summaryrefslogtreecommitdiff
path: root/platform/uwp/detect.py
blob: f1e0716241e22ca8a0c33ce6afebfcbd51631c2b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
import os

import sys
import string
import methods


def is_active():
    return True


def get_name():
    return "UWP"


def can_build():
    if (os.name == "nt"):
        # building natively on windows!
        if (os.getenv("VSINSTALLDIR")):

            if (os.getenv("ANGLE_SRC_PATH") == None):
                return False

            return True
    return False


def get_opts():
    return []


def get_flags():

    return [
        ('tools', 'no'),
        ('xaudio2', 'yes'),
    ]


def configure(env):

    if(env["bits"] != "default"):
        print "Error: bits argument is disabled for MSVC"
        print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
               + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler"
               + " will be executed and inform you.")
        sys.exit()

    arch = ""
    env['ENV'] = os.environ

    # ANGLE
    angle_root = os.getenv("ANGLE_SRC_PATH")
    env.Append(CPPPATH=[angle_root + '/include'])
    jobs = str(env.GetOption("num_jobs"))
    angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform="

    if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
        env["build_angle"] = True

    if os.getenv('Platform') == "ARM":

        print "Compiled program architecture will be an ARM executable. (forcing bits=32)."

        arch = "arm"
        env["bits"] = "32"
        env.Append(LINKFLAGS=['/MACHINE:ARM'])
        env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/arm'])

        angle_build_cmd += "ARM"

        env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])

    else:

        compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])

        if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
            env["bits"] = "64"
            print "Compiled program architecture will be a x64 executable (forcing bits=64)."
        elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
            env["bits"] = "32"
            print "Compiled program architecture will be a x86 executable. (forcing bits=32)."
        else:
            print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
            env["bits"] = "32"

        if (env["bits"] == "32"):
            arch = "x86"

            angle_build_cmd += "Win32"

            env.Append(CPPFLAGS=['/DPNG_ABORT=abort'])
            env.Append(LINKFLAGS=['/MACHINE:X86'])
            env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store'])
            env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib'])

        else:
            arch = "x64"

            angle_build_cmd += "x64"

            env.Append(LINKFLAGS=['/MACHINE:X64'])
            env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
            env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])

    env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
    env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
    env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32'])
    env.Append(CPPFLAGS=['/FU', os.environ['VCINSTALLDIR'] + 'lib/store/references/platform.winmd'])
    env.Append(CPPFLAGS=['/AI', os.environ['VCINSTALLDIR'] + 'lib/store/references'])

    env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/references'])

    if (env["target"] == "release"):

        env.Append(CPPFLAGS=['/O2', '/GL'])
        env.Append(CPPFLAGS=['/MD'])
        env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])

    elif (env["target"] == "release_debug"):

        env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
        env.Append(CPPFLAGS=['/MD'])
        env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])

    elif (env["target"] == "debug"):

        env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
        env.Append(CPPFLAGS=['/MDd'])
        env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
        env.Append(LINKFLAGS=['/DEBUG'])

    env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
    env.Append(CXXFLAGS=string.split('/ZW /FS'))
    env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR'] + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])

    env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
    env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
    env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]

    env.Append(CCFLAGS=['/DUWP_ENABLED'])
    env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
    env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])

    env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])

    winver = "0x0602" # Windows 8 is the minimum target for UWP build
    env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])

    LIBS = [
        'WindowsApp',
        'mincore',
        'ws2_32',
        'libANGLE',
        'libEGL',
        'libGLESv2',
    ]
    env.Append(LINKFLAGS=[p + ".lib" for p in LIBS])

    # Incremental linking fix
    env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
    env['BUILDERS']['Program'] = methods.precious_program

    env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)})

    env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
    env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
    env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
    env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})