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path: root/platform/javascript/os_javascript.cpp
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/*************************************************************************/
/*  os_javascript.cpp                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "os_javascript.h"

#include "core/io/file_access_buffered_fa.h"
//#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/dummy/rasterizer_dummy.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "main/main.h"
#include "servers/rendering/rendering_server_raster.h"

#include <emscripten.h>
#include <png.h>
#include <stdlib.h>

#include "dom_keys.inc"

#define DOM_BUTTON_LEFT 0
#define DOM_BUTTON_MIDDLE 1
#define DOM_BUTTON_RIGHT 2
#define DOM_BUTTON_XBUTTON1 3
#define DOM_BUTTON_XBUTTON2 4
#define GODOT_CANVAS_SELECTOR "#canvas"

// Window (canvas)

static void focus_canvas() {

	/* clang-format off */
	EM_ASM(
		Module.canvas.focus();
	);
	/* clang-format on */
}

static bool is_canvas_focused() {

	/* clang-format off */
	return EM_ASM_INT_V(
		return document.activeElement == Module.canvas;
	);
	/* clang-format on */
}

static Point2 compute_position_in_canvas(int x, int y) {
	int canvas_x = EM_ASM_INT({
		return document.getElementById('canvas').getBoundingClientRect().x;
	});
	int canvas_y = EM_ASM_INT({
		return document.getElementById('canvas').getBoundingClientRect().y;
	});
	int canvas_width;
	int canvas_height;
	emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, &canvas_width, &canvas_height);

	double element_width;
	double element_height;
	emscripten_get_element_css_size(GODOT_CANVAS_SELECTOR, &element_width, &element_height);

	return Point2((int)(canvas_width / element_width * (x - canvas_x)),
			(int)(canvas_height / element_height * (y - canvas_y)));
}

static bool cursor_inside_canvas = true;

EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {

	OS_JavaScript *os = get_singleton();
	// Empty ID is canvas.
	String target_id = String::utf8(p_event->id);
	if (target_id.empty() || target_id == "canvas") {
		// This event property is the only reliable data on
		// browser fullscreen state.
		os->video_mode.fullscreen = p_event->isFullscreen;
		if (os->video_mode.fullscreen) {
			os->entering_fullscreen = false;
		} else {
			// Restoring maximized window now will cause issues,
			// so delay until main_loop_iterate.
			os->just_exited_fullscreen = true;
		}
	}
	return false;
}

void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) {

	video_mode = p_video_mode;
}

OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {

	return video_mode;
}

Size2 OS_JavaScript::get_screen_size(int p_screen) const {

	EmscriptenFullscreenChangeEvent ev;
	EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
	ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2());
	return Size2(ev.screenWidth, ev.screenHeight);
}

void OS_JavaScript::set_window_size(const Size2 p_size) {

	windowed_size = p_size;
	if (video_mode.fullscreen) {
		window_maximized = false;
		set_window_fullscreen(false);
	} else {
		if (window_maximized) {
			emscripten_exit_soft_fullscreen();
			window_maximized = false;
		}
		emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, p_size.x, p_size.y);
	}
}

Size2 OS_JavaScript::get_window_size() const {

	int canvas[2];
	emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
	return Size2(canvas[0], canvas[1]);
}

void OS_JavaScript::set_window_maximized(bool p_enabled) {

	if (video_mode.fullscreen) {
		window_maximized = p_enabled;
		set_window_fullscreen(false);
	} else if (!p_enabled) {
		emscripten_exit_soft_fullscreen();
		window_maximized = false;
	} else if (!window_maximized) {
		// Prevent calling emscripten_enter_soft_fullscreen mutltiple times,
		// this would hide page elements permanently.
		EmscriptenFullscreenStrategy strategy;
		strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
		strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
		strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
		strategy.canvasResizedCallback = nullptr;
		emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
		window_maximized = p_enabled;
	}
}

bool OS_JavaScript::is_window_maximized() const {

	return window_maximized;
}

void OS_JavaScript::set_window_fullscreen(bool p_enabled) {

	if (p_enabled == video_mode.fullscreen) {
		return;
	}

	// Just request changes here, if successful, logic continues in
	// fullscreen_change_callback.
	if (p_enabled) {
		if (window_maximized) {
			// Soft fullsreen during real fullscreen can cause issues, so exit.
			// This must be called before requesting full screen.
			emscripten_exit_soft_fullscreen();
		}
		EmscriptenFullscreenStrategy strategy;
		strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
		strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
		strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
		strategy.canvasResizedCallback = nullptr;
		EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(GODOT_CANVAS_SELECTOR, false, &strategy);
		ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
		ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
		// Not fullscreen yet, so prevent "windowed" canvas dimensions from
		// being overwritten.
		entering_fullscreen = true;
	} else {
		// No logic allowed here, since exiting w/ ESC key won't use this function.
		ERR_FAIL_COND(emscripten_exit_fullscreen() != EMSCRIPTEN_RESULT_SUCCESS);
	}
}

bool OS_JavaScript::is_window_fullscreen() const {

	return video_mode.fullscreen;
}

void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {

	Size2 screen = get_screen_size();
	p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
}

bool OS_JavaScript::get_window_per_pixel_transparency_enabled() const {
	if (!is_layered_allowed()) {
		return false;
	}
	return transparency_enabled;
}

void OS_JavaScript::set_window_per_pixel_transparency_enabled(bool p_enabled) {
	if (!is_layered_allowed()) {
		return;
	}
	transparency_enabled = p_enabled;
}

// Keys

template <typename T>
static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {

	godot_event->set_shift(emscripten_event_ptr->shiftKey);
	godot_event->set_alt(emscripten_event_ptr->altKey);
	godot_event->set_control(emscripten_event_ptr->ctrlKey);
	godot_event->set_metakey(emscripten_event_ptr->metaKey);
}

static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {

	Ref<InputEventKey> ev;
	ev.instance();
	ev->set_echo(emscripten_event->repeat);
	dom2godot_mod(emscripten_event, ev);
	ev->set_keycode(dom2godot_keycode(emscripten_event->keyCode));
	ev->set_physical_keycode(dom2godot_keycode(emscripten_event->keyCode));

	String unicode = String::utf8(emscripten_event->key);
	// Check if empty or multi-character (e.g. `CapsLock`).
	if (unicode.length() != 1) {
		// Might be empty as well, but better than nonsense.
		unicode = String::utf8(emscripten_event->charValue);
	}
	if (unicode.length() == 1) {
		ev->set_unicode(unicode[0]);
	}

	return ev;
}

EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {

	OS_JavaScript *os = get_singleton();
	Ref<InputEventKey> ev = setup_key_event(p_event);
	ev->set_pressed(true);
	if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_keycode())) {
		// Defer to keypress event for legacy unicode retrieval.
		os->deferred_key_event = ev;
		// Do not suppress keypress event.
		return false;
	}
	os->input->parse_input_event(ev);
	// Resume audio context after input in case autoplay was denied.
	os->audio_driver_javascript.resume();
	return true;
}

EM_BOOL OS_JavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {

	OS_JavaScript *os = get_singleton();
	os->deferred_key_event->set_unicode(p_event->charCode);
	os->input->parse_input_event(os->deferred_key_event);
	return true;
}

EM_BOOL OS_JavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {

	Ref<InputEventKey> ev = setup_key_event(p_event);
	ev->set_pressed(false);
	get_singleton()->input->parse_input_event(ev);
	return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != 0;
}

// Mouse

Point2 OS_JavaScript::get_mouse_position() const {

	return input->get_mouse_position();
}

int OS_JavaScript::get_mouse_button_state() const {

	return input->get_mouse_button_mask();
}

EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {

	OS_JavaScript *os = get_singleton();

	Ref<InputEventMouseButton> ev;
	ev.instance();
	ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
	ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY));
	ev->set_global_position(ev->get_position());
	dom2godot_mod(p_event, ev);

	switch (p_event->button) {
		case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
		case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
		case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
		case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break;
		case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break;
		default: return false;
	}

	if (ev->is_pressed()) {

		double diff = emscripten_get_now() - os->last_click_ms;

		if (ev->get_button_index() == os->last_click_button_index) {

			if (diff < 400 && Point2(os->last_click_pos).distance_to(ev->get_position()) < 5) {

				os->last_click_ms = 0;
				os->last_click_pos = Point2(-100, -100);
				os->last_click_button_index = -1;
				ev->set_doubleclick(true);
			}

		} else {
			os->last_click_button_index = ev->get_button_index();
		}

		if (!ev->is_doubleclick()) {
			os->last_click_ms += diff;
			os->last_click_pos = ev->get_position();
		}
	}

	int mask = os->input->get_mouse_button_mask();
	int button_flag = 1 << (ev->get_button_index() - 1);
	if (ev->is_pressed()) {
		// Since the event is consumed, focus manually. The containing iframe,
		// if exists, may not have focus yet, so focus even if already focused.
		focus_canvas();
		mask |= button_flag;
	} else if (mask & button_flag) {
		mask &= ~button_flag;
	} else {
		// Received release event, but press was outside the canvas, so ignore.
		return false;
	}
	ev->set_button_mask(mask);

	os->input->parse_input_event(ev);
	// Resume audio context after input in case autoplay was denied.
	os->audio_driver_javascript.resume();
	// Prevent multi-click text selection and wheel-click scrolling anchor.
	// Context menu is prevented through contextmenu event.
	return true;
}

EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {

	OS_JavaScript *os = get_singleton();

	int input_mask = os->input->get_mouse_button_mask();
	Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
	// For motion outside the canvas, only read mouse movement if dragging
	// started inside the canvas; imitating desktop app behaviour.
	if (!cursor_inside_canvas && !input_mask)
		return false;

	Ref<InputEventMouseMotion> ev;
	ev.instance();
	dom2godot_mod(p_event, ev);
	ev->set_button_mask(input_mask);

	ev->set_position(pos);
	ev->set_global_position(ev->get_position());

	ev->set_relative(Vector2(p_event->movementX, p_event->movementY));
	os->input->set_mouse_position(ev->get_position());
	ev->set_speed(os->input->get_last_mouse_speed());

	os->input->parse_input_event(ev);
	// Don't suppress mouseover/-leave events.
	return false;
}

static const char *godot2dom_cursor(OS::CursorShape p_shape) {

	switch (p_shape) {
		case OS::CURSOR_ARROW:
		default:
			return "auto";
		case OS::CURSOR_IBEAM: return "text";
		case OS::CURSOR_POINTING_HAND: return "pointer";
		case OS::CURSOR_CROSS: return "crosshair";
		case OS::CURSOR_WAIT: return "progress";
		case OS::CURSOR_BUSY: return "wait";
		case OS::CURSOR_DRAG: return "grab";
		case OS::CURSOR_CAN_DROP: return "grabbing";
		case OS::CURSOR_FORBIDDEN: return "no-drop";
		case OS::CURSOR_VSIZE: return "ns-resize";
		case OS::CURSOR_HSIZE: return "ew-resize";
		case OS::CURSOR_BDIAGSIZE: return "nesw-resize";
		case OS::CURSOR_FDIAGSIZE: return "nwse-resize";
		case OS::CURSOR_MOVE: return "move";
		case OS::CURSOR_VSPLIT: return "row-resize";
		case OS::CURSOR_HSPLIT: return "col-resize";
		case OS::CURSOR_HELP: return "help";
	}
}

static void set_css_cursor(const char *p_cursor) {

	/* clang-format off */
	EM_ASM_({
		Module.canvas.style.cursor = UTF8ToString($0);
	}, p_cursor);
	/* clang-format on */
}

static bool is_css_cursor_hidden() {

	/* clang-format off */
	return EM_ASM_INT({
		return Module.canvas.style.cursor === 'none';
	});
	/* clang-format on */
}

void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {

	ERR_FAIL_INDEX(p_shape, CURSOR_MAX);

	if (get_mouse_mode() == MOUSE_MODE_VISIBLE) {
		if (cursors[p_shape] != "") {
			Vector<String> url = cursors[p_shape].split("?");
			set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
		} else {
			set_css_cursor(godot2dom_cursor(p_shape));
		}
	}

	cursor_shape = p_shape;
}

void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {

	if (p_cursor.is_valid()) {

		Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);

		if (cursor_c) {
			if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
				set_cursor_shape(p_shape);
				return;
			}

			cursors_cache.erase(p_shape);
		}

		Ref<Texture2D> texture = p_cursor;
		Ref<AtlasTexture> atlas_texture = p_cursor;
		Ref<Image> image;
		Size2 texture_size;
		Rect2 atlas_rect;

		if (texture.is_valid()) {
			image = texture->get_data();
			if (image.is_valid()) {
				image->duplicate();
			}
		}

		if (!image.is_valid() && atlas_texture.is_valid()) {
			texture = atlas_texture->get_atlas();

			atlas_rect.size.width = texture->get_width();
			atlas_rect.size.height = texture->get_height();
			atlas_rect.position.x = atlas_texture->get_region().position.x;
			atlas_rect.position.y = atlas_texture->get_region().position.y;

			texture_size.width = atlas_texture->get_region().size.x;
			texture_size.height = atlas_texture->get_region().size.y;
		} else if (image.is_valid()) {
			texture_size.width = texture->get_width();
			texture_size.height = texture->get_height();
		}

		ERR_FAIL_COND(!texture.is_valid());
		ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
		ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
		ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);

		image = texture->get_data();

		ERR_FAIL_COND(!image.is_valid());

		image = image->duplicate();

		if (atlas_texture.is_valid())
			image->crop_from_point(
					atlas_rect.position.x,
					atlas_rect.position.y,
					texture_size.width,
					texture_size.height);

		if (image->get_format() != Image::FORMAT_RGBA8) {
			image->convert(Image::FORMAT_RGBA8);
		}

		png_image png_meta;
		memset(&png_meta, 0, sizeof png_meta);
		png_meta.version = PNG_IMAGE_VERSION;
		png_meta.width = texture_size.width;
		png_meta.height = texture_size.height;
		png_meta.format = PNG_FORMAT_RGBA;

		PackedByteArray png;
		size_t len;
		PackedByteArray data = image->get_data();
		ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr));

		png.resize(len);
		ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));

		char *object_url;
		/* clang-format off */
		EM_ASM({
			var PNG_PTR = $0;
			var PNG_LEN = $1;
			var PTR = $2;

			var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
			var url = URL.createObjectURL(png);
			var length_bytes = lengthBytesUTF8(url) + 1;
			var string_on_wasm_heap = _malloc(length_bytes);
			setValue(PTR, string_on_wasm_heap, '*');
			stringToUTF8(url, string_on_wasm_heap, length_bytes);
		}, png.ptr(), len, &object_url);
		/* clang-format on */

		String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);

		/* clang-format off */
		EM_ASM({ _free($0); }, object_url);
		/* clang-format on */

		if (cursors[p_shape] != "") {
			/* clang-format off */
			EM_ASM({
				URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
			}, cursors[p_shape].utf8().get_data());
			/* clang-format on */
			cursors[p_shape] = "";
		}

		cursors[p_shape] = url;

		Vector<Variant> params;
		params.push_back(p_cursor);
		params.push_back(p_hotspot);
		cursors_cache.insert(p_shape, params);

	} else if (cursors[p_shape] != "") {
		/* clang-format off */
		EM_ASM({
			URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
		}, cursors[p_shape].utf8().get_data());
		/* clang-format on */
		cursors[p_shape] = "";

		cursors_cache.erase(p_shape);
	}

	set_cursor_shape(cursor_shape);
}

void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {

	ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
	if (p_mode == get_mouse_mode())
		return;

	if (p_mode == MOUSE_MODE_VISIBLE) {

		// set_css_cursor must be called before set_cursor_shape to make the cursor visible
		set_css_cursor(godot2dom_cursor(cursor_shape));
		set_cursor_shape(cursor_shape);
		emscripten_exit_pointerlock();

	} else if (p_mode == MOUSE_MODE_HIDDEN) {

		set_css_cursor("none");
		emscripten_exit_pointerlock();

	} else if (p_mode == MOUSE_MODE_CAPTURED) {

		EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
		ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
		ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
		// set_css_cursor must be called before set_cursor_shape to make the cursor visible
		set_css_cursor(godot2dom_cursor(cursor_shape));
		set_cursor_shape(cursor_shape);
	}
}

OS::MouseMode OS_JavaScript::get_mouse_mode() const {

	if (is_css_cursor_hidden())
		return MOUSE_MODE_HIDDEN;

	EmscriptenPointerlockChangeEvent ev;
	emscripten_get_pointerlock_status(&ev);
	return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
}

// Wheel

EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {

	ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
	if (!is_canvas_focused()) {
		if (cursor_inside_canvas) {
			focus_canvas();
		} else {
			return false;
		}
	}

	InputDefault *input = get_singleton()->input;
	Ref<InputEventMouseButton> ev;
	ev.instance();
	ev->set_position(input->get_mouse_position());
	ev->set_global_position(ev->get_position());

	ev->set_shift(input->is_key_pressed(KEY_SHIFT));
	ev->set_alt(input->is_key_pressed(KEY_ALT));
	ev->set_control(input->is_key_pressed(KEY_CONTROL));
	ev->set_metakey(input->is_key_pressed(KEY_META));

	if (p_event->deltaY < 0)
		ev->set_button_index(BUTTON_WHEEL_UP);
	else if (p_event->deltaY > 0)
		ev->set_button_index(BUTTON_WHEEL_DOWN);
	else if (p_event->deltaX > 0)
		ev->set_button_index(BUTTON_WHEEL_LEFT);
	else if (p_event->deltaX < 0)
		ev->set_button_index(BUTTON_WHEEL_RIGHT);
	else
		return false;

	// Different browsers give wildly different delta values, and we can't
	// interpret deltaMode, so use default value for wheel events' factor.

	int button_flag = 1 << (ev->get_button_index() - 1);

	ev->set_pressed(true);
	ev->set_button_mask(input->get_mouse_button_mask() | button_flag);
	input->parse_input_event(ev);

	ev->set_pressed(false);
	ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag);
	input->parse_input_event(ev);

	return true;
}

// Touch

bool OS_JavaScript::has_touchscreen_ui_hint() const {

	/* clang-format off */
	return EM_ASM_INT_V(
		return 'ontouchstart' in window;
	);
	/* clang-format on */
}

EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {

	OS_JavaScript *os = get_singleton();
	Ref<InputEventScreenTouch> ev;
	ev.instance();
	int lowest_id_index = -1;
	for (int i = 0; i < p_event->numTouches; ++i) {

		const EmscriptenTouchPoint &touch = p_event->touches[i];
		if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
			lowest_id_index = i;
		if (!touch.isChanged)
			continue;
		ev->set_index(touch.identifier);
		ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
		os->touches[i] = ev->get_position();
		ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART);

		os->input->parse_input_event(ev);
	}
	// Resume audio context after input in case autoplay was denied.
	os->audio_driver_javascript.resume();
	return true;
}

EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {

	OS_JavaScript *os = get_singleton();
	Ref<InputEventScreenDrag> ev;
	ev.instance();
	int lowest_id_index = -1;
	for (int i = 0; i < p_event->numTouches; ++i) {

		const EmscriptenTouchPoint &touch = p_event->touches[i];
		if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
			lowest_id_index = i;
		if (!touch.isChanged)
			continue;
		ev->set_index(touch.identifier);
		ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
		Point2 &prev = os->touches[i];
		ev->set_relative(ev->get_position() - prev);
		prev = ev->get_position();

		os->input->parse_input_event(ev);
	}
	return true;
}

// Gamepad

EM_BOOL OS_JavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) {

	InputDefault *input = get_singleton()->input;
	if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {

		String guid = "";
		if (String::utf8(p_event->mapping) == "standard")
			guid = "Default HTML5 Gamepad";
		input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid);
	} else {
		input->joy_connection_changed(p_event->index, false, "");
	}
	return true;
}

void OS_JavaScript::process_joypads() {

	int joypad_count = emscripten_get_num_gamepads();
	for (int joypad = 0; joypad < joypad_count; joypad++) {
		EmscriptenGamepadEvent state;
		EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state);
		// Chromium reserves gamepads slots, so NO_DATA is an expected result.
		ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS &&
					 query_result != EMSCRIPTEN_RESULT_NO_DATA);
		if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) {

			int button_count = MIN(state.numButtons, 18);
			int axis_count = MIN(state.numAxes, 8);
			for (int button = 0; button < button_count; button++) {

				float value = state.analogButton[button];
				if (String::utf8(state.mapping) == "standard" && (button == JOY_ANALOG_L2 || button == JOY_ANALOG_R2)) {
					InputDefault::JoyAxis joy_axis;
					joy_axis.min = 0;
					joy_axis.value = value;
					input->joy_axis(joypad, button, joy_axis);
				} else {
					input->joy_button(joypad, button, value);
				}
			}
			for (int axis = 0; axis < axis_count; axis++) {

				InputDefault::JoyAxis joy_axis;
				joy_axis.min = -1;
				joy_axis.value = state.axis[axis];
				input->joy_axis(joypad, axis, joy_axis);
			}
		}
	}
}

bool OS_JavaScript::is_joy_known(int p_device) {

	return input->is_joy_mapped(p_device);
}

String OS_JavaScript::get_joy_guid(int p_device) const {

	return input->get_joy_guid_remapped(p_device);
}

// Video

int OS_JavaScript::get_video_driver_count() const {

	return VIDEO_DRIVER_MAX;
}

const char *OS_JavaScript::get_video_driver_name(int p_driver) const {

	switch (p_driver) {
		case VIDEO_DRIVER_GLES2:
			return "GLES2";
	}
	ERR_FAIL_V_MSG(nullptr, "Invalid video driver index: " + itos(p_driver) + ".");
}

// Audio

int OS_JavaScript::get_audio_driver_count() const {

	return 1;
}

const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {

	return "JavaScript";
}

// Clipboard
extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) {
	// Only call set_clipboard from OS (sets local clipboard)
	OS::get_singleton()->OS::set_clipboard(p_text);
}

void OS_JavaScript::set_clipboard(const String &p_text) {
	OS::set_clipboard(p_text);
	/* clang-format off */
	int err = EM_ASM_INT({
		var text = UTF8ToString($0);
		if (!navigator.clipboard || !navigator.clipboard.writeText)
			return 1;
		navigator.clipboard.writeText(text).catch(function(e) {
			// Setting OS clipboard is only possible from an input callback.
			console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
		});
		return 0;
	}, p_text.utf8().get_data());
	/* clang-format on */
	ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
}

String OS_JavaScript::get_clipboard() const {
	/* clang-format off */
	EM_ASM({
		try {
			navigator.clipboard.readText().then(function (result) {
				ccall('update_clipboard', 'void', ['string'], [result]);
			}).catch(function (e) {
				// Fail graciously.
			});
		} catch (e) {
			// Fail graciously.
		}
	});
	/* clang-format on */
	return this->OS::get_clipboard();
}

// Lifecycle
int OS_JavaScript::get_current_video_driver() const {
	return video_driver_index;
}

void OS_JavaScript::initialize_core() {

	OS_Unix::initialize_core();
	FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES);
}

Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {

#if 0
	EmscriptenWebGLContextAttributes attributes;
	emscripten_webgl_init_context_attributes(&attributes);
	attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
	attributes.antialias = false;
	ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER);

	if (p_desired.layered) {
		set_window_per_pixel_transparency_enabled(true);
	}

	bool gl_initialization_error = false;

	if (RasterizerGLES2::is_viable() == OK) {
		attributes.majorVersion = 1;
		RasterizerGLES2::register_config();
		RasterizerGLES2::make_current();
	} else {
		gl_initialization_error = true;
	}

	EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(GODOT_CANVAS_SELECTOR, &attributes);
	if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
		gl_initialization_error = true;
	}

	if (gl_initialization_error) {
		OS::get_singleton()->alert("Your browser does not seem to support WebGL. Please update your browser version.",
				"Unable to initialize video driver");
		return ERR_UNAVAILABLE;
	}

	video_driver_index = p_video_driver;

	video_mode = p_desired;
	// fullscreen_change_callback will correct this if the request is successful.
	video_mode.fullscreen = false;
	// Emscripten only attempts fullscreen requests if the user input callback
	// was registered through one its own functions, so request manually for
	// start-up fullscreen.
	if (p_desired.fullscreen) {
		/* clang-format off */
		EM_ASM({
			const canvas = Module.canvas;
			(canvas.requestFullscreen || canvas.msRequestFullscreen ||
				canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
				canvas.webkitRequestFullscreen
			).call(canvas);
		});
		/* clang-format on */
	}
	/* clang-format off */
	if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) {
		/* clang-format on */
		set_window_size(Size2(video_mode.width, video_mode.height));
	} else {
		set_window_size(get_window_size());
	}
#endif
	RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?

	char locale_ptr[16];
	/* clang-format off */
	EM_ASM_ARGS({
		stringToUTF8(Module.locale, $0, 16);
	}, locale_ptr);
	/* clang-format on */
	setenv("LANG", locale_ptr, true);

	AudioDriverManager::initialize(p_audio_driver);
	RenderingServer *rendering_server = memnew(RenderingServerRaster());
	input = memnew(InputDefault);

	EMSCRIPTEN_RESULT result;
#define EM_CHECK(ev)                         \
	if (result != EMSCRIPTEN_RESULT_SUCCESS) \
		ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result));
#define SET_EM_CALLBACK(target, ev, cb)                                  \
	result = emscripten_set_##ev##_callback(target, nullptr, true, &cb); \
	EM_CHECK(ev)
#define SET_EM_CALLBACK_NOTARGET(ev, cb)                         \
	result = emscripten_set_##ev##_callback(nullptr, true, &cb); \
	EM_CHECK(ev)
	// These callbacks from Emscripten's html5.h suffice to access most
	// JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
	// is used below.
	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, mousedown, mouse_button_callback)
	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, wheel, wheel_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchstart, touch_press_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchmove, touchmove_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchend, touch_press_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchcancel, touch_press_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keydown, keydown_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keypress, keypress_callback)
	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keyup, keyup_callback)
	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
	SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
	SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
#undef SET_EM_CALLBACK_NOTARGET
#undef SET_EM_CALLBACK
#undef EM_CHECK

	/* clang-format off */
	EM_ASM_ARGS({
		const send_notification = cwrap('send_notification', null, ['number']);
		const notifications = arguments;
		(['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
			Module.canvas.addEventListener(event, send_notification.bind(null, notifications[index]));
		});
		// Clipboard
		const update_clipboard = cwrap('update_clipboard', null, ['string']);
		window.addEventListener('paste', function(evt) {
			update_clipboard(evt.clipboardData.getData('text'));
		}, true);
	},
		NOTIFICATION_WM_MOUSE_ENTER,
		NOTIFICATION_WM_MOUSE_EXIT,
		NOTIFICATION_WM_FOCUS_IN,
		NOTIFICATION_WM_FOCUS_OUT
	);
	/* clang-format on */

	rendering_server->init();

	return OK;
}

void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {

	main_loop = p_main_loop;
	input->set_main_loop(p_main_loop);
}

MainLoop *OS_JavaScript::get_main_loop() const {

	return main_loop;
}

void OS_JavaScript::run_async() {

	main_loop->init();
	emscripten_set_main_loop(main_loop_callback, -1, false);
}

void OS_JavaScript::main_loop_callback() {

	get_singleton()->main_loop_iterate();
}

bool OS_JavaScript::main_loop_iterate() {

	if (is_userfs_persistent() && sync_wait_time >= 0) {
		int64_t current_time = get_ticks_msec();
		int64_t elapsed_time = current_time - last_sync_check_time;
		last_sync_check_time = current_time;

		sync_wait_time -= elapsed_time;

		if (sync_wait_time < 0) {
			/* clang-format off */
			EM_ASM(
				FS.syncfs(function(error) {
					if (error) { err('Failed to save IDB file system: ' + error.message); }
				});
			);
			/* clang-format on */
		}
	}

	if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
		process_joypads();

	if (just_exited_fullscreen) {
		if (window_maximized) {
			EmscriptenFullscreenStrategy strategy;
			strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
			strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
			strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
			strategy.canvasResizedCallback = nullptr;
			emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
		} else {
			emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, windowed_size.width, windowed_size.height);
		}
		just_exited_fullscreen = false;
	}

	int canvas[2];
	emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
	video_mode.width = canvas[0];
	video_mode.height = canvas[1];
	if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) {
		windowed_size.width = canvas[0];
		windowed_size.height = canvas[1];
	}

	return Main::iteration();
}

void OS_JavaScript::delete_main_loop() {

	memdelete(main_loop);
}

void OS_JavaScript::finalize() {

	memdelete(input);
}

// Miscellaneous

Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {

	ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::execute() is not available on the HTML5 platform.");
}

Error OS_JavaScript::kill(const ProcessID &p_pid) {

	ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::kill() is not available on the HTML5 platform.");
}

int OS_JavaScript::get_process_id() const {

	ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}

extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {

	if (p_notification == NOTIFICATION_WM_MOUSE_ENTER || p_notification == NOTIFICATION_WM_MOUSE_EXIT) {
		cursor_inside_canvas = p_notification == NOTIFICATION_WM_MOUSE_ENTER;
	}
	OS_JavaScript::get_singleton()->get_main_loop()->notification(p_notification);
}

bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {

	if (p_feature == "HTML5" || p_feature == "web")
		return true;

#ifdef JAVASCRIPT_EVAL_ENABLED
	if (p_feature == "JavaScript")
		return true;
#endif

	return false;
}

void OS_JavaScript::alert(const String &p_alert, const String &p_title) {

	/* clang-format off */
	EM_ASM_({
		window.alert(UTF8ToString($0));
	}, p_alert.utf8().get_data());
	/* clang-format on */
}

void OS_JavaScript::set_window_title(const String &p_title) {

	/* clang-format off */
	EM_ASM_({
		document.title = UTF8ToString($0);
	}, p_title.utf8().get_data());
	/* clang-format on */
}

void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {

	ERR_FAIL_COND(p_icon.is_null());
	Ref<Image> icon = p_icon;
	if (icon->is_compressed()) {
		icon = icon->duplicate();
		ERR_FAIL_COND(icon->decompress() != OK);
	}
	if (icon->get_format() != Image::FORMAT_RGBA8) {
		if (icon == p_icon)
			icon = icon->duplicate();
		icon->convert(Image::FORMAT_RGBA8);
	}

	png_image png_meta;
	memset(&png_meta, 0, sizeof png_meta);
	png_meta.version = PNG_IMAGE_VERSION;
	png_meta.width = icon->get_width();
	png_meta.height = icon->get_height();
	png_meta.format = PNG_FORMAT_RGBA;

	PackedByteArray png;
	size_t len;
	PackedByteArray data = icon->get_data();
	ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr));

	png.resize(len);
	ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));

	/* clang-format off */
	EM_ASM_ARGS({
		var PNG_PTR = $0;
		var PNG_LEN = $1;

		var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
		var url = URL.createObjectURL(png);
		var link = document.getElementById('-gd-engine-icon');
		if (link === null) {
			link = document.createElement('link');
			link.rel = 'icon';
			link.id = '-gd-engine-icon';
			document.head.appendChild(link);
		}
		link.href = url;
	}, png.ptr(), len);
	/* clang-format on */
}

String OS_JavaScript::get_executable_path() const {

	return OS::get_executable_path();
}

Error OS_JavaScript::shell_open(String p_uri) {

	// Open URI in a new tab, browser will deal with it by protocol.
	/* clang-format off */
	EM_ASM_({
		window.open(UTF8ToString($0), '_blank');
	}, p_uri.utf8().get_data());
	/* clang-format on */
	return OK;
}

String OS_JavaScript::get_name() const {

	return "HTML5";
}

bool OS_JavaScript::can_draw() const {

	return true; // Always?
}

String OS_JavaScript::get_user_data_dir() const {

	return "/userfs";
};

String OS_JavaScript::get_resource_dir() const {

	return "/";
}

void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) {

	OS_JavaScript *os = get_singleton();
	if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
		os->last_sync_check_time = OS::get_singleton()->get_ticks_msec();
		// Wait five seconds in case more files are about to be closed.
		os->sync_wait_time = 5000;
	}
}

void OS_JavaScript::set_idb_available(bool p_idb_available) {

	idb_available = p_idb_available;
}

bool OS_JavaScript::is_userfs_persistent() const {

	return idb_available;
}

OS_JavaScript *OS_JavaScript::get_singleton() {

	return static_cast<OS_JavaScript *>(OS::get_singleton());
}

OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {

	List<String> arguments;
	for (int i = 1; i < p_argc; i++) {
		arguments.push_back(String::utf8(p_argv[i]));
	}
	set_cmdline(p_argv[0], arguments);

	last_click_button_index = -1;
	last_click_ms = 0;
	last_click_pos = Point2(-100, -100);

	window_maximized = false;
	entering_fullscreen = false;
	just_exited_fullscreen = false;
	transparency_enabled = false;

	main_loop = nullptr;

	idb_available = false;
	sync_wait_time = -1;

	AudioDriverManager::add_driver(&audio_driver_javascript);

	Vector<Logger *> loggers;
	loggers.push_back(memnew(StdLogger));
	_set_logger(memnew(CompositeLogger(loggers)));

	FileAccessUnix::close_notification_func = file_access_close_callback;
}