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/*************************************************************************/
/*  margin_container.cpp                                                 */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "margin_container.h"

Size2 MarginContainer::get_minimum_size() const {
	int margin_left = get_theme_constant(SNAME("margin_left"));
	int margin_top = get_theme_constant(SNAME("margin_top"));
	int margin_right = get_theme_constant(SNAME("margin_right"));
	int margin_bottom = get_theme_constant(SNAME("margin_bottom"));

	Size2 max;

	for (int i = 0; i < get_child_count(); i++) {
		Control *c = Object::cast_to<Control>(get_child(i));
		if (!c) {
			continue;
		}
		if (c->is_set_as_top_level()) {
			continue;
		}
		if (!c->is_visible()) {
			continue;
		}

		Size2 s = c->get_combined_minimum_size();
		if (s.width > max.width) {
			max.width = s.width;
		}
		if (s.height > max.height) {
			max.height = s.height;
		}
	}

	max.width += (margin_left + margin_right);
	max.height += (margin_top + margin_bottom);

	return max;
}

void MarginContainer::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_SORT_CHILDREN: {
			int margin_left = get_theme_constant(SNAME("margin_left"));
			int margin_top = get_theme_constant(SNAME("margin_top"));
			int margin_right = get_theme_constant(SNAME("margin_right"));
			int margin_bottom = get_theme_constant(SNAME("margin_bottom"));

			Size2 s = get_size();

			for (int i = 0; i < get_child_count(); i++) {
				Control *c = Object::cast_to<Control>(get_child(i));
				if (!c) {
					continue;
				}
				if (c->is_set_as_top_level()) {
					continue;
				}

				int w = s.width - margin_left - margin_right;
				int h = s.height - margin_top - margin_bottom;
				fit_child_in_rect(c, Rect2(margin_left, margin_top, w, h));
			}
		} break;
		case NOTIFICATION_THEME_CHANGED: {
			update_minimum_size();
		} break;
	}
}

MarginContainer::MarginContainer() {
}