < 32; i++) {
		bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
	}
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 2113, "Creates a diamond around the initial bit with diagonals that are 65 bits long.");

	reset_bit_map(bit_map);

	bit_map.set_bit_rect(Rect2i(123, 123, 10, 10), true);

	CHECK(bit_map.get_true_bit_count() == 100);
	bit_map.grow_mask(-11, Rect2i(0, 0, 256, 256));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Shrinking by more than the width of the square should totally remove it.");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);

	CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == true, "Bits on the edge of the square should be true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == true, "Bits on the edge of the square should be true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == true, "Bits on the edge of the square should be true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == true, "Bits on the edge of the square should be true");
	bit_map.grow_mask(-1, Rect2i(0, 0, 256, 256));
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 3844, "Shrinking by 1 should set 4*63=252 bits to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == false, "Bits that were on the edge of the square should now be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == false, "Bits that were on the edge of the square should now be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == false, "Bits that were on the edge of the square should now be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == false, "Bits that were on the edge of the square should now be set to false");

	reset_bit_map(bit_map);

	bit_map.set_bit_rect(Rect2i(125, 125, 1, 6), true);
	bit_map.set_bit_rect(Rect2i(130, 125, 1, 6), true);
	bit_map.set_bit_rect(Rect2i(125, 130, 6, 1), true);

	CHECK(bit_map.get_true_bit_count() == 16);
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == false, "Bits that are on the edge of the shape should be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == false, "Bits that are on the edge of the shape should be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == false, "Bits that are on the edge of the shape should be set to false");
	bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
	CHECK(bit_map.get_true_bit_count() == 48);
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == true, "Bits that were on the edge of the shape should now be set to true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 130)) == true, "Bits that were on the edge of the shape should now be set to true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == true, "Bits that were on the edge of the shape should now be set to true");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == true, "Bits that were on the edge of the shape should now be set to true");

	CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 124)) == false, "Bits that are on the edge of the shape should be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(126, 124)) == false, "Bits that are on the edge of the shape should be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 131)) == false, "Bits that are on the edge of the shape should be set to false");
	CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false");
}

TEST_CASE("[BitMap] Blit") {
	Point2i blit_pos{ 128, 128 };
	Point2i bit_map_size{ 256, 256 };
	Point2i blit_size{ 32, 32 };

	BitMap bit_map{};
	Ref<BitMap> blit_bit_map{};

	// Testing null reference to blit bit map.
	bit_map.blit(blit_pos, blit_bit_map);

	blit_bit_map.instantiate();

	// Testing if uninitialized blit bit map and uninitialized bit map does not crash
	bit_map.blit(blit_pos, blit_bit_map);

	// Testing if uninitialized bit map does not crash
	blit_bit_map->create(blit_size);
	bit_map.blit(blit_pos, blit_bit_map);

	// Testing if uninitialized bit map does not crash
	blit_bit_map.unref();
	blit_bit_map.instantiate();
	CHECK_MESSAGE(blit_bit_map->get_size() == Point2i(0, 0), "Size should be cleared by unref and instance calls.");
	bit_map.create(bit_map_size);
	bit_map.blit(Point2i(128, 128), blit_bit_map);

	// Testing if both initialized does not crash.
	blit_bit_map->create(blit_size);
	bit_map.blit(blit_pos, blit_bit_map);

	bit_map.set_bit_rect(Rect2i{ 127, 127, 3, 3 }, true);
	CHECK(bit_map.get_true_bit_count() == 9);
	bit_map.blit(Point2i(112, 112), blit_bit_map);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "No bits should have been changed, as the blit bit map only contains falses");

	bit_map.create(bit_map_size);
	blit_bit_map->create(blit_size);
	blit_bit_map->set_bit_rect(Rect2i(15, 15, 3, 3), true);
	CHECK(blit_bit_map->get_true_bit_count() == 9);

	CHECK(bit_map.get_true_bit_count() == 0);
	bit_map.blit(Point2i(112, 112), blit_bit_map);
	CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "All true bits should have been moved to the bit map");
	for (int x = 127; x < 129; ++x) {
		for (int y = 127; y < 129; ++y) {
			CHECK_MESSAGE(bit_map.get_bitv(Point2i(x, y)) == true, "All true bits should have been moved to the bit map");
		}
	}
}

TEST_CASE("[BitMap] Convert to image") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};
	Ref<Image> img;

	img = bit_map.convert_to_image();
	CHECK_MESSAGE(img.is_valid(), "We should receive a valid Image Object even if BitMap is not created yet");
	CHECK_MESSAGE(img->get_format() == Image::FORMAT_L8, "We should receive a valid Image Object even if BitMap is not created yet");
	CHECK_MESSAGE(img->get_size() == (Size2i(0, 0)), "Image should have no width or height, because BitMap has not yet been created");

	bit_map.create(dim);
	img = bit_map.convert_to_image();
	CHECK_MESSAGE(img->get_size() == dim, "Image should have the same dimensions as the BitMap");
	CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(0, 0, 0)), "BitMap is initialized to all 0's, so Image should be all black");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(0, 0, 128, 128), true);
	img = bit_map.convert_to_image();
	CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(1, 1, 1)), "BitMap's top-left quadrant is all 1's, so Image should be white");
	CHECK_MESSAGE(img->get_pixel(256, 256).is_equal_approx(Color(0, 0, 0)), "All other quadrants were 0's, so these should be black");
}

TEST_CASE("[BitMap] Clip to polygon") {
	const Size2i dim{ 256, 256 };
	BitMap bit_map{};
	Vector<Vector<Vector2>> polygons;

	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
	CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was not initialized");

	bit_map.create(dim);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
	CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was all 0's");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(0, 0, 64, 64), true);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
	CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
	CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(0, 0, 32, 32), true);
	bit_map.set_bit_rect(Rect2i(64, 64, 32, 32), true);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
	CHECK_MESSAGE(polygons.size() == 2, "We should have exactly 2 polygons");
	CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");
	CHECK_MESSAGE(polygons[1].size() == 4, "The polygon should have exactly 4 points");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true);
	bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 256, 256));
	CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
	CHECK_MESSAGE(polygons[0].size() == 12, "The polygon should have exactly 12 points");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true);
	bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
	CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
	CHECK_MESSAGE(polygons[0].size() == 6, "The polygon should have exactly 6 points");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(0, 0, 64, 64), true);
	bit_map.set_bit_rect(Rect2i(64, 64, 64, 64), true);
	bit_map.set_bit_rect(Rect2i(192, 128, 64, 64), true);
	bit_map.set_bit_rect(Rect2i(128, 192, 64, 64), true);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 256, 256));
	CHECK_MESSAGE(polygons.size() == 4, "We should have exactly 4 polygons");
	CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");
	CHECK_MESSAGE(polygons[1].size() == 4, "The polygon should have exactly 4 points");
	CHECK_MESSAGE(polygons[2].size() == 4, "The polygon should have exactly 4 points");
	CHECK_MESSAGE(polygons[3].size() == 4, "The polygon should have exactly 4 points");

	reset_bit_map(bit_map);
	bit_map.set_bit(0, 0, true);
	bit_map.set_bit(2, 0, true);
	bit_map.set_bit_rect(Rect2i(1, 1, 1, 2), true);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 3, 3));
	CHECK_MESSAGE(polygons.size() == 3, "We should have exactly 3 polygons");
	CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");
	CHECK_MESSAGE(polygons[1].size() == 4, "The polygon should have exactly 4 points");
	CHECK_MESSAGE(polygons[2].size() == 4, "The polygon should have exactly 4 points");

	reset_bit_map(bit_map);
	bit_map.set_bit_rect(Rect2i(0, 0, 2, 1), true);
	bit_map.set_bit_rect(Rect2i(0, 2, 3, 1), true);
	bit_map.set_bit(0, 1, true);
	bit_map.set_bit(2, 1, true);
	polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 4, 4));
	CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
	CHECK_MESSAGE(polygons[0].size() == 6, "The polygon should have exactly 6 points");
}

} // namespace TestBitmap

#endif // TEST_BIT_MAP_H