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#ifndef CANVASMODULATE_H
#define CANVASMODULATE_H
#include "scene/2d/node_2d.h"
class CanvasModulate : public Node2D {
OBJ_TYPE(CanvasModulate,Node2D);
Color color;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_color(const Color& p_color);
Color get_color() const;
CanvasModulate();
~CanvasModulate();
};
#endif // CANVASMODULATE_H
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