summaryrefslogtreecommitdiff
path: root/servers/audio/effects/audio_stream_generator.h
blob: 208268290770ea5236d9d1a543b264efe3a329fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
#ifndef AUDIO_STREAM_USER_FED_H
#define AUDIO_STREAM_USER_FED_H

#include "core/ring_buffer.h"
#include "servers/audio/audio_stream.h"

class AudioStreamGenerator : public AudioStream {
	GDCLASS(AudioStreamGenerator, AudioStream)

	float mix_rate;
	float buffer_len;

protected:
	static void _bind_methods();

public:
	void set_mix_rate(float p_mix_rate);
	float get_mix_rate() const;

	void set_buffer_length(float p_seconds);
	float get_buffer_length() const;

	virtual Ref<AudioStreamPlayback> instance_playback();
	virtual String get_stream_name() const;

	virtual float get_length() const;
	AudioStreamGenerator();
};

class AudioStreamGeneratorPlayback : public AudioStreamPlaybackResampled {

	GDCLASS(AudioStreamGeneratorPlayback, AudioStreamPlaybackResampled)
	friend class AudioStreamGenerator;
	RingBuffer<AudioFrame> buffer;
	int skips;
	bool active;
	float mixed;
	AudioStreamGenerator *generator;

protected:
	virtual void _mix_internal(AudioFrame *p_buffer, int p_frames);
	virtual float get_stream_sampling_rate();

	static void _bind_methods();

public:
	virtual void start(float p_from_pos = 0.0);
	virtual void stop();
	virtual bool is_playing() const;

	virtual int get_loop_count() const; //times it looped

	virtual float get_playback_position() const;
	virtual void seek(float p_time);

	bool push_frame(const Vector2 &p_frame);
	bool can_push_buffer(int p_frames) const;
	bool push_buffer(const PoolVector2Array &p_frames);
	int get_frames_available() const;
	int get_skips() const;

	void clear_buffer();

	AudioStreamGeneratorPlayback();
};
#endif // AUDIO_STREAM_USER_FED_H