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#!/usr/bin/env python Import('env') files = [ 'os_osx.mm', 'godot_main_osx.mm', 'audio_driver_osx.cpp', 'sem_osx.cpp', # 'context_gl_osx.cpp', 'dir_access_osx.mm', 'joypad_osx.cpp', 'power_osx.cpp', ] env.Program('#bin/godot', files)