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// Gradle build config for Godot Engine's Android port.
//
// Do not remove/modify comments ending with BEGIN/END, they are used to inject
// addon-specific configuration.
buildscript {
repositories {
google()
jcenter()
//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
//CHUNK_BUILDSCRIPT_REPOSITORIES_END
}
dependencies {
classpath 'com.android.tools.build:gradle:3.4.2'
//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
//CHUNK_BUILDSCRIPT_DEPENDENCIES_END
}
}
apply plugin: 'com.android.application'
allprojects {
repositories {
mavenCentral()
google()
jcenter()
//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
//CHUNK_ALLPROJECTS_REPOSITORIES_END
}
}
dependencies {
implementation "com.android.support:support-core-utils:28.0.0"
//CHUNK_DEPENDENCIES_BEGIN
//CHUNK_DEPENDENCIES_END
}
android {
compileSdkVersion 28
buildToolsVersion "28.0.3"
useLibrary 'org.apache.http.legacy'
defaultConfig {
minSdkVersion 18
targetSdkVersion 28
//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
//CHUNK_ANDROID_DEFAULTCONFIG_END
}
lintOptions {
abortOnError false
disable 'MissingTranslation', 'UnusedResources'
}
packagingOptions {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
}
// Both signing and zip-aligning will be done at export time
buildTypes.all { buildType ->
buildType.zipAlignEnabled false
buildType.signingConfig null
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = [
'src'
//DIR_SRC_BEGIN
//DIR_SRC_END
]
res.srcDirs = [
'res'
//DIR_RES_BEGIN
//DIR_RES_END
]
aidl.srcDirs = [
'aidl'
//DIR_AIDL_BEGIN
//DIR_AIDL_END
]
assets.srcDirs = [
'assets'
//DIR_ASSETS_BEGIN
//DIR_ASSETS_END
]
}
debug.jniLibs.srcDirs = [
'libs/debug'
//DIR_JNI_DEBUG_BEGIN
//DIR_JNI_DEBUG_END
]
release.jniLibs.srcDirs = [
'libs/release'
//DIR_JNI_RELEASE_BEGIN
//DIR_JNI_RELEASE_END
]
}
// No longer used, as it's not useful for build source template
//applicationVariants.all { variant ->
// variant.outputs.all { output ->
// output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk"
// }
//}
}
//CHUNK_GLOBAL_BEGIN
//CHUNK_GLOBAL_END
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