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|
/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "main/splash.gen.h"
#include "platform/javascript/logo.gen.h"
#include "platform/javascript/run_icon.gen.h"
#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip"
#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip"
class EditorHTTPServer : public Reference {
private:
Ref<TCP_Server> server;
Ref<StreamPeerTCP> connection;
uint64_t time;
uint8_t req_buf[4096];
int req_pos;
void _clear_client() {
connection = Ref<StreamPeerTCP>();
memset(req_buf, 0, sizeof(req_buf));
time = 0;
req_pos = 0;
}
public:
EditorHTTPServer() {
server.instance();
stop();
}
void stop() {
server->stop();
_clear_client();
}
Error listen(int p_port, IP_Address p_address) {
return server->listen(p_port, p_address);
}
bool is_listening() const {
return server->is_listening();
}
void _send_response() {
Vector<String> psa = String((char *)req_buf).split("\r\n");
int len = psa.size();
ERR_FAIL_COND_MSG(len < 4, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
Vector<String> req = psa[0].split(" ", false);
ERR_FAIL_COND_MSG(req.size() < 2, "Invalid protocol or status code.");
// Wrong protocol
ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version.");
String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
const String basereq = "/tmp_js_export";
String ctype = "";
if (req[1] == basereq + ".html") {
filepath += ".html";
ctype = "text/html";
} else if (req[1] == basereq + ".js") {
filepath += ".js";
ctype = "application/javascript";
} else if (req[1] == basereq + ".pck") {
filepath += ".pck";
ctype = "application/octet-stream";
} else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") {
// Also allow serving the generated favicon for a smoother loading experience.
if (req[1] == "/favicon.png") {
filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png");
} else {
filepath += ".png";
}
ctype = "image/png";
} else if (req[1] == basereq + ".wasm") {
filepath += ".wasm";
ctype = "application/wasm";
} else {
String s = "HTTP/1.1 404 Not Found\r\n";
s += "Connection: Close\r\n";
s += "\r\n";
CharString cs = s.utf8();
connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
return;
}
FileAccess *f = FileAccess::open(filepath, FileAccess::READ);
ERR_FAIL_COND(!f);
String s = "HTTP/1.1 200 OK\r\n";
s += "Connection: Close\r\n";
s += "Content-Type: " + ctype + "\r\n";
s += "\r\n";
CharString cs = s.utf8();
Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
if (err != OK) {
memdelete(f);
ERR_FAIL();
}
while (true) {
uint8_t bytes[4096];
int read = f->get_buffer(bytes, 4096);
if (read < 1) {
break;
}
err = connection->put_data(bytes, read);
if (err != OK) {
memdelete(f);
ERR_FAIL();
}
}
memdelete(f);
}
void poll() {
if (!server->is_listening())
return;
if (connection.is_null()) {
if (!server->is_connection_available())
return;
connection = server->take_connection();
time = OS::get_singleton()->get_ticks_usec();
}
if (OS::get_singleton()->get_ticks_usec() - time > 1000000) {
_clear_client();
return;
}
if (connection->get_status() != StreamPeerTCP::STATUS_CONNECTED)
return;
while (true) {
char *r = (char *)req_buf;
int l = req_pos - 1;
if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
_send_response();
_clear_client();
return;
}
int read = 0;
ERR_FAIL_COND(req_pos >= 4096);
Error err = connection->get_partial_data(&req_buf[req_pos], 1, read);
if (err != OK) {
// Got an error
_clear_client();
return;
} else if (read != 1) {
// Busy, wait next poll
return;
}
req_pos += read;
}
}
};
class EditorExportPlatformJavaScript : public EditorExportPlatform {
GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform);
Ref<ImageTexture> logo;
Ref<ImageTexture> run_icon;
Ref<ImageTexture> stop_icon;
int menu_options;
void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug);
private:
Ref<EditorHTTPServer> server;
bool server_quit;
Mutex *server_lock;
Thread *server_thread;
static void _server_thread_poll(void *data);
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
virtual void get_export_options(List<ExportOption> *r_options);
virtual String get_name() const;
virtual String get_os_name() const;
virtual Ref<Texture2D> get_logo() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool poll_export();
virtual int get_options_count() const;
virtual String get_option_label(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); }
virtual String get_option_tooltip(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); }
virtual Ref<ImageTexture> get_option_icon(int p_index) const;
virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags);
virtual Ref<Texture2D> get_run_icon() const;
virtual void get_platform_features(List<String> *r_features) {
r_features->push_back("web");
r_features->push_back(get_os_name());
}
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
EditorExportPlatformJavaScript();
~EditorExportPlatformJavaScript();
};
void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug) {
String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
String str_export;
Vector<String> lines = str_template.split("\n");
for (int i = 0; i < lines.size(); i++) {
String current_line = lines[i];
current_line = current_line.replace("$GODOT_BASENAME", p_name);
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
str_export += current_line + "\n";
}
CharString cs = str_export.utf8();
p_html.resize(cs.length());
for (int i = 0; i < cs.length(); i++) {
p_html.write[i] = cs[i];
}
}
void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
if (p_preset->get("vram_texture_compression/for_desktop")) {
r_features->push_back("s3tc");
}
if (p_preset->get("vram_texture_compression/for_mobile")) {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
} else if (driver == "GLES3") {
r_features->push_back("etc2");
if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
r_features->push_back("etc");
}
}
}
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
}
String EditorExportPlatformJavaScript::get_name() const {
return "HTML5";
}
String EditorExportPlatformJavaScript::get_os_name() const {
return "HTML5";
}
Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
return logo;
}
bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
// Look for export templates (first official, and if defined custom templates).
bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err);
bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
if (p_preset->get("custom_template/release") != "") {
rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
valid = dvalid || rvalid;
r_missing_templates = !valid;
// Validate the rest of the configuration.
if (p_preset->get("vram_texture_compression/for_mobile")) {
String etc_error = test_etc2();
if (etc_error != String()) {
valid = false;
err += etc_error;
}
}
if (!err.empty())
r_error = err;
return valid;
}
List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
list.push_back("html");
return list;
}
Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
String custom_debug = p_preset->get("custom_template/debug");
String custom_release = p_preset->get("custom_template/release");
String custom_html = p_preset->get("html/custom_html_shell");
String template_path = p_debug ? custom_debug : custom_release;
template_path = template_path.strip_edges();
if (template_path == String()) {
if (p_debug)
template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
else
template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
}
if (!DirAccess::exists(p_path.get_base_dir())) {
return ERR_FILE_BAD_PATH;
}
if (template_path != String() && !FileAccess::exists(template_path)) {
EditorNode::get_singleton()->show_warning(TTR("Template file not found:") + "\n" + template_path);
return ERR_FILE_NOT_FOUND;
}
String pck_path = p_path.get_basename() + ".pck";
Error error = save_pack(p_preset, pck_path);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path);
return error;
}
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(template_path.utf8().get_data(), &io);
if (!pkg) {
EditorNode::get_singleton()->show_warning(TTR("Could not open template for export:") + "\n" + template_path);
return ERR_FILE_NOT_FOUND;
}
if (unzGoToFirstFile(pkg) != UNZ_OK) {
EditorNode::get_singleton()->show_warning(TTR("Invalid export template:") + "\n" + template_path);
unzClose(pkg);
return ERR_FILE_CORRUPT;
}
do {
//get filename
unz_file_info info;
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, data.ptrw(), data.size());
unzCloseCurrentFile(pkg);
//write
if (file == "godot.html") {
if (!custom_html.empty()) {
continue;
}
_fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug);
file = p_path.get_file();
} else if (file == "godot.js") {
file = p_path.get_file().get_basename() + ".js";
} else if (file == "godot.wasm") {
file = p_path.get_file().get_basename() + ".wasm";
}
String dst = p_path.get_base_dir().plus_file(file);
FileAccess *f = FileAccess::open(dst, FileAccess::WRITE);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + dst);
unzClose(pkg);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(data.ptr(), data.size());
memdelete(f);
} while (unzGoToNextFile(pkg) == UNZ_OK);
unzClose(pkg);
if (!custom_html.empty()) {
FileAccess *f = FileAccess::open(custom_html, FileAccess::READ);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html);
return ERR_FILE_CANT_READ;
}
Vector<uint8_t> buf;
buf.resize(f->get_len());
f->get_buffer(buf.ptrw(), buf.size());
memdelete(f);
_fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug);
f = FileAccess::open(p_path, FileAccess::WRITE);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + p_path);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(buf.ptr(), buf.size());
memdelete(f);
}
Ref<Image> splash;
const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges();
if (!splash_path.empty()) {
splash.instance();
const Error err = splash->load(splash_path);
if (err) {
EditorNode::get_singleton()->show_warning(TTR("Could not read boot splash image file:") + "\n" + splash_path + "\n" + TTR("Using default boot splash image."));
splash.unref();
}
}
if (splash.is_null()) {
splash = Ref<Image>(memnew(Image(boot_splash_png)));
}
const String splash_png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png");
if (splash->save_png(splash_png_path) != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + splash_png_path);
return ERR_FILE_CANT_WRITE;
}
// Save a favicon that can be accessed without waiting for the project to finish loading.
// This way, the favicon can be displayed immediately when loading the page.
Ref<Image> favicon;
const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
if (!favicon_path.empty()) {
favicon.instance();
const Error err = favicon->load(favicon_path);
if (err) {
favicon.unref();
}
}
if (favicon.is_valid()) {
const String favicon_png_path = p_path.get_base_dir().plus_file("favicon.png");
if (favicon->save_png(favicon_png_path) != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + favicon_png_path);
return ERR_FILE_CANT_WRITE;
}
}
return OK;
}
bool EditorExportPlatformJavaScript::poll_export() {
Ref<EditorExportPreset> preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
if (ep->is_runnable() && ep->get_platform() == this) {
preset = ep;
break;
}
}
int prev = menu_options;
menu_options = preset.is_valid();
if (server->is_listening()) {
if (menu_options == 0) {
server_lock->lock();
server->stop();
server_lock->unlock();
} else {
menu_options += 1;
}
}
return menu_options != prev;
}
Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) const {
return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index);
}
int EditorExportPlatformJavaScript::get_options_count() const {
return menu_options;
}
Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
if (p_option == 1) {
server_lock->lock();
server->stop();
server_lock->unlock();
return OK;
}
const String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags);
if (err != OK) {
// Export generates several files, clean them up on failure.
DirAccess::remove_file_or_error(basepath + ".html");
DirAccess::remove_file_or_error(basepath + ".js");
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
DirAccess::remove_file_or_error(basepath + ".wasm");
DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"));
return err;
}
const uint16_t bind_port = EDITOR_GET("export/web/http_port");
// Resolve host if needed.
const String bind_host = EDITOR_GET("export/web/http_host");
IP_Address bind_ip;
if (bind_host.is_valid_ip_address()) {
bind_ip = bind_host;
} else {
bind_ip = IP::get_singleton()->resolve_hostname(bind_host);
}
ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
// Restart server.
server_lock->lock();
server->stop();
err = server->listen(bind_port, bind_ip);
server_lock->unlock();
ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to start HTTP server.");
OS::get_singleton()->shell_open(String("http://" + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
// FIXME: Find out how to clean up export files after running the successfully
// exported game. Might not be trivial.
return OK;
}
Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const {
return run_icon;
}
void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data;
while (!ej->server_quit) {
OS::get_singleton()->delay_usec(1000);
ej->server_lock->lock();
ej->server->poll();
ej->server_lock->unlock();
}
}
EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
server.instance();
server_quit = false;
server_lock = Mutex::create();
server_thread = Thread::create(_server_thread_poll, this);
Ref<Image> img = memnew(Image(_javascript_logo));
logo.instance();
logo->create_from_image(img);
img = Ref<Image>(memnew(Image(_javascript_run_icon)));
run_icon.instance();
run_icon->create_from_image(img);
Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
if (theme.is_valid())
stop_icon = theme->get_icon("Stop", "EditorIcons");
else
stop_icon.instance();
menu_options = 0;
}
EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
server->stop();
server_quit = true;
Thread::wait_to_finish(server_thread);
memdelete(server_lock);
memdelete(server_thread);
}
void register_javascript_exporter() {
EDITOR_DEF("export/web/http_host", "localhost");
EDITOR_DEF("export/web/http_port", 8060);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1"));
Ref<EditorExportPlatformJavaScript> platform;
platform.instance();
EditorExport::get_singleton()->add_export_platform(platform);
}
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