1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
#ifndef BAKED_LIGHT_H #define BAKED_LIGHT_H #include "scene/3d/spatial.h" class BakedLightBaker; class BakedLight : public Spatial { OBJ_TYPE(BakedLight,Spatial); public: BakedLight(); }; #endif // BAKED_LIGHT_H