summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_rd/framebuffer_cache_rd.h
blob: 8cf25cf44a97ecccd7006a20fd69e5136f056fd2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
/*************************************************************************/
/*  framebuffer_cache_rd.h                                               */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef FRAMEBUFFER_CACHE_RD_H
#define FRAMEBUFFER_CACHE_RD_H

#include "core/templates/local_vector.h"
#include "core/templates/paged_allocator.h"
#include "servers/rendering/rendering_device.h"

class FramebufferCacheRD : public Object {
	GDCLASS(FramebufferCacheRD, Object)

	struct Cache {
		Cache *prev = nullptr;
		Cache *next = nullptr;
		uint32_t hash = 0;
		RID cache;
		LocalVector<RID> textures;
		LocalVector<RD::FramebufferPass> passes;
		uint32_t views = 0;
	};

	PagedAllocator<Cache> cache_allocator;

	enum {
		HASH_TABLE_SIZE = 16381 // Prime
	};

	Cache *hash_table[HASH_TABLE_SIZE] = {};

	static _FORCE_INLINE_ uint32_t _hash_pass(const RD::FramebufferPass &p, uint32_t h) {
		h = hash_murmur3_one_32(p.depth_attachment, h);
		h = hash_murmur3_one_32(p.vrs_attachment, h);

		h = hash_murmur3_one_32(p.color_attachments.size(), h);
		for (int i = 0; i < p.color_attachments.size(); i++) {
			h = hash_murmur3_one_32(p.color_attachments[i], h);
		}

		h = hash_murmur3_one_32(p.resolve_attachments.size(), h);
		for (int i = 0; i < p.resolve_attachments.size(); i++) {
			h = hash_murmur3_one_32(p.resolve_attachments[i], h);
		}

		h = hash_murmur3_one_32(p.preserve_attachments.size(), h);
		for (int i = 0; i < p.preserve_attachments.size(); i++) {
			h = hash_murmur3_one_32(p.preserve_attachments[i], h);
		}

		return h;
	}

	static _FORCE_INLINE_ bool _compare_pass(const RD::FramebufferPass &a, const RD::FramebufferPass &b) {
		if (a.depth_attachment != b.depth_attachment) {
			return false;
		}

		if (a.vrs_attachment != b.vrs_attachment) {
			return false;
		}

		if (a.color_attachments.size() != b.color_attachments.size()) {
			return false;
		}

		for (int i = 0; i < a.color_attachments.size(); i++) {
			if (a.color_attachments[i] != b.color_attachments[i]) {
				return false;
			}
		}

		if (a.resolve_attachments.size() != b.resolve_attachments.size()) {
			return false;
		}

		for (int i = 0; i < a.resolve_attachments.size(); i++) {
			if (a.resolve_attachments[i] != b.resolve_attachments[i]) {
				return false;
			}
		}

		if (a.preserve_attachments.size() != b.preserve_attachments.size()) {
			return false;
		}

		for (int i = 0; i < a.preserve_attachments.size(); i++) {
			if (a.preserve_attachments[i] != b.preserve_attachments[i]) {
				return false;
			}
		}

		return true;
	}

	_FORCE_INLINE_ uint32_t _hash_rids(uint32_t h, const RID &arg) {
		return hash_murmur3_one_64(arg.get_id(), h);
	}

	template <typename... Args>
	uint32_t _hash_rids(uint32_t h, const RID &arg, Args... args) {
		h = hash_murmur3_one_64(arg.get_id(), h);
		return _hash_rids(h, args...);
	}

	_FORCE_INLINE_ bool _compare_args(uint32_t idx, const LocalVector<RID> &textures, const RID &arg) {
		return textures[idx] == arg;
	}

	template <typename... Args>
	_FORCE_INLINE_ bool _compare_args(uint32_t idx, const LocalVector<RID> &textures, const RID &arg, Args... args) {
		if (textures[idx] != arg) {
			return false;
		}
		return _compare_args(idx + 1, textures, args...);
	}

	_FORCE_INLINE_ void _create_args(Vector<RID> &textures, const RID &arg) {
		textures.push_back(arg);
	}

	template <typename... Args>
	_FORCE_INLINE_ void _create_args(Vector<RID> &textures, const RID &arg, Args... args) {
		textures.push_back(arg);
		_create_args(textures, args...);
	}

	static FramebufferCacheRD *singleton;

	uint32_t cache_instances_used = 0;

	void _invalidate(Cache *p_cache);
	static void _framebuffer_invalidation_callback(void *p_userdata);

	RID _allocate_from_data(uint32_t p_views, uint32_t p_hash, uint32_t p_table_idx, const Vector<RID> &p_textures, const Vector<RD::FramebufferPass> &p_passes) {
		RID rid;
		if (p_passes.size()) {
			rid = RD::get_singleton()->framebuffer_create_multipass(p_textures, p_passes, RD::INVALID_ID, p_views);
		} else {
			rid = RD::get_singleton()->framebuffer_create(p_textures, RD::INVALID_ID, p_views);
		}

		ERR_FAIL_COND_V(rid.is_null(), rid);

		Cache *c = cache_allocator.alloc();
		c->views = p_views;
		c->cache = rid;
		c->hash = p_hash;
		c->textures.resize(p_textures.size());
		for (uint32_t i = 0; i < c->textures.size(); i++) {
			c->textures[i] = p_textures[i];
		}
		c->passes.resize(p_passes.size());
		for (uint32_t i = 0; i < c->passes.size(); i++) {
			c->passes[i] = p_passes[i];
		}
		c->prev = nullptr;
		c->next = hash_table[p_table_idx];
		if (hash_table[p_table_idx]) {
			hash_table[p_table_idx]->prev = c;
		}
		hash_table[p_table_idx] = c;

		RD::get_singleton()->framebuffer_set_invalidation_callback(rid, _framebuffer_invalidation_callback, c);

		cache_instances_used++;

		return rid;
	}

public:
	template <typename... Args>
	RID get_cache(Args... args) {
		uint32_t h = hash_murmur3_one_32(1); //1 view
		h = hash_murmur3_one_32(sizeof...(Args), h);
		h = _hash_rids(h, args...);
		h = hash_murmur3_one_32(0, h); // 0 passes
		h = hash_fmix32(h);

		uint32_t table_idx = h % HASH_TABLE_SIZE;
		{
			const Cache *c = hash_table[table_idx];

			while (c) {
				if (c->hash == h && c->passes.size() == 0 && c->textures.size() == sizeof...(Args) && c->views == 1 && _compare_args(0, c->textures, args...)) {
					return c->cache;
				}
				c = c->next;
			}
		}

		// Not in cache, create:

		Vector<RID> textures;
		_create_args(textures, args...);

		return _allocate_from_data(1, h, table_idx, textures, Vector<RD::FramebufferPass>());
	}

	template <typename... Args>
	RID get_cache_multiview(uint32_t p_views, Args... args) {
		uint32_t h = hash_murmur3_one_32(p_views);
		h = hash_murmur3_one_32(sizeof...(Args), h);
		h = _hash_rids(h, args...);
		h = hash_murmur3_one_32(0, h); // 0 passes
		h = hash_fmix32(h);

		uint32_t table_idx = h % HASH_TABLE_SIZE;
		{
			const Cache *c = hash_table[table_idx];

			while (c) {
				if (c->hash == h && c->passes.size() == 0 && c->textures.size() == sizeof...(Args) && c->views == p_views && _compare_args(0, c->textures, args...)) {
					return c->cache;
				}
				c = c->next;
			}
		}

		// Not in cache, create:

		Vector<RID> textures;
		_create_args(textures, args...);

		return _allocate_from_data(p_views, h, table_idx, textures, Vector<RD::FramebufferPass>());
	}

	RID get_cache_multipass(const Vector<RID> &p_textures, const Vector<RD::FramebufferPass> &p_passes, uint32_t p_views = 1) {
		uint32_t h = hash_murmur3_one_32(p_views);
		h = hash_murmur3_one_32(p_textures.size(), h);
		for (int i = 0; i < p_textures.size(); i++) {
			h = hash_murmur3_one_64(p_textures[i].get_id(), h);
		}
		h = hash_murmur3_one_32(p_passes.size(), h);
		for (int i = 0; i < p_passes.size(); i++) {
			h = _hash_pass(p_passes[i], h);
		}

		h = hash_fmix32(h);

		uint32_t table_idx = h % HASH_TABLE_SIZE;
		{
			const Cache *c = hash_table[table_idx];

			while (c) {
				if (c->hash == h && c->views == p_views && c->textures.size() == (uint32_t)p_textures.size() && c->passes.size() == (uint32_t)p_passes.size()) {
					bool all_ok = true;

					for (int i = 0; i < p_textures.size(); i++) {
						if (p_textures[i] != c->textures[i]) {
							all_ok = false;
							break;
						}
					}

					if (all_ok) {
						for (int i = 0; i < p_passes.size(); i++) {
							if (!_compare_pass(p_passes[i], c->passes[i])) {
								all_ok = false;
								break;
							}
						}
					}

					if (all_ok) {
						return c->cache;
					}
				}
				c = c->next;
			}
		}

		// Not in cache, create:
		return _allocate_from_data(p_views, h, table_idx, p_textures, p_passes);
	}

	static FramebufferCacheRD *get_singleton() { return singleton; }

	FramebufferCacheRD();
	~FramebufferCacheRD();
};

#endif // FRAMEBUFFER_CACHE_RD_H