summaryrefslogtreecommitdiff
path: root/servers/physics/joints/cone_twist_joint_sw.h
blob: eb7a5cd1b133da3826a9fe43bc88b0c79d0d9abd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/*************************************************************************/
/*  cone_twist_joint_sw.h                                                */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

/*
Adapted to Godot from the Bullet library.
*/

/*
Bullet Continuous Collision Detection and Physics Library
ConeTwistJointSW is Copyright (c) 2007 Starbreeze Studios

This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

Written by: Marcus Hennix
*/

#ifndef CONE_TWIST_JOINT_SW_H
#define CONE_TWIST_JOINT_SW_H

#include "servers/physics/joints_sw.h"
#include "servers/physics/joints/jacobian_entry_sw.h"



///ConeTwistJointSW can be used to simulate ragdoll joints (upper arm, leg etc)
class ConeTwistJointSW : public JointSW
{
#ifdef IN_PARALLELL_SOLVER
public:
#endif

	union {
		struct {
			BodySW *A;
			BodySW *B;
		};

		BodySW *_arr[2];
	};

	JacobianEntrySW	m_jac[3]; //3 orthogonal linear constraints


	real_t m_appliedImpulse;
	Transform m_rbAFrame;
	Transform m_rbBFrame;

	real_t	m_limitSoftness;
	real_t	m_biasFactor;
	real_t	m_relaxationFactor;

	real_t	m_swingSpan1;
	real_t	m_swingSpan2;
	real_t	m_twistSpan;

	Vector3   m_swingAxis;
	Vector3	m_twistAxis;

	real_t	m_kSwing;
	real_t	m_kTwist;

	real_t	m_twistLimitSign;
	real_t	m_swingCorrection;
	real_t	m_twistCorrection;

	real_t	m_accSwingLimitImpulse;
	real_t	m_accTwistLimitImpulse;

	bool		m_angularOnly;
	bool		m_solveTwistLimit;
	bool		m_solveSwingLimit;


public:

	virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_CONE_TWIST; }

	virtual bool setup(real_t p_step);
	virtual void solve(real_t p_step);

	ConeTwistJointSW(BodySW* rbA,BodySW* rbB,const Transform& rbAFrame, const Transform& rbBFrame);


	void	setAngularOnly(bool angularOnly)
	{
		m_angularOnly = angularOnly;
	}

	void	setLimit(real_t _swingSpan1,real_t _swingSpan2,real_t _twistSpan,  real_t _softness = 0.8f, real_t _biasFactor = 0.3f, real_t _relaxationFactor = 1.0f)
	{
		m_swingSpan1 = _swingSpan1;
		m_swingSpan2 = _swingSpan2;
		m_twistSpan  = _twistSpan;

		m_limitSoftness =  _softness;
		m_biasFactor = _biasFactor;
		m_relaxationFactor = _relaxationFactor;
	}

	inline int getSolveTwistLimit()
	{
		return m_solveTwistLimit;
	}

	inline int getSolveSwingLimit()
	{
		return m_solveTwistLimit;
	}

	inline real_t getTwistLimitSign()
	{
		return m_twistLimitSign;
	}

	void set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value);
	real_t get_param(PhysicsServer::ConeTwistJointParam p_param) const;


};



#endif // CONE_TWIST_JOINT_SW_H