1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
|
import os
import string
import sys
def is_active():
return True
def get_name():
return "iOS"
def can_build():
if sys.platform == 'darwin' or ("OSXCROSS_IOS" in os.environ):
return True
return False
def get_opts():
from SCons.Variables import BoolVariable
return [
('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
BoolVariable('game_center', 'Support for game center', True),
BoolVariable('store_kit', 'Support for in-app store', True),
BoolVariable('icloud', 'Support for iCloud', True),
BoolVariable('ios_exceptions', 'Enable exceptions', False),
('ios_triple', 'Triple for ios toolchain', ''),
BoolVariable('ios_sim', 'Build simulator binary', False),
]
def get_flags():
return [
('tools', False),
]
def configure(env):
## Build type
if (env["target"].startswith("release")):
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
env.Append(CPPFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
env.Append(LINKFLAGS=['-O2'])
if env["target"] == "release_debug":
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
if (env["use_lto"]):
env.Append(CPPFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
## Architecture
if env["ios_sim"] or env["arch"] == "x86": # i386, simulator
env["arch"] = "x86"
env["bits"] = "32"
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
env["arch"] = "arm"
env["bits"] = "32"
else: # armv64
env["arch"] = "arm64"
env["bits"] = "64"
## Compiler configuration
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}'
s_compiler_path = '$IPHONEPATH/Developer/usr/bin/'
ccache_path = os.environ.get("CCACHE")
if ccache_path == None:
env['CC'] = compiler_path + 'clang'
env['CXX'] = compiler_path + 'clang++'
env['S_compiler'] = s_compiler_path + 'gcc'
else:
# there aren't any ccache wrappers available for iOS,
# to enable caching we need to prepend the path to the ccache binary
env['CC'] = ccache_path + ' ' + compiler_path + 'clang'
env['CXX'] = ccache_path + ' ' + compiler_path + 'clang++'
env['S_compiler'] = ccache_path + ' ' + s_compiler_path + 'gcc'
env['AR'] = compiler_path + 'ar'
env['RANLIB'] = compiler_path + 'ranlib'
## Compile flags
if (env["arch"] == "x86"):
env['IPHONEPLATFORM'] = 'iPhoneSimulator'
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env.Append(CCFLAGS='-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"'.split())
elif (env["arch"] == "arm"):
env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'.split())
elif (env["arch"] == "arm64"):
env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'.split())
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
if env['ios_exceptions']:
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
## Link flags
if (env["arch"] == "x86"):
env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3',
'-isysroot', '$IPHONESDK',
'-Xlinker',
'-objc_abi_version',
'-Xlinker', '2',
'-F$IPHONESDK',
])
elif (env["arch"] == "arm"):
env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
if (env["arch"] == "arm64"):
env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK',
'-framework', 'AudioToolbox',
'-framework', 'AVFoundation',
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'GameController',
'-framework', 'MediaPlayer',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'Security',
'-framework', 'SystemConfiguration',
'-framework', 'UIKit',
])
# Feature options
if env['game_center']:
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit'])
if env['store_kit']:
env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
if env['icloud']:
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
env.Append(CPPPATH=['$IPHONESDK/usr/include',
'$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
'$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
])
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPPATH=['#platform/iphone'])
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
# TODO: Move that to opus module's config
if 'module_opus_enabled' in env and env['module_opus_enabled']:
env.opus_fixed_point = "yes"
if (env["arch"] == "arm"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
elif (env["arch"] == "arm64"):
env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
|