1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
|
/*************************************************************************/
/* http_client_web.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef HTTP_CLIENT_WEB_H
#define HTTP_CLIENT_WEB_H
#include "core/io/http_client.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "stddef.h"
typedef enum {
GODOT_JS_FETCH_STATE_REQUESTING = 0,
GODOT_JS_FETCH_STATE_BODY = 1,
GODOT_JS_FETCH_STATE_DONE = 2,
GODOT_JS_FETCH_STATE_ERROR = -1,
} godot_js_fetch_state_t;
extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len);
extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref);
extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size);
extern void godot_js_fetch_free(int p_id);
extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id);
extern int godot_js_fetch_body_length_get(int p_id);
extern int godot_js_fetch_http_status_get(int p_id);
extern int godot_js_fetch_is_chunked(int p_id);
#ifdef __cplusplus
}
#endif
class HTTPClientWeb : public HTTPClient {
private:
int js_id = 0;
Status status = STATUS_DISCONNECTED;
// 64 KiB by default (favors fast download speeds at the cost of memory usage).
int read_limit = 65536;
String host;
int port = -1;
bool use_tls = false;
int polled_response_code = 0;
Vector<String> response_headers;
Vector<uint8_t> response_buffer;
#ifdef DEBUG_ENABLED
uint64_t last_polling_frame = 0;
#endif
static void _parse_headers(int p_len, const char **p_headers, void *p_ref);
public:
static HTTPClient *_create_func();
Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override;
void set_connection(const Ref<StreamPeer> &p_connection) override;
Ref<StreamPeer> get_connection() const override;
void close() override;
Status get_status() const override;
bool has_response() const override;
bool is_response_chunked() const override;
int get_response_code() const override;
Error get_response_headers(List<String> *r_response) override;
int64_t get_response_body_length() const override;
PackedByteArray read_response_body_chunk() override;
void set_blocking_mode(bool p_enable) override;
bool is_blocking_mode_enabled() const override;
void set_read_chunk_size(int p_size) override;
int get_read_chunk_size() const override;
Error poll() override;
HTTPClientWeb();
~HTTPClientWeb();
};
#endif // HTTP_CLIENT_WEB_H
|