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apply plugin: 'com.android.library'
android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
defaultConfig {
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
}
libraryVariants.all { variant ->
variant.outputs.all { output ->
output.outputFileName = "GodotPayment.${variant.name}.aar"
}
}
}
dependencies {
implementation libraries.supportCoreUtils
implementation libraries.v4Support
if (rootProject.findProject(":lib")) {
compileOnly project(":lib")
} else if (rootProject.findProject(":godot:lib")) {
compileOnly project(":godot:lib")
} else {
compileOnly fileTree(dir: 'libs', include: ['godot-lib*.aar'])
}
}
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