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#!/usr/bin/env python
Import('env')
common_x11 = [
"context_gl_x11.cpp",
"crash_handler_x11.cpp",
"os_x11.cpp",
"key_mapping_x11.cpp",
"joypad_linux.cpp",
"power_x11.cpp",
]
env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)
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