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/*************************************************************************/
/* os_osx.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "os_osx.h"
#include "core/version_generated.gen.h"
#include "dir_access_osx.h"
#include "display_server_osx.h"
#include "main/main.h"
#include <dlfcn.h>
#include <libproc.h>
#include <mach-o/dyld.h>
#include <os/log.h>
/*************************************************************************/
/* OSXTerminalLogger */
/*************************************************************************/
class OSXTerminalLogger : public StdLogger {
public:
virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) {
if (!should_log(true)) {
return;
}
const char *err_details;
if (p_rationale && p_rationale[0])
err_details = p_rationale;
else
err_details = p_code;
switch (p_type) {
case ERR_WARNING:
os_log_info(OS_LOG_DEFAULT,
"WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details);
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
case ERR_SCRIPT:
os_log_error(OS_LOG_DEFAULT,
"SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details);
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
case ERR_SHADER:
os_log_error(OS_LOG_DEFAULT,
"SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details);
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
case ERR_ERROR:
default:
os_log_error(OS_LOG_DEFAULT,
"ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details);
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
break;
}
}
};
/*************************************************************************/
/* OS_OSX */
/*************************************************************************/
String OS_OSX::get_unique_id() const {
static String serial_number;
if (serial_number.is_empty()) {
io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
CFStringRef serialNumberAsCFString = NULL;
if (platformExpert) {
serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
IOObjectRelease(platformExpert);
}
NSString *serialNumberAsNSString = nil;
if (serialNumberAsCFString) {
serialNumberAsNSString = [NSString stringWithString:(NSString *)serialNumberAsCFString];
CFRelease(serialNumberAsCFString);
}
serial_number = [serialNumberAsNSString UTF8String];
}
return serial_number;
}
void OS_OSX::initialize_core() {
OS_Unix::initialize_core();
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
}
void OS_OSX::initialize_joypads() {
joypad_osx = memnew(JoypadOSX(Input::get_singleton()));
}
void OS_OSX::initialize() {
crash_handler.initialize();
initialize_core();
//ensure_user_data_dir();
}
void OS_OSX::finalize() {
#ifdef COREMIDI_ENABLED
midi_driver.close();
#endif
delete_main_loop();
if (joypad_osx) {
memdelete(joypad_osx);
}
}
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
}
void OS_OSX::delete_main_loop() {
if (!main_loop)
return;
memdelete(main_loop);
main_loop = NULL;
}
String OS_OSX::get_name() const {
return "macOS";
}
Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
String path = p_path;
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .dylib files from within the executable path
path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
}
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .dylib files from a standard macOS location
path = get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file());
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
return OK;
}
MainLoop *OS_OSX::get_main_loop() const {
return main_loop;
}
String OS_OSX::get_config_path() const {
if (has_environment("XDG_CONFIG_HOME")) {
return get_environment("XDG_CONFIG_HOME");
} else if (has_environment("HOME")) {
return get_environment("HOME").plus_file("Library/Application Support");
} else {
return ".";
}
}
String OS_OSX::get_data_path() const {
if (has_environment("XDG_DATA_HOME")) {
return get_environment("XDG_DATA_HOME");
} else {
return get_config_path();
}
}
String OS_OSX::get_cache_path() const {
if (has_environment("XDG_CACHE_HOME")) {
return get_environment("XDG_CACHE_HOME");
} else if (has_environment("HOME")) {
return get_environment("HOME").plus_file("Library/Caches");
} else {
return get_config_path();
}
}
String OS_OSX::get_bundle_resource_dir() const {
NSBundle *main = [NSBundle mainBundle];
NSString *resourcePath = [main resourcePath];
char *utfs = strdup([resourcePath UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
return ret;
}
// Get properly capitalized engine name for system paths
String OS_OSX::get_godot_dir_name() const {
return String(VERSION_SHORT_NAME).capitalize();
}
String OS_OSX::get_system_dir(SystemDir p_dir) const {
NSSearchPathDirectory id;
bool found = true;
switch (p_dir) {
case SYSTEM_DIR_DESKTOP: {
id = NSDesktopDirectory;
} break;
case SYSTEM_DIR_DOCUMENTS: {
id = NSDocumentDirectory;
} break;
case SYSTEM_DIR_DOWNLOADS: {
id = NSDownloadsDirectory;
} break;
case SYSTEM_DIR_MOVIES: {
id = NSMoviesDirectory;
} break;
case SYSTEM_DIR_MUSIC: {
id = NSMusicDirectory;
} break;
case SYSTEM_DIR_PICTURES: {
id = NSPicturesDirectory;
} break;
default: {
found = false;
}
}
String ret;
if (found) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES);
if (paths && [paths count] >= 1) {
char *utfs = strdup([[paths firstObject] UTF8String]);
ret.parse_utf8(utfs);
free(utfs);
}
}
return ret;
}
Error OS_OSX::shell_open(String p_uri) {
NSString *string = [NSString stringWithUTF8String:p_uri.utf8().get_data()];
NSURL *uri = [[NSURL alloc] initWithString:string];
// Escape special characters in filenames
if (!uri || !uri.scheme || [uri.scheme isEqual:@"file"]) {
uri = [[NSURL alloc] initWithString:[string stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]];
}
[[NSWorkspace sharedWorkspace] openURL:uri];
return OK;
}
String OS_OSX::get_locale() const {
NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0];
return String([locale_code UTF8String]).replace("-", "_");
}
String OS_OSX::get_executable_path() const {
int ret;
pid_t pid;
char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
pid = getpid();
ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
if (ret <= 0) {
return OS::get_executable_path();
} else {
String path;
path.parse_utf8(pathbuf);
return path;
}
}
void OS_OSX::run() {
force_quit = false;
if (!main_loop)
return;
main_loop->initialize();
bool quit = false;
while (!force_quit && !quit) {
@try {
if (DisplayServer::get_singleton()) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
}
joypad_osx->process_joypads();
if (Main::iteration()) {
quit = true;
}
} @catch (NSException *exception) {
ERR_PRINT("NSException: " + String([exception reason].UTF8String));
}
};
main_loop->finalize();
}
Error OS_OSX::move_to_trash(const String &p_path) {
NSFileManager *fm = [NSFileManager defaultManager];
NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
NSError *err;
if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) {
ERR_PRINT("trashItemAtURL error: " + String(err.localizedDescription.UTF8String));
return FAILED;
}
return OK;
}
OS_OSX::OS_OSX() {
main_loop = NULL;
force_quit = false;
Vector<Logger *> loggers;
loggers.push_back(memnew(OSXTerminalLogger));
_set_logger(memnew(CompositeLogger(loggers)));
#ifdef COREAUDIO_ENABLED
AudioDriverManager::add_driver(&audio_driver);
#endif
DisplayServerOSX::register_osx_driver();
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
return p_feature == "pc";
}
void OS_OSX::disable_crash_handler() {
crash_handler.disable();
}
bool OS_OSX::is_disable_crash_handler() const {
return crash_handler.is_disabled();
}
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