1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
|
/*************************************************************************/
/* text_server.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef TEXT_SERVER_H
#define TEXT_SERVER_H
#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/templates/rid.h"
#include "core/variant/variant.h"
#include "scene/resources/texture.h"
class CanvasTexture;
class TextServer : public Object {
GDCLASS(TextServer, Object);
public:
enum Direction {
DIRECTION_AUTO,
DIRECTION_LTR,
DIRECTION_RTL
};
enum Orientation {
ORIENTATION_HORIZONTAL,
ORIENTATION_VERTICAL
};
enum JustificationFlag {
JUSTIFICATION_NONE = 0,
JUSTIFICATION_KASHIDA = 1 << 0,
JUSTIFICATION_WORD_BOUND = 1 << 1,
JUSTIFICATION_TRIM_EDGE_SPACES = 1 << 2,
JUSTIFICATION_AFTER_LAST_TAB = 1 << 3
};
enum LineBreakFlag {
BREAK_NONE = 0,
BREAK_MANDATORY = 1 << 4,
BREAK_WORD_BOUND = 1 << 5,
BREAK_GRAPHEME_BOUND = 1 << 6,
BREAK_WORD_BOUND_ADAPTIVE = 1 << 5 | 1 << 7
};
enum TextOverrunFlag {
OVERRUN_NO_TRIMMING = 0,
OVERRUN_TRIM = 1 << 0,
OVERRUN_TRIM_WORD_ONLY = 1 << 1,
OVERRUN_ADD_ELLIPSIS = 1 << 2,
OVERRUN_ENFORCE_ELLIPSIS = 1 << 3
};
enum GraphemeFlag {
GRAPHEME_IS_VALID = 1 << 0, // Glyph is valid.
GRAPHEME_IS_RTL = 1 << 1, // Glyph is right-to-left.
GRAPHEME_IS_VIRTUAL = 1 << 2, // Glyph is not part of source string (added by fit_to_width function, do not affect caret movement).
GRAPHEME_IS_SPACE = 1 << 3, // Is whitespace (for justification and word breaks).
GRAPHEME_IS_BREAK_HARD = 1 << 4, // Is line break (mandatory break, e.g. "\n").
GRAPHEME_IS_BREAK_SOFT = 1 << 5, // Is line break (optional break, e.g. space).
GRAPHEME_IS_TAB = 1 << 6, // Is tab or vertical tab.
GRAPHEME_IS_ELONGATION = 1 << 7, // Elongation (e.g. kashida), glyph can be duplicated or truncated to fit line to width.
GRAPHEME_IS_PUNCTUATION = 1 << 8, // Punctuation, except underscore (can be used as word break, but not line break or justifiction).
GRAPHEME_IS_UNDERSCORE = 1 << 9, // Underscore (can be used as word break).
};
enum Hinting {
HINTING_NONE,
HINTING_LIGHT,
HINTING_NORMAL
};
enum Feature {
FEATURE_BIDI_LAYOUT = 1 << 0,
FEATURE_VERTICAL_LAYOUT = 1 << 1,
FEATURE_SHAPING = 1 << 2,
FEATURE_KASHIDA_JUSTIFICATION = 1 << 3,
FEATURE_BREAK_ITERATORS = 1 << 4,
FEATURE_FONT_SYSTEM = 1 << 5,
FEATURE_FONT_VARIABLE = 1 << 6,
FEATURE_USE_SUPPORT_DATA = 1 << 7
};
enum ContourPointTag {
CONTOUR_CURVE_TAG_ON = 0x01,
CONTOUR_CURVE_TAG_OFF_CONIC = 0x00,
CONTOUR_CURVE_TAG_OFF_CUBIC = 0x02
};
struct Glyph {
int start = -1; // Start offset in the source string.
int end = -1; // End offset in the source string.
uint8_t count = 0; // Number of glyphs in the grapheme, set in the first glyph only.
uint8_t repeat = 1; // Draw multiple times in the row.
uint16_t flags = 0; // Grapheme flags (valid, rtl, virtual), set in the first glyph only.
float x_off = 0.f; // Offset from the origin of the glyph on baseline.
float y_off = 0.f;
float advance = 0.f; // Advance to the next glyph along baseline(x for horizontal layout, y for vertical).
RID font_rid; // Font resource.
int font_size = 0; // Font size;
uint32_t index = 0; // Glyph index (font specific) or UTF-32 codepoint (for the invalid glyphs).
bool operator==(const Glyph &p_a) const;
bool operator!=(const Glyph &p_a) const;
bool operator<(const Glyph &p_a) const;
bool operator>(const Glyph &p_a) const;
};
struct GlyphCompare { // For line breaking reordering.
_FORCE_INLINE_ bool operator()(const Glyph &l, const Glyph &r) const {
if (l.start == r.start) {
if (l.count == r.count) {
if ((l.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) {
return false;
} else {
return true;
}
}
return l.count > r.count; // Sort first glyph with count & flags, order of the rest are irrelevant.
} else {
return l.start < r.start;
}
}
};
struct ShapedTextData {
/* Source data */
RID parent; // Substring parent ShapedTextData.
int start = 0; // Substring start offset in the parent string.
int end = 0; // Substring end offset in the parent string.
String text;
TextServer::Direction direction = DIRECTION_LTR; // Desired text direction.
TextServer::Orientation orientation = ORIENTATION_HORIZONTAL;
struct Span {
int start = -1;
int end = -1;
Vector<RID> fonts;
int font_size = 0;
Variant embedded_key;
String language;
Dictionary features;
};
Vector<Span> spans;
struct EmbeddedObject {
int pos = 0;
VAlign inline_align = VALIGN_TOP;
Rect2 rect;
};
Map<Variant, EmbeddedObject> objects;
/* Shaped data */
TextServer::Direction para_direction = DIRECTION_LTR; // Detected text direction.
bool valid = false; // String is shaped.
bool line_breaks_valid = false; // Line and word break flags are populated (and virtual zero width spaces inserted).
bool justification_ops_valid = false; // Virtual elongation glyphs are added to the string.
bool sort_valid = false;
bool preserve_invalid = true; // Draw hex code box instead of missing characters.
bool preserve_control = false; // Draw control characters.
float ascent = 0.f; // Ascent for horizontal layout, 1/2 of width for vertical.
float descent = 0.f; // Descent for horizontal layout, 1/2 of width for vertical.
float width = 0.f; // Width for horizontal layout, height for vertical.
float upos = 0.f;
float uthk = 0.f;
Vector<TextServer::Glyph> glyphs;
Vector<TextServer::Glyph> glyphs_logical;
};
protected:
static void _bind_methods();
static Vector3 hex_code_box_font_size[2];
static Ref<CanvasTexture> hex_code_box_font_tex[2];
public:
static void initialize_hex_code_box_fonts();
static void finish_hex_code_box_fonts();
virtual bool has_feature(Feature p_feature) = 0;
virtual String get_name() const = 0;
virtual void free(RID p_rid) = 0;
virtual bool has(RID p_rid) = 0;
virtual bool load_support_data(const String &p_filename) = 0;
#ifdef TOOLS_ENABLED
virtual String get_support_data_filename() = 0;
virtual String get_support_data_info() = 0;
virtual bool save_support_data(const String &p_filename) = 0;
#endif
virtual bool is_locale_right_to_left(const String &p_locale) = 0;
virtual int32_t name_to_tag(const String &p_name) { return 0; };
virtual String tag_to_name(int32_t p_tag) { return ""; };
/* Font interface */
virtual RID create_font_system(const String &p_name, int p_base_size = 16) = 0;
virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) = 0;
virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) = 0;
virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) = 0;
virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) = 0;
virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) = 0;
virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) = 0;
virtual float font_get_height(RID p_font, int p_size) const = 0;
virtual float font_get_ascent(RID p_font, int p_size) const = 0;
virtual float font_get_descent(RID p_font, int p_size) const = 0;
virtual int font_get_spacing_space(RID p_font) const = 0;
virtual void font_set_spacing_space(RID p_font, int p_value) = 0;
virtual int font_get_spacing_glyph(RID p_font) const = 0;
virtual void font_set_spacing_glyph(RID p_font, int p_value) = 0;
virtual float font_get_underline_position(RID p_font, int p_size) const = 0;
virtual float font_get_underline_thickness(RID p_font, int p_size) const = 0;
virtual void font_set_antialiased(RID p_font, bool p_antialiased) = 0;
virtual bool font_get_antialiased(RID p_font) const = 0;
virtual Dictionary font_get_feature_list(RID p_font) const { return Dictionary(); };
virtual Dictionary font_get_variation_list(RID p_font) const { return Dictionary(); };
virtual void font_set_variation(RID p_font, const String &p_name, double p_value){};
virtual double font_get_variation(RID p_font, const String &p_name) const { return 0; };
virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) = 0;
virtual bool font_get_distance_field_hint(RID p_font) const = 0;
virtual void font_set_hinting(RID p_font, Hinting p_hinting) = 0;
virtual Hinting font_get_hinting(RID p_font) const = 0;
virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) = 0;
virtual bool font_get_force_autohinter(RID p_font) const = 0;
virtual bool font_has_char(RID p_font, char32_t p_char) const = 0;
virtual String font_get_supported_chars(RID p_font) const = 0;
virtual bool font_has_outline(RID p_font) const = 0;
virtual float font_get_base_size(RID p_font) const = 0;
virtual bool font_is_language_supported(RID p_font, const String &p_language) const = 0;
virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) = 0;
virtual bool font_get_language_support_override(RID p_font, const String &p_language) = 0;
virtual void font_remove_language_support_override(RID p_font, const String &p_language) = 0;
virtual Vector<String> font_get_language_support_overrides(RID p_font) = 0;
virtual bool font_is_script_supported(RID p_font, const String &p_script) const = 0;
virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) = 0;
virtual bool font_get_script_support_override(RID p_font, const String &p_script) = 0;
virtual void font_remove_script_support_override(RID p_font, const String &p_script) = 0;
virtual Vector<String> font_get_script_support_overrides(RID p_font) = 0;
virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const = 0;
virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const = 0;
virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const = 0;
virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0;
virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const = 0;
virtual bool font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const = 0;
virtual float font_get_oversampling() const = 0;
virtual void font_set_oversampling(float p_oversampling) = 0;
Vector2 get_hex_code_box_size(int p_size, char32_t p_index) const;
void draw_hex_code_box(RID p_canvas, int p_size, const Vector2 &p_pos, char32_t p_index, const Color &p_color) const;
virtual Vector<String> get_system_fonts() const = 0;
/* Shaped text buffer interface */
virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) = 0;
virtual void shaped_text_clear(RID p_shaped) = 0;
virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) = 0;
virtual Direction shaped_text_get_direction(RID p_shaped) const = 0;
virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) = 0;
virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) = 0;
virtual Orientation shaped_text_get_orientation(RID p_shaped) const = 0;
virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) = 0;
virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const = 0;
virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) = 0;
virtual bool shaped_text_get_preserve_control(RID p_shaped) const = 0;
virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") = 0;
virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1) = 0;
virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER) = 0;
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const = 0; // Copy shaped substring (e.g. line break) without reshaping, but correctly reordered, preservers range.
virtual RID shaped_text_get_parent(RID p_shaped) const = 0;
virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) = 0;
virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) = 0;
virtual bool shaped_text_shape(RID p_shaped) = 0;
virtual bool shaped_text_update_breaks(RID p_shaped) = 0;
virtual bool shaped_text_update_justification_ops(RID p_shaped) = 0;
virtual bool shaped_text_is_ready(RID p_shaped) const = 0;
virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const = 0;
virtual Vector2i shaped_text_get_range(RID p_shaped) const = 0;
virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) = 0;
virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const;
virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start = 0, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const;
virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const;
virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint8_t p_clip_flags) = 0;
virtual Array shaped_text_get_objects(RID p_shaped) const = 0;
virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const = 0;
virtual Size2 shaped_text_get_size(RID p_shaped) const = 0;
virtual float shaped_text_get_ascent(RID p_shaped) const = 0;
virtual float shaped_text_get_descent(RID p_shaped) const = 0;
virtual float shaped_text_get_width(RID p_shaped) const = 0;
virtual float shaped_text_get_underline_position(RID p_shaped) const = 0;
virtual float shaped_text_get_underline_thickness(RID p_shaped) const = 0;
virtual Direction shaped_text_get_dominant_direciton_in_range(RID p_shaped, int p_start, int p_end) const;
virtual void shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_leading_caret, Direction &p_leading_dir, Rect2 &p_trailing_caret, Direction &p_trailing_dir) const;
virtual Vector<Vector2> shaped_text_get_selection(RID p_shaped, int p_start, int p_end) const;
virtual int shaped_text_hit_test_grapheme(RID p_shaped, float p_coords) const; // Return grapheme index.
virtual int shaped_text_hit_test_position(RID p_shaped, float p_coords) const; // Return caret/selection position.
virtual int shaped_text_next_grapheme_pos(RID p_shaped, int p_pos);
virtual int shaped_text_prev_grapheme_pos(RID p_shaped, int p_pos);
// The pen position is always placed on the baseline and moveing left to right.
virtual void shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l = -1.f, float p_clip_r = -1.f, const Color &p_color = Color(1, 1, 1)) const;
virtual void shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l = -1.f, float p_clip_r = -1.f, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
// Number conversion.
virtual String format_number(const String &p_string, const String &p_language = "") const { return p_string; };
virtual String parse_number(const String &p_string, const String &p_language = "") const { return p_string; };
virtual String percent_sign(const String &p_language = "") const { return "%"; };
/* GDScript wrappers */
RID _create_font_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size = 16);
Dictionary _font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index) const;
Array _shaped_text_get_glyphs(RID p_shaped) const;
Dictionary _shaped_text_get_carets(RID p_shaped, int p_position) const;
void _shaped_text_set_bidi_override(RID p_shaped, const Array &p_override);
Array _shaped_text_get_line_breaks_adv(RID p_shaped, const PackedFloat32Array &p_width, int p_start, bool p_once, uint8_t p_break_flags) const;
Array _shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const;
Array _shaped_text_get_word_breaks(RID p_shaped) const;
Array _shaped_text_get_selection(RID p_shaped, int p_start, int p_end) const;
TextServer();
~TextServer();
};
/*************************************************************************/
class TextServerManager : public Object {
GDCLASS(TextServerManager, Object);
public:
typedef TextServer *(*CreateFunction)(Error &r_error, void *p_user_data);
protected:
static void _bind_methods();
private:
static TextServerManager *singleton;
static TextServer *server;
enum {
MAX_SERVERS = 64
};
struct TextServerCreate {
String name;
CreateFunction create_function = nullptr;
uint32_t features = 0;
TextServer *instance = nullptr;
void *user_data = nullptr;
};
static TextServerCreate server_create_functions[MAX_SERVERS];
static int server_create_count;
public:
_FORCE_INLINE_ static TextServerManager *get_singleton() {
return singleton;
}
static void register_create_function(const String &p_name, uint32_t p_features, CreateFunction p_function, void *p_user_data);
static int get_interface_count();
static String get_interface_name(int p_index);
static uint32_t get_interface_features(int p_index);
static TextServer *initialize(int p_index, Error &r_error);
static TextServer *get_primary_interface();
/* GDScript wrappers */
int _get_interface_count() const;
String _get_interface_name(int p_index) const;
uint32_t _get_interface_features(int p_index) const;
TextServer *_get_interface(int p_index) const;
Array _get_interfaces() const;
TextServer *_find_interface(const String &p_name) const;
bool _set_primary_interface(int p_index);
TextServer *_get_primary_interface() const;
TextServerManager();
~TextServerManager();
};
/*************************************************************************/
#define TS TextServerManager::get_primary_interface()
VARIANT_ENUM_CAST(TextServer::Direction);
VARIANT_ENUM_CAST(TextServer::Orientation);
VARIANT_ENUM_CAST(TextServer::JustificationFlag);
VARIANT_ENUM_CAST(TextServer::LineBreakFlag);
VARIANT_ENUM_CAST(TextServer::TextOverrunFlag);
VARIANT_ENUM_CAST(TextServer::GraphemeFlag);
VARIANT_ENUM_CAST(TextServer::Hinting);
VARIANT_ENUM_CAST(TextServer::Feature);
VARIANT_ENUM_CAST(TextServer::ContourPointTag);
#endif // TEXT_SERVER_H
|