blob: ccd2bab8ffe1372c9c41c67e542881fe64af8e04 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#!/usr/bin/env python
Import("env")
env.scene_sources = []
# Godot source files
env.add_source_files(env.scene_sources, "*.cpp")
# Chain load SCsubs
SConscript("main/SCsub")
SConscript("gui/SCsub")
SConscript("3d/SCsub")
SConscript("2d/SCsub")
SConscript("animation/SCsub")
SConscript("audio/SCsub")
SConscript("resources/SCsub")
SConscript("debugger/SCsub")
# Build it all as a library
lib = env.add_library("scene", env.scene_sources)
env.Prepend(LIBS=[lib])
|