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/*************************************************************************/
/* sky_box.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "sky_box.h"
#include "io/image_loader.h"
void Sky::set_radiance_size(RadianceSize p_size) {
ERR_FAIL_INDEX(p_size, RADIANCE_SIZE_MAX);
radiance_size = p_size;
_radiance_changed();
}
Sky::RadianceSize Sky::get_radiance_size() const {
return radiance_size;
}
void Sky::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radiance_size", "size"), &Sky::set_radiance_size);
ClassDB::bind_method(D_METHOD("get_radiance_size"), &Sky::get_radiance_size);
ADD_PROPERTY(PropertyInfo(Variant::INT, "radiance_size", PROPERTY_HINT_ENUM, "256,512,1024,2048"), "set_radiance_size", "get_radiance_size");
BIND_CONSTANT(RADIANCE_SIZE_256);
BIND_CONSTANT(RADIANCE_SIZE_512);
BIND_CONSTANT(RADIANCE_SIZE_1024);
BIND_CONSTANT(RADIANCE_SIZE_2048);
BIND_CONSTANT(RADIANCE_SIZE_MAX);
}
Sky::Sky() {
radiance_size = RADIANCE_SIZE_512;
}
/////////////////////////////////////////
void PanoramaSky::_radiance_changed() {
if (panorama.is_valid()) {
static const int size[RADIANCE_SIZE_MAX] = {
256, 512, 1024, 2048
};
VS::get_singleton()->sky_set_texture(sky, panorama->get_rid(), size[get_radiance_size()]);
}
}
void PanoramaSky::set_panorama(const Ref<Texture> &p_panorama) {
panorama = p_panorama;
if (panorama.is_valid()) {
_radiance_changed();
} else {
VS::get_singleton()->sky_set_texture(sky, RID(), 0);
}
}
Ref<Texture> PanoramaSky::get_panorama() const {
return panorama;
}
RID PanoramaSky::get_rid() const {
return sky;
}
void PanoramaSky::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_panorama", "texture:Texture"), &PanoramaSky::set_panorama);
ClassDB::bind_method(D_METHOD("get_panorama:Texture"), &PanoramaSky::get_panorama);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "panorama", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_panorama", "get_panorama");
}
PanoramaSky::PanoramaSky() {
sky = VS::get_singleton()->sky_create();
}
PanoramaSky::~PanoramaSky() {
VS::get_singleton()->free(sky);
}
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