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/*************************************************************************/
/*  center_container.cpp                                                 */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "center_container.h"

Size2 CenterContainer::get_minimum_size() const {

	if (use_top_left)
		return Size2();
	Size2 ms;
	for (int i = 0; i < get_child_count(); i++) {

		Control *c = Object::cast_to<Control>(get_child(i));
		if (!c)
			continue;
		if (c->is_set_as_toplevel())
			continue;
		if (!c->is_visible())
			continue;
		Size2 minsize = c->get_combined_minimum_size();
		ms.width = MAX(ms.width, minsize.width);
		ms.height = MAX(ms.height, minsize.height);
	}

	return ms;
}

void CenterContainer::set_use_top_left(bool p_enable) {

	use_top_left = p_enable;
	queue_sort();
}

bool CenterContainer::is_using_top_left() const {

	return use_top_left;
}

void CenterContainer::_notification(int p_what) {

	if (p_what == NOTIFICATION_SORT_CHILDREN) {

		Size2 size = get_size();
		for (int i = 0; i < get_child_count(); i++) {

			Control *c = Object::cast_to<Control>(get_child(i));
			if (!c)
				continue;
			if (c->is_set_as_toplevel())
				continue;

			Size2 minsize = c->get_combined_minimum_size();
			Point2 ofs = use_top_left ? (-minsize * 0.5).floor() : ((size - minsize) / 2.0).floor();
			fit_child_in_rect(c, Rect2(ofs, minsize));
		}
	}
}

void CenterContainer::_bind_methods() {

	ClassDB::bind_method(D_METHOD("set_use_top_left", "enable"), &CenterContainer::set_use_top_left);
	ClassDB::bind_method(D_METHOD("is_using_top_left"), &CenterContainer::is_using_top_left);

	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_top_left"), "set_use_top_left", "is_using_top_left");
}

CenterContainer::CenterContainer() {

	use_top_left = false;
}