summaryrefslogtreecommitdiff
path: root/platform/javascript/os_javascript.cpp
blob: 5513fca809038aa3996f68902fc55868ce4c2c85 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
/*************************************************************************/
/*  os_javascript.cpp                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "os_javascript.h"

#include "core/io/file_access_buffered_fa.h"
#include "core/project_settings.h"
#include "dom_keys.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "main/main.h"
#include "servers/visual/visual_server_raster.h"

#include <emscripten.h>
#include <stdlib.h>

#define DOM_BUTTON_LEFT 0
#define DOM_BUTTON_MIDDLE 1
#define DOM_BUTTON_RIGHT 2

template <typename T>
static void dom2godot_mod(T emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {

	godot_event->set_shift(emscripten_event_ptr->shiftKey);
	godot_event->set_alt(emscripten_event_ptr->altKey);
	godot_event->set_control(emscripten_event_ptr->ctrlKey);
	godot_event->set_metakey(emscripten_event_ptr->metaKey);
}

int OS_JavaScript::get_video_driver_count() const {

	return 1;
}

const char *OS_JavaScript::get_video_driver_name(int p_driver) const {

	return "GLES3";
}

OS::VideoMode OS_JavaScript::get_default_video_mode() const {

	return OS::VideoMode();
}

int OS_JavaScript::get_audio_driver_count() const {

	return 1;
}

const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {

	return "JavaScript";
}

void OS_JavaScript::initialize_core() {

	OS_Unix::initialize_core();
	FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
}

void OS_JavaScript::set_opengl_extensions(const char *p_gl_extensions) {

	ERR_FAIL_COND(!p_gl_extensions);
	gl_extensions = p_gl_extensions;
}

static EM_BOOL _browser_resize_callback(int event_type, const EmscriptenUiEvent *ui_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_RESIZE, false);

	OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data);
	// The order of the fullscreen change event and the window size change
	// event varies, even within just one browser, so defer handling
	os->request_canvas_size_adjustment();
	return false;
}

static EM_BOOL _fullscreen_change_callback(int event_type, const EmscriptenFullscreenChangeEvent *event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_FULLSCREENCHANGE, false);

	OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data);
	String id = String::utf8(event->id);
	// empty id is canvas
	if (id.empty() || id == "canvas") {

		OS::VideoMode vm = os->get_video_mode();
		// this event property is the only reliable information on
		// browser fullscreen state
		vm.fullscreen = event->isFullscreen;
		os->set_video_mode(vm);
		os->request_canvas_size_adjustment();
	}
	return false;
}

static InputDefault *_input;

static bool is_canvas_focused() {

	/* clang-format off */
	return EM_ASM_INT_V(
		return document.activeElement == Module.canvas;
	);
	/* clang-format on */
}

static void focus_canvas() {

	/* clang-format off */
	EM_ASM(
		Module.canvas.focus();
	);
	/* clang-format on */
}

static bool _cursor_inside_canvas = true;

static bool is_cursor_inside_canvas() {

	return _cursor_inside_canvas;
}

static EM_BOOL _mousebutton_callback(int event_type, const EmscriptenMouseEvent *mouse_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEDOWN && event_type != EMSCRIPTEN_EVENT_MOUSEUP, false);

	Ref<InputEventMouseButton> ev;
	ev.instance();
	ev->set_pressed(event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
	ev->set_position(Point2(mouse_event->canvasX, mouse_event->canvasY));
	ev->set_global_position(ev->get_position());
	dom2godot_mod(mouse_event, ev);

	switch (mouse_event->button) {
		case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
		case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
		case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
		default: return false;
	}

	int mask = _input->get_mouse_button_mask();
	if (ev->is_pressed()) {
		// since the event is consumed, focus manually
		if (!is_canvas_focused()) {
			focus_canvas();
		}
		mask |= 1 << ev->get_button_index();
	} else if (mask & (1 << ev->get_button_index())) {
		mask &= ~(1 << ev->get_button_index());
	} else {
		// release event, but press was outside the canvas, so ignore
		return false;
	}
	ev->set_button_mask(mask >> 1);

	_input->parse_input_event(ev);
	// prevent selection dragging
	return true;
}

static EM_BOOL _mousemove_callback(int event_type, const EmscriptenMouseEvent *mouse_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEMOVE, false);
	OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data);
	int input_mask = _input->get_mouse_button_mask();
	Point2 pos = Point2(mouse_event->canvasX, mouse_event->canvasY);
	// outside the canvas, only read mouse movement if dragging started inside
	// the canvas; imitating desktop app behaviour
	if (!is_cursor_inside_canvas() && !input_mask)
		return false;

	Ref<InputEventMouseMotion> ev;
	ev.instance();
	dom2godot_mod(mouse_event, ev);
	ev->set_button_mask(input_mask >> 1);

	ev->set_position(pos);
	ev->set_global_position(ev->get_position());

	ev->set_relative(_input->get_mouse_position() - ev->get_position());
	_input->set_mouse_position(ev->get_position());
	ev->set_speed(_input->get_last_mouse_speed());

	_input->parse_input_event(ev);
	// don't suppress mouseover/leave events
	return false;
}

static EM_BOOL _wheel_callback(int event_type, const EmscriptenWheelEvent *wheel_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_WHEEL, false);
	if (!is_canvas_focused()) {
		if (is_cursor_inside_canvas()) {
			focus_canvas();
		} else {
			return false;
		}
	}

	Ref<InputEventMouseButton> ev;
	ev.instance();
	ev->set_button_mask(_input->get_mouse_button_mask() >> 1);
	ev->set_position(_input->get_mouse_position());
	ev->set_global_position(ev->get_position());

	ev->set_shift(_input->is_key_pressed(KEY_SHIFT));
	ev->set_alt(_input->is_key_pressed(KEY_ALT));
	ev->set_control(_input->is_key_pressed(KEY_CONTROL));
	ev->set_metakey(_input->is_key_pressed(KEY_META));

	if (wheel_event->deltaY < 0)
		ev->set_button_index(BUTTON_WHEEL_UP);
	else if (wheel_event->deltaY > 0)
		ev->set_button_index(BUTTON_WHEEL_DOWN);
	else if (wheel_event->deltaX > 0)
		ev->set_button_index(BUTTON_WHEEL_LEFT);
	else if (wheel_event->deltaX < 0)
		ev->set_button_index(BUTTON_WHEEL_RIGHT);
	else
		return false;

	// Different browsers give wildly different delta values, and we can't
	// interpret deltaMode, so use default value for wheel events' factor

	ev->set_pressed(true);
	_input->parse_input_event(ev);

	ev->set_pressed(false);
	_input->parse_input_event(ev);

	return true;
}

static Point2 _prev_touches[32];

static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *touch_event, void *user_data) {

	ERR_FAIL_COND_V(
			event_type != EMSCRIPTEN_EVENT_TOUCHSTART &&
					event_type != EMSCRIPTEN_EVENT_TOUCHEND &&
					event_type != EMSCRIPTEN_EVENT_TOUCHCANCEL,
			false);

	Ref<InputEventScreenTouch> ev;
	ev.instance();
	int lowest_id_index = -1;
	for (int i = 0; i < touch_event->numTouches; ++i) {

		const EmscriptenTouchPoint &touch = touch_event->touches[i];
		if (lowest_id_index == -1 || touch.identifier < touch_event->touches[lowest_id_index].identifier)
			lowest_id_index = i;
		if (!touch.isChanged)
			continue;
		ev->set_index(touch.identifier);
		ev->set_position(Point2(touch.canvasX, touch.canvasY));
		_prev_touches[i] = ev->get_position();
		ev->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART);

		_input->parse_input_event(ev);
	}

	if (touch_event->touches[lowest_id_index].isChanged) {

		Ref<InputEventMouseButton> ev_mouse;
		ev_mouse.instance();
		ev_mouse->set_button_mask(_input->get_mouse_button_mask() >> 1);
		dom2godot_mod(touch_event, ev_mouse);

		const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
		ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
		ev_mouse->set_global_position(ev_mouse->get_position());

		ev_mouse->set_button_index(BUTTON_LEFT);
		ev_mouse->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART);

		_input->parse_input_event(ev_mouse);
	}
	return true;
}

static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *touch_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_TOUCHMOVE, false);

	Ref<InputEventScreenDrag> ev;
	ev.instance();
	int lowest_id_index = -1;
	for (int i = 0; i < touch_event->numTouches; ++i) {

		const EmscriptenTouchPoint &touch = touch_event->touches[i];
		if (lowest_id_index == -1 || touch.identifier < touch_event->touches[lowest_id_index].identifier)
			lowest_id_index = i;
		if (!touch.isChanged)
			continue;
		ev->set_index(touch.identifier);
		ev->set_position(Point2(touch.canvasX, touch.canvasY));
		Point2 &prev = _prev_touches[i];
		ev->set_relative(ev->get_position() - prev);
		prev = ev->get_position();

		_input->parse_input_event(ev);
	}

	if (touch_event->touches[lowest_id_index].isChanged) {

		Ref<InputEventMouseMotion> ev_mouse;
		ev_mouse.instance();
		dom2godot_mod(touch_event, ev_mouse);
		ev_mouse->set_button_mask(_input->get_mouse_button_mask() >> 1);

		const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
		ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
		ev_mouse->set_global_position(ev_mouse->get_position());

		ev_mouse->set_relative(_input->get_mouse_position() - ev_mouse->get_position());
		_input->set_mouse_position(ev_mouse->get_position());
		ev_mouse->set_speed(_input->get_last_mouse_speed());

		_input->parse_input_event(ev_mouse);
	}
	return true;
}

static Ref<InputEventKey> _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {

	Ref<InputEventKey> ev;
	ev.instance();
	ev->set_echo(emscripten_event->repeat);
	dom2godot_mod(emscripten_event, ev);
	ev->set_scancode(dom2godot_scancode(emscripten_event->keyCode));

	String unicode = String::utf8(emscripten_event->key);
	// check if empty or multi-character (e.g. `CapsLock`)
	if (unicode.length() != 1) {
		// might be empty as well, but better than nonsense
		unicode = String::utf8(emscripten_event->charValue);
	}
	if (unicode.length() == 1) {
		ev->set_unicode(unicode[0]);
	}

	return ev;
}

static Ref<InputEventKey> deferred_key_event;

static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYDOWN, false);

	Ref<InputEventKey> ev = _setup_key_event(key_event);
	ev->set_pressed(true);
	if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_scancode())) {
		// defer to keypress event for legacy unicode retrieval
		deferred_key_event = ev;
		return false; // do not suppress keypress event
	}
	_input->parse_input_event(ev);
	return true;
}

static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYPRESS, false);

	deferred_key_event->set_unicode(key_event->charCode);
	_input->parse_input_event(deferred_key_event);
	return true;
}

static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {

	ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYUP, false);

	Ref<InputEventKey> ev = _setup_key_event(key_event);
	ev->set_pressed(false);
	_input->parse_input_event(ev);
	return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0;
}

static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {
	OS_JavaScript *os = (OS_JavaScript *)OS::get_singleton();
	if (os) {
		return os->joy_connection_changed(p_type, p_event);
	}
	return false;
}

extern "C" {
void send_notification(int notif) {
	if (notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || notif == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
		_cursor_inside_canvas = notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
	}
	OS_JavaScript::get_singleton()->get_main_loop()->notification(notif);
}
}

void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {

	print_line("Init OS");

	EmscriptenWebGLContextAttributes attributes;
	emscripten_webgl_init_context_attributes(&attributes);
	attributes.alpha = false;
	attributes.antialias = false;
	attributes.majorVersion = 2;
	EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes);
	ERR_FAIL_COND(emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS);

	video_mode = p_desired;
	// can't fulfil fullscreen request due to browser security
	video_mode.fullscreen = false;
	set_window_size(Size2(p_desired.width, p_desired.height));

	// find locale, emscripten only sets "C"
	char locale_ptr[16];
	/* clang-format off */
	EM_ASM_({
		var locale = "";
		if (Module.locale) {
			// best case: server-side script reads Accept-Language early and
			// defines the locale to be read here
			locale = Module.locale;
		} else {
			// no luck, use what the JS engine can tell us
			// if this turns out not compatible enough, add tests for
			// browserLanguage, systemLanguage and userLanguage
			locale = navigator.languages ? navigator.languages[0] : navigator.language;
		}
		locale = locale.split('.')[0];
		stringToUTF8(locale, $0, 16);
	}, locale_ptr);
	/* clang-format on */
	setenv("LANG", locale_ptr, true);

	print_line("Init Audio");

	AudioDriverManager::add_driver(&audio_driver_javascript);
	audio_driver_javascript.set_singleton();
	if (audio_driver_javascript.init() != OK) {

		ERR_PRINT("Initializing audio failed.");
	}

	RasterizerGLES3::register_config();
	RasterizerGLES3::make_current();

	print_line("Init VS");

	visual_server = memnew(VisualServerRaster());
	visual_server->cursor_set_visible(false, 0);

	print_line("Init Physicsserver");

	physics_server = memnew(PhysicsServerSW);
	physics_server->init();
	physics_2d_server = memnew(Physics2DServerSW);
	physics_2d_server->init();

	input = memnew(InputDefault);
	_input = input;

	power_manager = memnew(PowerJavascript);

#define EM_CHECK(ev)                         \
	if (result != EMSCRIPTEN_RESULT_SUCCESS) \
	ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
#define SET_EM_CALLBACK(target, ev, cb)                               \
	result = emscripten_set_##ev##_callback(target, this, true, &cb); \
	EM_CHECK(ev)
#define SET_EM_CALLBACK_NODATA(ev, cb)                        \
	result = emscripten_set_##ev##_callback(NULL, true, &cb); \
	EM_CHECK(ev)

	EMSCRIPTEN_RESULT result;
	SET_EM_CALLBACK("#window", mousemove, _mousemove_callback)
	SET_EM_CALLBACK("#canvas", mousedown, _mousebutton_callback)
	SET_EM_CALLBACK("#window", mouseup, _mousebutton_callback)
	SET_EM_CALLBACK("#window", wheel, _wheel_callback)
	SET_EM_CALLBACK("#window", touchstart, _touchpress_callback)
	SET_EM_CALLBACK("#window", touchmove, _touchmove_callback)
	SET_EM_CALLBACK("#window", touchend, _touchpress_callback)
	SET_EM_CALLBACK("#window", touchcancel, _touchpress_callback)
	SET_EM_CALLBACK("#canvas", keydown, _keydown_callback)
	SET_EM_CALLBACK("#canvas", keypress, _keypress_callback)
	SET_EM_CALLBACK("#canvas", keyup, _keyup_callback)
	SET_EM_CALLBACK(NULL, resize, _browser_resize_callback)
	SET_EM_CALLBACK(NULL, fullscreenchange, _fullscreen_change_callback)
	SET_EM_CALLBACK_NODATA(gamepadconnected, joy_callback_func)
	SET_EM_CALLBACK_NODATA(gamepaddisconnected, joy_callback_func)

#undef SET_EM_CALLBACK_NODATA
#undef SET_EM_CALLBACK
#undef EM_CHECK

	/* clang-format off */
	EM_ASM_ARGS({
		const send_notification = Module.cwrap('send_notification', null, ['number']);
		const notifs = arguments;
		(['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, i) {
			Module.canvas.addEventListener(event, send_notification.bind(this, notifs[i]));
		});
	},
		MainLoop::NOTIFICATION_WM_MOUSE_ENTER,
		MainLoop::NOTIFICATION_WM_MOUSE_EXIT,
		MainLoop::NOTIFICATION_WM_FOCUS_IN,
		MainLoop::NOTIFICATION_WM_FOCUS_OUT
	);
/* clang-format on */

#ifdef JAVASCRIPT_EVAL_ENABLED
	javascript_eval = memnew(JavaScript);
	ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("JavaScript", javascript_eval));
#endif

	visual_server->init();
}

void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {

	main_loop = p_main_loop;
	input->set_main_loop(p_main_loop);
}

void OS_JavaScript::delete_main_loop() {

	memdelete(main_loop);
}

void OS_JavaScript::finalize() {

	memdelete(input);
}

void OS_JavaScript::alert(const String &p_alert, const String &p_title) {

	/* clang-format off */
	EM_ASM_({
		window.alert(UTF8ToString($0));
	}, p_alert.utf8().get_data());
	/* clang-format on */
}

static const char *godot2dom_cursor(OS::CursorShape p_shape) {

	switch (p_shape) {
		case OS::CURSOR_ARROW:
		default:
			return "auto";
		case OS::CURSOR_IBEAM: return "text";
		case OS::CURSOR_POINTING_HAND: return "pointer";
		case OS::CURSOR_CROSS: return "crosshair";
		case OS::CURSOR_WAIT: return "progress";
		case OS::CURSOR_BUSY: return "wait";
		case OS::CURSOR_DRAG: return "grab";
		case OS::CURSOR_CAN_DROP: return "grabbing";
		case OS::CURSOR_FORBIDDEN: return "no-drop";
		case OS::CURSOR_VSIZE: return "ns-resize";
		case OS::CURSOR_HSIZE: return "ew-resize";
		case OS::CURSOR_BDIAGSIZE: return "nesw-resize";
		case OS::CURSOR_FDIAGSIZE: return "nwse-resize";
		case OS::CURSOR_MOVE: return "move";
		case OS::CURSOR_VSPLIT: return "row-resize";
		case OS::CURSOR_HSPLIT: return "col-resize";
		case OS::CURSOR_HELP: return "help";
	}
}

void OS_JavaScript::set_css_cursor(const char *p_cursor) {

	/* clang-format off */
	EM_ASM_({
		Module.canvas.style.cursor = Module.UTF8ToString($0);
	}, p_cursor);
	/* clang-format on */
}

const char *OS_JavaScript::get_css_cursor() const {

	char cursor[16];
	/* clang-format off */
	EM_ASM_INT({
		Module.stringToUTF8(Module.canvas.style.cursor ? Module.canvas.style.cursor : 'auto', $0, 16);
	}, cursor);
	/* clang-format on */
	return cursor;
}

void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {

	ERR_FAIL_INDEX(p_mode, MOUSE_MODE_CONFINED + 1);
	ERR_EXPLAIN("MOUSE_MODE_CONFINED is not supported for the HTML5 platform");
	ERR_FAIL_COND(p_mode == MOUSE_MODE_CONFINED);
	if (p_mode == get_mouse_mode())
		return;

	if (p_mode == MOUSE_MODE_VISIBLE) {

		set_css_cursor(godot2dom_cursor(cursor_shape));
		emscripten_exit_pointerlock();

	} else if (p_mode == MOUSE_MODE_HIDDEN) {

		set_css_cursor("none");
		emscripten_exit_pointerlock();

	} else if (p_mode == MOUSE_MODE_CAPTURED) {

		EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
		ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback");
		ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
		ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
		set_css_cursor(godot2dom_cursor(cursor_shape));
	}
}

OS::MouseMode OS_JavaScript::get_mouse_mode() const {

	if (!strcmp(get_css_cursor(), "none"))
		return MOUSE_MODE_HIDDEN;

	EmscriptenPointerlockChangeEvent ev;
	emscripten_get_pointerlock_status(&ev);
	return ev.isActive && (strcmp(ev.id, "canvas") == 0) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
}

Point2 OS_JavaScript::get_mouse_position() const {

	return input->get_mouse_position();
}

int OS_JavaScript::get_mouse_button_state() const {

	return input->get_mouse_button_mask();
}

void OS_JavaScript::set_window_title(const String &p_title) {

	/* clang-format off */
	EM_ASM_({
		document.title = UTF8ToString($0);
	}, p_title.utf8().get_data());
	/* clang-format on */
}

//interesting byt not yet
//void set_clipboard(const String& p_text);
//String get_clipboard() const;

void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) {

	video_mode = p_video_mode;
}

OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {

	return video_mode;
}

Size2 OS_JavaScript::get_screen_size(int p_screen) const {

	ERR_FAIL_COND_V(p_screen != 0, Size2());

	EmscriptenFullscreenChangeEvent ev;
	EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
	ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2());
	return Size2(ev.screenWidth, ev.screenHeight);
}

void OS_JavaScript::set_window_size(const Size2 p_size) {

	windowed_size = p_size;
	if (is_window_fullscreen()) {
		window_maximized = false;
		set_window_fullscreen(false);
	} else if (is_window_maximized()) {
		set_window_maximized(false);
	} else {
		video_mode.width = p_size.x;
		video_mode.height = p_size.y;
		emscripten_set_canvas_size(p_size.x, p_size.y);
	}
}

Size2 OS_JavaScript::get_window_size() const {

	int canvas[3];
	emscripten_get_canvas_size(canvas, canvas + 1, canvas + 2);
	return Size2(canvas[0], canvas[1]);
}

void OS_JavaScript::set_window_maximized(bool p_enabled) {

	window_maximized = p_enabled;
	if (is_window_fullscreen()) {
		set_window_fullscreen(false);
		return;
	}
	// Calling emscripten_enter_soft_fullscreen mutltiple times hides all
	// page elements except the canvas permanently, so track state
	if (p_enabled && !soft_fs_enabled) {

		EmscriptenFullscreenStrategy strategy;
		strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
		strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
		strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
		strategy.canvasResizedCallback = NULL;
		emscripten_enter_soft_fullscreen(NULL, &strategy);
		soft_fs_enabled = true;
		video_mode.width = get_window_size().width;
		video_mode.height = get_window_size().height;
	} else if (!p_enabled) {

		emscripten_exit_soft_fullscreen();
		soft_fs_enabled = false;
		video_mode.width = windowed_size.width;
		video_mode.height = windowed_size.height;
		emscripten_set_canvas_size(video_mode.width, video_mode.height);
	}
}

void OS_JavaScript::set_window_fullscreen(bool p_enable) {

	if (p_enable == is_window_fullscreen()) {
		return;
	}

	// only requesting changes here, if successful, canvas is resized in
	// _browser_resize_callback or _fullscreen_change_callback
	EMSCRIPTEN_RESULT result;
	if (p_enable) {
		if (window_maximized) {
			// soft fs during real fs can cause issues
			set_window_maximized(false);
			window_maximized = true;
		}
		EmscriptenFullscreenStrategy strategy;
		strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
		strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
		strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
		strategy.canvasResizedCallback = NULL;
		emscripten_request_fullscreen_strategy(NULL, false, &strategy);
	} else {
		result = emscripten_exit_fullscreen();
		if (result != EMSCRIPTEN_RESULT_SUCCESS) {
			ERR_PRINTS("Failed to exit fullscreen: Code " + itos(result));
		}
	}
}

bool OS_JavaScript::is_window_fullscreen() const {

	return video_mode.fullscreen;
}

void OS_JavaScript::request_canvas_size_adjustment() {

	canvas_size_adjustment_requested = true;
}

void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {

	Size2 screen = get_screen_size();
	p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
}

String OS_JavaScript::get_name() {

	return "HTML5";
}

MainLoop *OS_JavaScript::get_main_loop() const {

	return main_loop;
}

bool OS_JavaScript::can_draw() const {

	return true; //always?
}

void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {

	ERR_FAIL_INDEX(p_shape, CURSOR_MAX);

	cursor_shape = p_shape;
	if (get_mouse_mode() != MOUSE_MODE_HIDDEN)
		set_css_cursor(godot2dom_cursor(cursor_shape));
}

void OS_JavaScript::main_loop_begin() {

	if (main_loop)
		main_loop->init();
}
bool OS_JavaScript::main_loop_iterate() {

	if (!main_loop)
		return false;

	if (time_to_save_sync >= 0) {
		int64_t newtime = get_ticks_msec();
		int64_t elapsed = newtime - last_sync_time;
		last_sync_time = newtime;

		time_to_save_sync -= elapsed;

		if (time_to_save_sync < 0) {
			//time to sync, for real
			/* clang-format off */
			EM_ASM(
				FS.syncfs(function(err) {
					if (err) { Module.printErr('Failed to save IDB file system: ' + err.message); }
				});
			);
			/* clang-format on */
		}
	}
	process_joypads();
	if (canvas_size_adjustment_requested) {

		if (video_mode.fullscreen || window_maximized) {
			video_mode.width = get_window_size().width;
			video_mode.height = get_window_size().height;
		}
		if (!video_mode.fullscreen) {
			set_window_maximized(window_maximized);
		}
		canvas_size_adjustment_requested = false;
	}
	return Main::iteration();
}

void OS_JavaScript::main_loop_end() {

	if (main_loop)
		main_loop->finish();
}

void OS_JavaScript::process_accelerometer(const Vector3 &p_accelerometer) {

	input->set_accelerometer(p_accelerometer);
}

bool OS_JavaScript::has_touchscreen_ui_hint() const {

	/* clang-format off */
	return EM_ASM_INT_V(
		return 'ontouchstart' in window;
	);
	/* clang-format on */
}

void OS_JavaScript::main_loop_request_quit() {

	if (main_loop)
		main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
}

Error OS_JavaScript::shell_open(String p_uri) {
	/* clang-format off */
	EM_ASM_({
		window.open(UTF8ToString($0), '_blank');
	}, p_uri.utf8().get_data());
	/* clang-format on */
	return OK;
}

String OS_JavaScript::get_resource_dir() const {

	return "/"; //javascript has it's own filesystem for resources inside the APK
}

String OS_JavaScript::get_data_dir() const {

	/*
	if (get_data_dir_func)
		return get_data_dir_func();
	*/
	return "/userfs";
	//return ProjectSettings::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
};

String OS_JavaScript::get_executable_path() const {

	return OS::get_executable_path();
}

void OS_JavaScript::_close_notification_funcs(const String &p_file, int p_flags) {

	print_line("close " + p_file + " flags " + itos(p_flags));
	if (p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
		static_cast<OS_JavaScript *>(get_singleton())->last_sync_time = OS::get_singleton()->get_ticks_msec();
		static_cast<OS_JavaScript *>(get_singleton())->time_to_save_sync = 5000; //five seconds since last save
	}
}

void OS_JavaScript::process_joypads() {

	int joy_count = emscripten_get_num_gamepads();
	for (int i = 0; i < joy_count; i++) {
		EmscriptenGamepadEvent state;
		emscripten_get_gamepad_status(i, &state);
		if (state.connected) {

			int num_buttons = MIN(state.numButtons, 18);
			int num_axes = MIN(state.numAxes, 8);
			for (int j = 0; j < num_buttons; j++) {

				float value = state.analogButton[j];
				if (String(state.mapping) == "standard" && (j == 6 || j == 7)) {
					InputDefault::JoyAxis jx;
					jx.min = 0;
					jx.value = value;
					input->joy_axis(i, j, jx);
				} else {
					input->joy_button(i, j, value);
				}
			}
			for (int j = 0; j < num_axes; j++) {

				InputDefault::JoyAxis jx;
				jx.min = -1;
				jx.value = state.axis[j];
				input->joy_axis(i, j, jx);
			}
		}
	}
}

bool OS_JavaScript::joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event) {
	if (p_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {

		String guid = "";
		if (String(p_event->mapping) == "standard")
			guid = "Default HTML5 Gamepad";
		input->joy_connection_changed(p_event->index, true, String(p_event->id), guid);
	} else {
		input->joy_connection_changed(p_event->index, false, "");
	}
	return true;
}

bool OS_JavaScript::is_joy_known(int p_device) {
	return input->is_joy_mapped(p_device);
}

String OS_JavaScript::get_joy_guid(int p_device) const {
	return input->get_joy_guid_remapped(p_device);
}

PowerState OS_JavaScript::get_power_state() {
	return power_manager->get_power_state();
}

int OS_JavaScript::get_power_seconds_left() {
	return power_manager->get_power_seconds_left();
}

int OS_JavaScript::get_power_percent_left() {
	return power_manager->get_power_percent_left();
}

bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {

	return p_feature == "web" || p_feature == "s3tc"; // TODO check for these features really being available
}

OS_JavaScript::OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_dir_func) {
	set_cmdline(p_execpath, get_cmdline_args());
	main_loop = NULL;
	gl_extensions = NULL;
	window_maximized = false;
	soft_fs_enabled = false;
	canvas_size_adjustment_requested = false;

	get_data_dir_func = p_get_data_dir_func;
	FileAccessUnix::close_notification_func = _close_notification_funcs;

	time_to_save_sync = -1;
}

OS_JavaScript::~OS_JavaScript() {
}