summaryrefslogtreecommitdiff
path: root/scene/2d/position_2d.cpp
blob: 67aff9c5201f1f0b989fa519cabc48c8c7d514d1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*************************************************************************/
/*  position_2d.cpp                                                      */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "position_2d.h"

const real_t DEFAULT_GIZMO_EXTENTS = 10.0;

void Position2D::_draw_cross() {
	const real_t extents = get_gizmo_extents();

	// Add more points to create a "hard stop" in the color gradient.
	PackedVector2Array points_x = {
		Point2(+extents, 0),
		Point2(),
		Point2(),
		Point2(-extents, 0)
	};

	PackedVector2Array points_y = {
		Point2(0, +extents),
		Point2(),
		Point2(),
		Point2(0, -extents)
	};

	// Use the axis color which is brighter for the positive axis.
	// Use a darkened axis color for the negative axis.
	// This makes it possible to see in which direction the Position3D node is rotated
	// (which can be important depending on how it's used).
	// Axis colors are taken from `axis_x_color` and `axis_y_color` (defined in `editor/editor_themes.cpp`).
	const Color color_x = Color(0.96, 0.20, 0.32);
	PackedColorArray colors_x = {
		color_x,
		color_x,
		color_x.lerp(Color(0, 0, 0), 0.5),
		color_x.lerp(Color(0, 0, 0), 0.5)
	};
	draw_multiline_colors(points_x, colors_x);

	const Color color_y = Color(0.53, 0.84, 0.01);
	PackedColorArray colors_y = {
		color_y,
		color_y,
		color_y.lerp(Color(0, 0, 0), 0.5),
		color_y.lerp(Color(0, 0, 0), 0.5)
	};
	draw_multiline_colors(points_y, colors_y);
}

#ifdef TOOLS_ENABLED
Rect2 Position2D::_edit_get_rect() const {
	real_t extents = get_gizmo_extents();
	return Rect2(Point2(-extents, -extents), Size2(extents * 2, extents * 2));
}

bool Position2D::_edit_use_rect() const {
	return false;
}
#endif

void Position2D::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_ENTER_TREE: {
			update();
		} break;
		case NOTIFICATION_DRAW: {
			if (!is_inside_tree()) {
				break;
			}
			if (Engine::get_singleton()->is_editor_hint()) {
				_draw_cross();
			}

		} break;
	}
}

void Position2D::set_gizmo_extents(real_t p_extents) {
	if (p_extents == DEFAULT_GIZMO_EXTENTS) {
		set_meta("_gizmo_extents_", Variant());
	} else {
		set_meta("_gizmo_extents_", p_extents);
	}

	update();
}

real_t Position2D::get_gizmo_extents() const {
	if (has_meta("_gizmo_extents_")) {
		return get_meta("_gizmo_extents_");
	} else {
		return DEFAULT_GIZMO_EXTENTS;
	}
}

void Position2D::_bind_methods() {
	ClassDB::bind_method(D_METHOD("_set_gizmo_extents", "extents"), &Position2D::set_gizmo_extents);
	ClassDB::bind_method(D_METHOD("_get_gizmo_extents"), &Position2D::get_gizmo_extents);

	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gizmo_extents", PROPERTY_HINT_RANGE, "0,1000,0.1,or_greater", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_gizmo_extents", "_get_gizmo_extents");
}

Position2D::Position2D() {
}