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#ifndef JAVA_GLUE_H
#define JAVA_GLUE_H
#include <jni.h>
#include <android/log.h>
extern "C" {
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_init(JNIEnv * env, jobject obj, jint width, jint height);
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_step(JNIEnv * env, jobject obj);
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_touch(JNIEnv * env, jobject obj, jint ev,jint pointer, jint count, jintArray positions);
};
#endif // JAVA_GLUE_H
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