1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
|
/*************************************************************************/
/* godot_plugin_config.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_PLUGIN_CONFIG_H
#define GODOT_PLUGIN_CONFIG_H
#include "core/error/error_list.h"
#include "core/io/config_file.h"
#include "core/string/ustring.h"
static const char *PLUGIN_CONFIG_EXT = ".gdip";
static const char *CONFIG_SECTION = "config";
static const char *CONFIG_NAME_KEY = "name";
static const char *CONFIG_BINARY_KEY = "binary";
static const char *CONFIG_INITIALIZE_KEY = "initialization";
static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
static const char *DEPENDENCIES_SECTION = "dependencies";
static const char *DEPENDENCIES_LINKED_KEY = "linked";
static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
static const char *DEPENDENCIES_SYSTEM_KEY = "system";
static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
static const char *DEPENDENCIES_FILES_KEY = "files";
static const char *PLIST_SECTION = "plist";
/*
The `config` section and fields are required and defined as follow:
- **name**: name of the plugin
- **binary**: path to static `.a` library
The `dependencies` and fields are optional.
- **linked**: dependencies that should only be linked.
- **embedded**: dependencies that should be linked and embedded into application.
- **system**: system dependencies that should be linked.
- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
- **files**: files that would be copied into application
The `plist` section are optional.
- **key**: key and value that would be added in Info.plist file.
*/
struct PluginConfig {
// Set to true when the config file is properly loaded.
bool valid_config = false;
bool supports_targets = false;
// Unix timestamp of last change to this plugin.
uint64_t last_updated = 0;
// Required config section
String name;
String binary;
String initialization_method;
String deinitialization_method;
// Optional dependencies section
Vector<String> linked_dependencies;
Vector<String> embedded_dependencies;
Vector<String> system_dependencies;
Vector<String> files_to_copy;
Vector<String> capabilities;
// Optional plist section
// Supports only string types for now
HashMap<String, String> plist;
};
static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
String absolute_path;
if (dependency_path.is_empty()) {
return absolute_path;
}
if (dependency_path.is_abs_path()) {
return dependency_path;
}
String res_path = ProjectSettings::get_singleton()->globalize_path("res://");
absolute_path = plugin_config_dir.plus_file(dependency_path);
return absolute_path.replace(res_path, "res://");
}
static inline String resolve_system_dependency_path(String dependency_path) {
String absolute_path;
if (dependency_path.is_empty()) {
return absolute_path;
}
if (dependency_path.is_abs_path()) {
return dependency_path;
}
String system_path = "/System/Library/Frameworks";
return system_path.plus_file(dependency_path);
}
static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
Vector<String> paths;
for (int i = 0; i < p_paths.size(); i++) {
String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]);
if (path.is_empty()) {
continue;
}
paths.push_back(path);
}
return paths;
}
static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) {
Vector<String> paths;
for (int i = 0; i < p_paths.size(); i++) {
String path = resolve_system_dependency_path(p_paths[i]);
if (path.is_empty()) {
continue;
}
paths.push_back(path);
}
return paths;
}
static inline bool validate_plugin(PluginConfig &plugin_config) {
bool valid_name = !plugin_config.name.is_empty();
bool valid_binary_name = !plugin_config.binary.is_empty();
bool valid_initialize = !plugin_config.initialization_method.is_empty();
bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty();
bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize;
if (fields_value && FileAccess::exists(plugin_config.binary)) {
plugin_config.valid_config = true;
plugin_config.supports_targets = false;
} else if (fields_value) {
String file_path = plugin_config.binary.get_base_dir();
String file_name = plugin_config.binary.get_basename().get_file();
String release_file_name = file_path.plus_file(file_name + ".release.a");
String debug_file_name = file_path.plus_file(file_name + ".debug.a");
if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) {
plugin_config.valid_config = true;
plugin_config.supports_targets = true;
}
}
return plugin_config.valid_config;
}
static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
uint64_t last_updated = FileAccess::get_modified_time(config_path);
if (!plugin_config.supports_targets) {
last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
} else {
String file_path = plugin_config.binary.get_base_dir();
String file_name = plugin_config.binary.get_basename().get_file();
String release_file_name = file_path.plus_file(file_name + ".release.a");
String debug_file_name = file_path.plus_file(file_name + ".debug.a");
last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name));
last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name));
}
return last_updated;
}
static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
PluginConfig plugin_config = {};
if (!config_file.is_valid()) {
return plugin_config;
}
Error err = config_file->load(path);
if (err != OK) {
return plugin_config;
}
String config_base_dir = path.get_base_dir();
plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String());
plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String());
String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path);
if (config_file->has_section(DEPENDENCIES_SECTION)) {
Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>());
Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>());
Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>());
plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies);
plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies);
plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies);
plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files);
plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
}
if (config_file->has_section(PLIST_SECTION)) {
List<String> keys;
config_file->get_section_keys(PLIST_SECTION, &keys);
for (int i = 0; i < keys.size(); i++) {
String value = config_file->get_value(PLIST_SECTION, keys[i], String());
if (value.is_empty()) {
continue;
}
plugin_config.plist[keys[i]] = value;
}
}
if (validate_plugin(plugin_config)) {
plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
}
return plugin_config;
}
#endif // GODOT_PLUGIN_CONFIG_H
|