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#!/usr/bin/env python

from detect import get_ndk_version
from distutils.version import LooseVersion

Import('env')

android_files = [
    'os_android.cpp',
    'file_access_android.cpp',
    'audio_driver_opensl.cpp',
    'file_access_jandroid.cpp',
    'dir_access_jandroid.cpp',
    'thread_jandroid.cpp',
    'net_socket_android.cpp',
    'audio_driver_jandroid.cpp',
    'java_godot_lib_jni.cpp',
    'java_class_wrapper.cpp',
    'java_godot_wrapper.cpp',
    'java_godot_io_wrapper.cpp',
    'jni_utils.cpp',
    'android_keys_utils.cpp',
    'vulkan/vk_renderer_jni.cpp',
    'plugin/godot_plugin_jni.cpp'
]

env_android = env.Clone()

android_objects = []
for x in android_files:
    android_objects.append(env_android.SharedObject(x))

env_thirdparty = env_android.Clone()
env_thirdparty.disable_warnings()
android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-android.cc'))

lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])

lib_arch_dir = ''
if env['android_arch'] == 'armv7':
    lib_arch_dir = 'armeabi-v7a'
elif env['android_arch'] == 'arm64v8':
    lib_arch_dir = 'arm64-v8a'
elif env['android_arch'] == 'x86':
    lib_arch_dir = 'x86'
elif env['android_arch'] == 'x86_64':
    lib_arch_dir = 'x86_64'
else:
    print('WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin')

if lib_arch_dir != '':
    if env['target'] == 'release':
        lib_type_dir = 'release'
    else:  # release_debug, debug
        lib_type_dir = 'debug'

    out_dir = '#platform/android/java/lib/libs/' + lib_type_dir + '/' + lib_arch_dir
    env_android.Command(out_dir + '/libgodot_android.so', '#bin/libgodot' + env['SHLIBSUFFIX'], Move("$TARGET", "$SOURCE"))

    stl_lib_path = str(env['ANDROID_NDK_ROOT']) + '/sources/cxx-stl/llvm-libc++/libs/' + lib_arch_dir + '/libc++_shared.so'
    env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE"))