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#!/usr/bin/env python

import platform

Import('env')
Import('env_modules')

env_xatlas_unwrap = env_modules.Clone()

# Thirdparty source files
if env['builtin_xatlas']:
    thirdparty_dir = "#thirdparty/xatlas/"
    thirdparty_sources = [
        "xatlas.cpp",
    ]
    thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]

    env_xatlas_unwrap.Append(CPPPATH=[thirdparty_dir])

    # upstream uses c++11
    if (not env.msvc):
        env_xatlas_unwrap.Append(CXXFLAGS="-std=c++11")

    if env["platform"] == 'x11':
        # if not specifically one of the *BSD, then use LINUX as default
        if platform.system() == "FreeBSD":
            env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_FREEBSD", "-DPOSH_COMPILER_GCC"])
        elif platform.system() == "OpenBSD":
            env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_OPENBSD", "-DPOSH_COMPILER_GCC"])
        else:
            env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_LINUX", "-DPOSH_COMPILER_GCC"])
    elif env["platform"] == 'osx':
        env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_DARWIN", "-DPOSH_COMPILER_GCC"])
    elif env["platform"] == 'windows':
        if env.msvc:
            env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_WIN32", "-DNV_CC_MSVC", "-DPOSH_COMPILER_MSVC" ])
        else:
            env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_MINGW", "-DNV_CC_GNUC", "-DPOSH_COMPILER_GCC", "-U__STRICT_ANSI__"])
            env.Append(LIBS=["dbghelp"])

    env_thirdparty = env_xatlas_unwrap.Clone()
    env_thirdparty.disable_warnings()
    env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)

# Godot source files
env_xatlas_unwrap.add_source_files(env.modules_sources, "*.cpp")