summaryrefslogtreecommitdiff
path: root/platform/windows/display_server_windows.h
blob: 8b82288a40527907a9a212c8819e66bb225f2ca9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
/*************************************************************************/
/*  display_server_windows.h                                             */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef DISPLAY_SERVER_WINDOWS_H
#define DISPLAY_SERVER_WINDOWS_H

#include "servers/display_server.h"

#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/os.h"
#include "crash_handler_windows.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "joypad_windows.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include "servers/rendering_server.h"

#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif

#if defined(OPENGL_ENABLED)
#include "context_gl_windows.h"
#endif

#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/windows/vulkan_context_win.h"
#endif

#include <fcntl.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <windowsx.h>

// WinTab API
#define WT_PACKET 0x7FF0
#define WT_PROXIMITY 0x7FF5
#define WT_INFOCHANGE 0x7FF6
#define WT_CSRCHANGE 0x7FF7

#define WTI_DEFSYSCTX 4
#define WTI_DEVICES 100
#define DVC_NPRESSURE 15
#define DVC_TPRESSURE 16
#define DVC_ORIENTATION 17
#define DVC_ROTATION 18

#define CXO_MESSAGES 0x0004
#define PK_NORMAL_PRESSURE 0x0400
#define PK_TANGENT_PRESSURE 0x0800
#define PK_ORIENTATION 0x1000

typedef struct tagLOGCONTEXTW {
	WCHAR lcName[40];
	UINT lcOptions;
	UINT lcStatus;
	UINT lcLocks;
	UINT lcMsgBase;
	UINT lcDevice;
	UINT lcPktRate;
	DWORD lcPktData;
	DWORD lcPktMode;
	DWORD lcMoveMask;
	DWORD lcBtnDnMask;
	DWORD lcBtnUpMask;
	LONG lcInOrgX;
	LONG lcInOrgY;
	LONG lcInOrgZ;
	LONG lcInExtX;
	LONG lcInExtY;
	LONG lcInExtZ;
	LONG lcOutOrgX;
	LONG lcOutOrgY;
	LONG lcOutOrgZ;
	LONG lcOutExtX;
	LONG lcOutExtY;
	LONG lcOutExtZ;
	DWORD lcSensX;
	DWORD lcSensY;
	DWORD lcSensZ;
	BOOL lcSysMode;
	int lcSysOrgX;
	int lcSysOrgY;
	int lcSysExtX;
	int lcSysExtY;
	DWORD lcSysSensX;
	DWORD lcSysSensY;
} LOGCONTEXTW;

typedef struct tagAXIS {
	LONG axMin;
	LONG axMax;
	UINT axUnits;
	DWORD axResolution;
} AXIS;

typedef struct tagORIENTATION {
	int orAzimuth;
	int orAltitude;
	int orTwist;
} ORIENTATION;

typedef struct tagPACKET {
	int pkNormalPressure;
	int pkTangentPressure;
	ORIENTATION pkOrientation;
} PACKET;

typedef HANDLE(WINAPI *WTOpenPtr)(HWND p_window, LOGCONTEXTW *p_ctx, BOOL p_enable);
typedef BOOL(WINAPI *WTClosePtr)(HANDLE p_ctx);
typedef UINT(WINAPI *WTInfoPtr)(UINT p_category, UINT p_index, LPVOID p_output);
typedef BOOL(WINAPI *WTPacketPtr)(HANDLE p_ctx, UINT p_param, LPVOID p_packets);
typedef BOOL(WINAPI *WTEnablePtr)(HANDLE p_ctx, BOOL p_enable);

// Windows Ink API
#ifndef POINTER_STRUCTURES

#define POINTER_STRUCTURES

typedef DWORD POINTER_INPUT_TYPE;
typedef UINT32 POINTER_FLAGS;
typedef UINT32 PEN_FLAGS;
typedef UINT32 PEN_MASK;

#ifndef PEN_MASK_PRESSURE
#define PEN_MASK_PRESSURE 0x00000001
#endif

#ifndef PEN_MASK_TILT_X
#define PEN_MASK_TILT_X 0x00000004
#endif

#ifndef PEN_MASK_TILT_Y
#define PEN_MASK_TILT_Y 0x00000008
#endif

#ifndef POINTER_MESSAGE_FLAG_FIRSTBUTTON
#define POINTER_MESSAGE_FLAG_FIRSTBUTTON 0x00000010
#endif

enum tagPOINTER_INPUT_TYPE {
	PT_POINTER = 0x00000001,
	PT_TOUCH = 0x00000002,
	PT_PEN = 0x00000003,
	PT_MOUSE = 0x00000004,
	PT_TOUCHPAD = 0x00000005
};

typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
	POINTER_CHANGE_NONE,
	POINTER_CHANGE_FIRSTBUTTON_DOWN,
	POINTER_CHANGE_FIRSTBUTTON_UP,
	POINTER_CHANGE_SECONDBUTTON_DOWN,
	POINTER_CHANGE_SECONDBUTTON_UP,
	POINTER_CHANGE_THIRDBUTTON_DOWN,
	POINTER_CHANGE_THIRDBUTTON_UP,
	POINTER_CHANGE_FOURTHBUTTON_DOWN,
	POINTER_CHANGE_FOURTHBUTTON_UP,
	POINTER_CHANGE_FIFTHBUTTON_DOWN,
	POINTER_CHANGE_FIFTHBUTTON_UP,
} POINTER_BUTTON_CHANGE_TYPE;

typedef struct tagPOINTER_INFO {
	POINTER_INPUT_TYPE pointerType;
	UINT32 pointerId;
	UINT32 frameId;
	POINTER_FLAGS pointerFlags;
	HANDLE sourceDevice;
	HWND hwndTarget;
	POINT ptPixelLocation;
	POINT ptHimetricLocation;
	POINT ptPixelLocationRaw;
	POINT ptHimetricLocationRaw;
	DWORD dwTime;
	UINT32 historyCount;
	INT32 InputData;
	DWORD dwKeyStates;
	UINT64 PerformanceCount;
	POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
} POINTER_INFO;

typedef struct tagPOINTER_PEN_INFO {
	POINTER_INFO pointerInfo;
	PEN_FLAGS penFlags;
	PEN_MASK penMask;
	UINT32 pressure;
	UINT32 rotation;
	INT32 tiltX;
	INT32 tiltY;
} POINTER_PEN_INFO;

#endif //POINTER_STRUCTURES

#ifndef WM_POINTERUPDATE
#define WM_POINTERUPDATE 0x0245
#endif

#ifndef WM_POINTERENTER
#define WM_POINTERENTER 0x0249
#endif

#ifndef WM_POINTERLEAVE
#define WM_POINTERLEAVE 0x024A
#endif

typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);

typedef struct {
	BYTE bWidth; // Width, in pixels, of the image
	BYTE bHeight; // Height, in pixels, of the image
	BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
	BYTE bReserved; // Reserved ( must be 0)
	WORD wPlanes; // Color Planes
	WORD wBitCount; // Bits per pixel
	DWORD dwBytesInRes; // How many bytes in this resource?
	DWORD dwImageOffset; // Where in the file is this image?
} ICONDIRENTRY, *LPICONDIRENTRY;

typedef struct {
	WORD idReserved; // Reserved (must be 0)
	WORD idType; // Resource Type (1 for icons)
	WORD idCount; // How many images?
	ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
} ICONDIR, *LPICONDIR;

class DisplayServerWindows : public DisplayServer {
	//No need to register, it's platform-specific and nothing is added
	//GDCLASS(DisplayServerWindows, DisplayServer)

	_THREAD_SAFE_CLASS_

	// WinTab API
	static bool wintab_available;
	static WTOpenPtr wintab_WTOpen;
	static WTClosePtr wintab_WTClose;
	static WTInfoPtr wintab_WTInfo;
	static WTPacketPtr wintab_WTPacket;
	static WTEnablePtr wintab_WTEnable;

	// Windows Ink API
	static bool winink_available;
	static GetPointerTypePtr win8p_GetPointerType;
	static GetPointerPenInfoPtr win8p_GetPointerPenInfo;

	void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver);
	String tablet_driver;
	Vector<String> tablet_drivers;

	void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);

	enum {
		KEY_EVENT_BUFFER_SIZE = 512
	};

	struct KeyEvent {
		WindowID window_id;
		bool alt, shift, control, meta;
		UINT uMsg;
		WPARAM wParam;
		LPARAM lParam;
	};

	KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
	int key_event_pos;

	bool old_invalid;
	bool outside;
	int old_x, old_y;
	Point2i center;

#if defined(OPENGL_ENABLED)
	ContextGL_Windows *context_gles2;
#endif

#if defined(VULKAN_ENABLED)
	VulkanContextWindows *context_vulkan;
	RenderingDeviceVulkan *rendering_device_vulkan;
#endif

	Map<int, Vector2> touch_state;

	int pressrc;
	HINSTANCE hInstance; // Holds The Instance Of The Application
	String rendering_driver;
	bool app_focused = false;

	struct WindowData {
		HWND hWnd;
		//layered window

		Vector<Vector2> mpath;

		bool preserve_window_size = false;
		bool pre_fs_valid = false;
		RECT pre_fs_rect;
		bool maximized = false;
		bool minimized = false;
		bool fullscreen = false;
		bool borderless = false;
		bool resizable = true;
		bool window_focused = false;
		bool was_maximized = false;
		bool always_on_top = false;
		bool no_focus = false;
		bool window_has_focus = false;

		// Used to transfer data between events using timer.
		WPARAM saved_wparam;
		LPARAM saved_lparam;

		// Timers.
		uint32_t move_timer_id = 0U;
		uint32_t focus_timer_id = 0U;

		HANDLE wtctx;
		LOGCONTEXTW wtlc;
		int min_pressure;
		int max_pressure;
		bool tilt_supported;
		bool block_mm = false;

		int last_pressure_update;
		float last_pressure;
		Vector2 last_tilt;

		HBITMAP hBitmap; //DIB section for layered window
		uint8_t *dib_data = nullptr;
		Size2 dib_size;
		HDC hDC_dib;
		Size2 min_size;
		Size2 max_size;
		int width = 0, height = 0;

		Size2 window_rect;
		Point2 last_pos;

		ObjectID instance_id;

		// IME
		HIMC im_himc;
		Vector2 im_position;

		bool layered_window = false;

		Callable rect_changed_callback;
		Callable event_callback;
		Callable input_event_callback;
		Callable input_text_callback;
		Callable drop_files_callback;

		WindowID transient_parent = INVALID_WINDOW_ID;
		Set<WindowID> transient_children;
	};

	JoypadWindows *joypad;

	WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
	WindowID window_id_counter = MAIN_WINDOW_ID;
	Map<WindowID, WindowData> windows;

	WindowID last_focused_window = INVALID_WINDOW_ID;

	HCURSOR hCursor;

	WNDPROC user_proc = nullptr;

	void _send_window_event(const WindowData &wd, WindowEvent p_event);
	void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);

	MouseMode mouse_mode;
	int restore_mouse_trails = 0;
	bool alt_mem = false;
	bool gr_mem = false;
	bool shift_mem = false;
	bool control_mem = false;
	bool meta_mem = false;
	MouseButton last_button_state = MOUSE_BUTTON_NONE;
	bool use_raw_input = false;
	bool drop_events = false;
	bool in_dispatch_input_event = false;
	bool console_visible = false;

	WNDCLASSEXW wc;

	HCURSOR cursors[CURSOR_MAX] = { nullptr };
	CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
	Map<CursorShape, Vector<Variant>> cursors_cache;

	void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
	void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);

	void _update_window_style(WindowID p_window, bool p_repaint = true);
	void _update_window_mouse_passthrough(WindowID p_window);

	void _update_real_mouse_position(WindowID p_window);

	void _set_mouse_mode_impl(MouseMode p_mode);

	void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam);
	void _process_key_events();

	static void _dispatch_input_events(const Ref<InputEvent> &p_event);
	void _dispatch_input_event(const Ref<InputEvent> &p_event);

public:
	LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

	virtual bool has_feature(Feature p_feature) const override;
	virtual String get_name() const override;

	virtual void mouse_set_mode(MouseMode p_mode) override;
	virtual MouseMode mouse_get_mode() const override;

	virtual void mouse_warp_to_position(const Point2i &p_to) override;
	virtual Point2i mouse_get_position() const override;
	virtual MouseButton mouse_get_button_state() const override;

	virtual void clipboard_set(const String &p_text) override;
	virtual String clipboard_get() const override;

	virtual int get_screen_count() const override;
	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;

	virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
	ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;

	virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
	virtual bool screen_is_kept_on() const override;

	virtual Vector<DisplayServer::WindowID> get_window_list() const override;

	virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
	virtual void show_window(WindowID p_window) override;
	virtual void delete_sub_window(WindowID p_window) override;

	virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;

	virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;

	virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;

	virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;

	virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;

	virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;

	virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
	virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;

	virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
	virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;

	virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;

	virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;

	virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;

	virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
	virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name

	virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;

	virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;

	virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;

	virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
	virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;

	virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;

	virtual bool can_any_window_draw() const override;

	virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;

	virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
	virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;

	virtual void console_set_visible(bool p_enabled) override;
	virtual bool is_console_visible() const override;

	virtual void cursor_set_shape(CursorShape p_shape) override;
	virtual CursorShape cursor_get_shape() const override;
	virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;

	virtual bool get_swap_cancel_ok() override;

	virtual void enable_for_stealing_focus(OS::ProcessID pid) override;

	virtual int keyboard_get_layout_count() const override;
	virtual int keyboard_get_current_layout() const override;
	virtual void keyboard_set_current_layout(int p_index) override;
	virtual String keyboard_get_layout_language(int p_index) const override;
	virtual String keyboard_get_layout_name(int p_index) const override;
	virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;

	virtual int tablet_get_driver_count() const override;
	virtual String tablet_get_driver_name(int p_driver) const override;
	virtual String tablet_get_current_driver() const override;
	virtual void tablet_set_current_driver(const String &p_driver) override;

	virtual void process_events() override;

	virtual void force_process_and_drop_events() override;

	virtual void release_rendering_thread() override;
	virtual void make_rendering_thread() override;
	virtual void swap_buffers() override;

	virtual void set_native_icon(const String &p_filename) override;
	virtual void set_icon(const Ref<Image> &p_icon) override;

	virtual void set_context(Context p_context) override;

	static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
	static Vector<String> get_rendering_drivers_func();
	static void register_windows_driver();

	DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
	~DisplayServerWindows();
};

#endif // DISPLAY_SERVER_WINDOWS_H