1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
|
/*************************************************************************/
/* display_server_iphone.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "display_server_iphone.h"
#import "app_delegate.h"
#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
#import "device_metrics.h"
#import "godot_view.h"
#include "ios.h"
#import "keyboard_input_view.h"
#include "os_iphone.h"
#include "tts_ios.h"
#import "view_controller.h"
#import <Foundation/Foundation.h>
#import <sys/utsname.h>
static const float kDisplayServerIPhoneAcceleration = 1;
DisplayServerIPhone *DisplayServerIPhone::get_singleton() {
return (DisplayServerIPhone *)DisplayServer::get_singleton();
}
DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
rendering_driver = p_rendering_driver;
// Init TTS
tts = [[TTS_IOS alloc] init];
#if defined(GLES3_ENABLED)
// FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented
// again,
// Note that we should be checking "opengl3" as the driver, might never enable this seeing OpenGL is deprecated on iOS
// We are hardcoding the rendering_driver to "vulkan" down below
if (rendering_driver == "opengl_es") {
bool gl_initialization_error = false;
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
if (RasterizerGLES3::is_viable() == OK) {
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
} else {
gl_initialization_error = true;
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", "Unable to initialize video driver");
// return ERR_UNAVAILABLE;
}
// rendering_server = memnew(RenderingServerDefault);
// // FIXME: Reimplement threaded rendering
// if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
// rendering_server = memnew(RenderingServerWrapMT(rendering_server,
// false));
// }
// rendering_server->init();
// rendering_server->cursor_set_visible(false, 0);
// reset this to what it should be, it will have been set to 0 after
// rendering_server->init() is called
// RasterizerStorageGLES3system_fbo = gl_view_base_fb;
}
#endif
#if defined(VULKAN_ENABLED)
rendering_driver = "vulkan";
context_vulkan = nullptr;
rendering_device_vulkan = nullptr;
if (rendering_driver == "vulkan") {
context_vulkan = memnew(VulkanContextIPhone);
if (context_vulkan->initialize() != OK) {
memdelete(context_vulkan);
context_vulkan = nullptr;
ERR_FAIL_MSG("Failed to initialize Vulkan context");
}
CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"vulkan"];
if (!layer) {
ERR_FAIL_MSG("Failed to create iOS rendering layer.");
}
Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale();
if (context_vulkan->window_create(MAIN_WINDOW_ID, p_vsync_mode, layer, size.width, size.height) != OK) {
memdelete(context_vulkan);
context_vulkan = nullptr;
ERR_FAIL_MSG("Failed to create Vulkan window.");
}
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
RendererCompositorRD::make_current();
}
#endif
bool keep_screen_on = bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
screen_set_keep_on(keep_screen_on);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
}
DisplayServerIPhone::~DisplayServerIPhone() {
#if defined(VULKAN_ENABLED)
if (rendering_device_vulkan) {
rendering_device_vulkan->finalize();
memdelete(rendering_device_vulkan);
rendering_device_vulkan = nullptr;
}
if (context_vulkan) {
context_vulkan->window_destroy(MAIN_WINDOW_ID);
memdelete(context_vulkan);
context_vulkan = nullptr;
}
#endif
}
DisplayServer *DisplayServerIPhone::create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
return memnew(DisplayServerIPhone(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
}
Vector<String> DisplayServerIPhone::get_rendering_drivers_func() {
Vector<String> drivers;
#if defined(VULKAN_ENABLED)
drivers.push_back("vulkan");
#endif
#if defined(GLES3_ENABLED)
drivers.push_back("opengl_es");
#endif
return drivers;
}
void DisplayServerIPhone::register_iphone_driver() {
register_create_function("iphone", create_func, get_rendering_drivers_func);
}
// MARK: Events
void DisplayServerIPhone::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
window_resize_callback = p_callable;
}
void DisplayServerIPhone::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
window_event_callback = p_callable;
}
void DisplayServerIPhone::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
input_event_callback = p_callable;
}
void DisplayServerIPhone::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
input_text_callback = p_callable;
}
void DisplayServerIPhone::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
// Probably not supported for iOS
}
void DisplayServerIPhone::process_events() {
}
void DisplayServerIPhone::_dispatch_input_events(const Ref<InputEvent> &p_event) {
DisplayServerIPhone::get_singleton()->send_input_event(p_event);
}
void DisplayServerIPhone::send_input_event(const Ref<InputEvent> &p_event) const {
_window_callback(input_event_callback, p_event);
}
void DisplayServerIPhone::send_input_text(const String &p_text) const {
_window_callback(input_text_callback, p_text);
}
void DisplayServerIPhone::send_window_event(DisplayServer::WindowEvent p_event) const {
_window_callback(window_event_callback, int(p_event));
}
void DisplayServerIPhone::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
if (!p_callable.is_null()) {
const Variant *argp = &p_arg;
Variant ret;
Callable::CallError ce;
p_callable.call((const Variant **)&argp, 1, ret, ce);
}
}
// MARK: - Input
// MARK: Touches
void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
Ref<InputEventScreenTouch> ev;
ev.instantiate();
ev->set_index(p_idx);
ev->set_pressed(p_pressed);
ev->set_position(Vector2(p_x, p_y));
perform_event(ev);
}
}
void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
Ref<InputEventScreenDrag> ev;
ev.instantiate();
ev->set_index(p_idx);
ev->set_position(Vector2(p_x, p_y));
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
perform_event(ev);
}
}
void DisplayServerIPhone::perform_event(const Ref<InputEvent> &p_event) {
Input::get_singleton()->parse_input_event(p_event);
}
void DisplayServerIPhone::touches_cancelled(int p_idx) {
touch_press(p_idx, -1, -1, false, false);
}
// MARK: Keyboard
void DisplayServerIPhone::key(Key p_key, bool p_pressed) {
Ref<InputEventKey> ev;
ev.instantiate();
ev->set_echo(false);
ev->set_pressed(p_pressed);
ev->set_keycode(p_key);
ev->set_physical_keycode(p_key);
ev->set_unicode((char32_t)p_key);
perform_event(ev);
}
// MARK: Motion
void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) {
Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z));
}
void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
// Found out the Z should not be negated! Pass as is!
Vector3 v_accelerometer = Vector3(
p_x / kDisplayServerIPhoneAcceleration,
p_y / kDisplayServerIPhoneAcceleration,
p_z / kDisplayServerIPhoneAcceleration);
Input::get_singleton()->set_accelerometer(v_accelerometer);
}
void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
Input::get_singleton()->set_magnetometer(Vector3(p_x, p_y, p_z));
}
void DisplayServerIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
Input::get_singleton()->set_gyroscope(Vector3(p_x, p_y, p_z));
}
// MARK: -
bool DisplayServerIPhone::has_feature(Feature p_feature) const {
switch (p_feature) {
// case FEATURE_CURSOR_SHAPE:
// case FEATURE_CUSTOM_CURSOR_SHAPE:
// case FEATURE_GLOBAL_MENU:
// case FEATURE_HIDPI:
// case FEATURE_ICON:
// case FEATURE_IME:
// case FEATURE_MOUSE:
// case FEATURE_MOUSE_WARP:
// case FEATURE_NATIVE_DIALOG:
// case FEATURE_NATIVE_ICON:
// case FEATURE_WINDOW_TRANSPARENCY:
case FEATURE_CLIPBOARD:
case FEATURE_KEEP_SCREEN_ON:
case FEATURE_ORIENTATION:
case FEATURE_TOUCHSCREEN:
case FEATURE_VIRTUAL_KEYBOARD:
case FEATURE_TEXT_TO_SPEECH:
return true;
default:
return false;
}
}
String DisplayServerIPhone::get_name() const {
return "iPhone";
}
bool DisplayServerIPhone::tts_is_speaking() const {
ERR_FAIL_COND_V(!tts, false);
return [tts isSpeaking];
}
bool DisplayServerIPhone::tts_is_paused() const {
ERR_FAIL_COND_V(!tts, false);
return [tts isPaused];
}
Array DisplayServerIPhone::tts_get_voices() const {
ERR_FAIL_COND_V(!tts, Array());
return [tts getVoices];
}
void DisplayServerIPhone::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
ERR_FAIL_COND(!tts);
[tts speak:p_text voice:p_voice volume:p_volume pitch:p_pitch rate:p_rate utterance_id:p_utterance_id interrupt:p_interrupt];
}
void DisplayServerIPhone::tts_pause() {
ERR_FAIL_COND(!tts);
[tts pauseSpeaking];
}
void DisplayServerIPhone::tts_resume() {
ERR_FAIL_COND(!tts);
[tts resumeSpeaking];
}
void DisplayServerIPhone::tts_stop() {
ERR_FAIL_COND(!tts);
[tts stopSpeaking];
}
int DisplayServerIPhone::get_screen_count() const {
return 1;
}
Point2i DisplayServerIPhone::screen_get_position(int p_screen) const {
return Size2i();
}
Size2i DisplayServerIPhone::screen_get_size(int p_screen) const {
CALayer *layer = AppDelegate.viewController.godotView.renderingLayer;
if (!layer) {
return Size2i();
}
return Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_scale(p_screen);
}
Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const {
if (@available(iOS 11, *)) {
UIEdgeInsets insets = UIEdgeInsetsZero;
UIView *view = AppDelegate.viewController.godotView;
if ([view respondsToSelector:@selector(safeAreaInsets)]) {
insets = [view safeAreaInsets];
}
float scale = screen_get_scale(p_screen);
Size2i insets_position = Size2i(insets.left, insets.top) * scale;
Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size);
} else {
return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
}
}
int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
struct utsname systemInfo;
uname(&systemInfo);
NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding];
NSDictionary *iOSModelToDPI = [GodotDeviceMetrics dpiList];
for (NSArray *keyArray in iOSModelToDPI) {
if ([keyArray containsObject:string]) {
NSNumber *value = iOSModelToDPI[keyArray];
return [value intValue];
}
}
// If device wasn't found in dictionary
// make a best guess from device metrics.
CGFloat scale = [UIScreen mainScreen].scale;
UIUserInterfaceIdiom idiom = [UIDevice currentDevice].userInterfaceIdiom;
switch (idiom) {
case UIUserInterfaceIdiomPad:
return scale == 2 ? 264 : 132;
case UIUserInterfaceIdiomPhone: {
if (scale == 3) {
CGFloat nativeScale = [UIScreen mainScreen].nativeScale;
return nativeScale == 3 ? 458 : 401;
}
return 326;
}
default:
return 72;
}
}
float DisplayServerIPhone::screen_get_refresh_rate(int p_screen) const {
return [UIScreen mainScreen].maximumFramesPerSecond;
}
float DisplayServerIPhone::screen_get_scale(int p_screen) const {
return [UIScreen mainScreen].nativeScale;
}
Vector<DisplayServer::WindowID> DisplayServerIPhone::get_window_list() const {
Vector<DisplayServer::WindowID> list;
list.push_back(MAIN_WINDOW_ID);
return list;
}
DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const Point2i &p_position) const {
return MAIN_WINDOW_ID;
}
int64_t DisplayServerIPhone::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
switch (p_handle_type) {
case DISPLAY_HANDLE: {
return 0; // Not supported.
}
case WINDOW_HANDLE: {
return (int64_t)AppDelegate.viewController;
}
case WINDOW_VIEW: {
return (int64_t)AppDelegate.viewController.godotView;
}
default: {
return 0;
}
}
}
void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
window_attached_instance_id = p_instance;
}
ObjectID DisplayServerIPhone::window_get_attached_instance_id(WindowID p_window) const {
return window_attached_instance_id;
}
void DisplayServerIPhone::window_set_title(const String &p_title, WindowID p_window) {
// Probably not supported for iOS
}
int DisplayServerIPhone::window_get_current_screen(WindowID p_window) const {
return SCREEN_OF_MAIN_WINDOW;
}
void DisplayServerIPhone::window_set_current_screen(int p_screen, WindowID p_window) {
// Probably not supported for iOS
}
Point2i DisplayServerIPhone::window_get_position(WindowID p_window) const {
return Point2i();
}
void DisplayServerIPhone::window_set_position(const Point2i &p_position, WindowID p_window) {
// Probably not supported for single window iOS app
}
void DisplayServerIPhone::window_set_transient(WindowID p_window, WindowID p_parent) {
// Probably not supported for iOS
}
void DisplayServerIPhone::window_set_max_size(const Size2i p_size, WindowID p_window) {
// Probably not supported for iOS
}
Size2i DisplayServerIPhone::window_get_max_size(WindowID p_window) const {
return Size2i();
}
void DisplayServerIPhone::window_set_min_size(const Size2i p_size, WindowID p_window) {
// Probably not supported for iOS
}
Size2i DisplayServerIPhone::window_get_min_size(WindowID p_window) const {
return Size2i();
}
void DisplayServerIPhone::window_set_size(const Size2i p_size, WindowID p_window) {
// Probably not supported for iOS
}
Size2i DisplayServerIPhone::window_get_size(WindowID p_window) const {
CGRect screenBounds = [UIScreen mainScreen].bounds;
return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale();
}
Size2i DisplayServerIPhone::window_get_real_size(WindowID p_window) const {
return window_get_size(p_window);
}
void DisplayServerIPhone::window_set_mode(WindowMode p_mode, WindowID p_window) {
// Probably not supported for iOS
}
DisplayServer::WindowMode DisplayServerIPhone::window_get_mode(WindowID p_window) const {
return WindowMode::WINDOW_MODE_FULLSCREEN;
}
bool DisplayServerIPhone::window_is_maximize_allowed(WindowID p_window) const {
return false;
}
void DisplayServerIPhone::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
// Probably not supported for iOS
}
bool DisplayServerIPhone::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
return false;
}
void DisplayServerIPhone::window_request_attention(WindowID p_window) {
// Probably not supported for iOS
}
void DisplayServerIPhone::window_move_to_foreground(WindowID p_window) {
// Probably not supported for iOS
}
float DisplayServerIPhone::screen_get_max_scale() const {
return screen_get_scale(SCREEN_OF_MAIN_WINDOW);
}
void DisplayServerIPhone::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
screen_orientation = p_orientation;
}
DisplayServer::ScreenOrientation DisplayServerIPhone::screen_get_orientation(int p_screen) const {
return screen_orientation;
}
bool DisplayServerIPhone::window_can_draw(WindowID p_window) const {
return true;
}
bool DisplayServerIPhone::can_any_window_draw() const {
return true;
}
bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const {
return true;
}
void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()];
[AppDelegate.viewController.keyboardView
becomeFirstResponderWithString:existingString
multiline:p_multiline
cursorStart:p_cursor_start
cursorEnd:p_cursor_end];
}
void DisplayServerIPhone::virtual_keyboard_hide() {
[AppDelegate.viewController.keyboardView resignFirstResponder];
}
void DisplayServerIPhone::virtual_keyboard_set_height(int height) {
virtual_keyboard_height = height * screen_get_max_scale();
}
int DisplayServerIPhone::virtual_keyboard_get_height() const {
return virtual_keyboard_height;
}
void DisplayServerIPhone::clipboard_set(const String &p_text) {
[UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()];
}
String DisplayServerIPhone::clipboard_get() const {
NSString *text = [UIPasteboard generalPasteboard].string;
return String::utf8([text UTF8String]);
}
void DisplayServerIPhone::screen_set_keep_on(bool p_enable) {
[UIApplication sharedApplication].idleTimerDisabled = p_enable;
}
bool DisplayServerIPhone::screen_is_kept_on() const {
return [UIApplication sharedApplication].idleTimerDisabled;
}
void DisplayServerIPhone::resize_window(CGSize viewSize) {
Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale();
#if defined(VULKAN_ENABLED)
if (context_vulkan) {
context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y);
}
#endif
Variant resize_rect = Rect2i(Point2i(), size);
_window_callback(window_resize_callback, resize_rect);
}
void DisplayServerIPhone::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
_THREAD_SAFE_METHOD_
#if defined(VULKAN_ENABLED)
context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
#endif
}
DisplayServer::VSyncMode DisplayServerIPhone::window_get_vsync_mode(WindowID p_window) const {
_THREAD_SAFE_METHOD_
#if defined(VULKAN_ENABLED)
return context_vulkan->get_vsync_mode(p_window);
#else
return DisplayServer::VSYNC_ENABLED;
#endif
}
|