1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
|
/*************************************************************************/
/* api.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "api.h"
#include "core/config/engine.h"
#include "java_class_wrapper.h"
#include "jni_singleton.h"
#if !defined(ANDROID_ENABLED)
static JavaClassWrapper *java_class_wrapper = nullptr;
#endif
void register_android_api() {
#if !defined(ANDROID_ENABLED)
// On Android platforms, the `java_class_wrapper` instantiation and the
// `JNISingleton` registration occurs in
// `platform/android/java_godot_lib_jni.cpp#Java_org_godotengine_godot_GodotLib_setup`
java_class_wrapper = memnew(JavaClassWrapper); // Dummy
GDREGISTER_CLASS(JNISingleton);
#endif
GDREGISTER_CLASS(JavaClass);
GDREGISTER_CLASS(JavaClassWrapper);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", JavaClassWrapper::get_singleton()));
}
void unregister_android_api() {
#if !defined(ANDROID_ENABLED)
memdelete(java_class_wrapper);
#endif
}
void JavaClassWrapper::_bind_methods() {
ClassDB::bind_method(D_METHOD("wrap", "name"), &JavaClassWrapper::wrap);
}
#if !defined(ANDROID_ENABLED)
Variant JavaClass::call(const StringName &, const Variant **, int, Callable::CallError &) {
return Variant();
}
JavaClass::JavaClass() {
}
Variant JavaObject::call(const StringName &, const Variant **, int, Callable::CallError &) {
return Variant();
}
JavaClassWrapper *JavaClassWrapper::singleton = nullptr;
Ref<JavaClass> JavaClassWrapper::wrap(const String &) {
return Ref<JavaClass>();
}
JavaClassWrapper::JavaClassWrapper() {
singleton = this;
}
#endif
|