summaryrefslogtreecommitdiff
path: root/modules/websocket/wsl_client.cpp
blob: 2bb57226ea6f05b3707a7771e720416cc653f25e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
/*************************************************************************/
/*  wsl_client.cpp                                                       */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef WEB_ENABLED

#include "wsl_client.h"
#include "core/config/project_settings.h"
#include "core/io/ip.h"

void WSLClient::_do_handshake() {
	if (_requested < _request.size() - 1) {
		int sent = 0;
		Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent);
		// Sending handshake failed
		if (err != OK) {
			disconnect_from_host();
			_on_error();
			return;
		}
		_requested += sent;

	} else {
		int read = 0;
		while (true) {
			if (_resp_pos >= WSL_MAX_HEADER_SIZE) {
				// Header is too big
				disconnect_from_host();
				_on_error();
				ERR_FAIL_MSG("Response headers too big.");
			}
			Error err = _connection->get_partial_data(&_resp_buf[_resp_pos], 1, read);
			if (err == ERR_FILE_EOF) {
				// We got a disconnect.
				disconnect_from_host();
				_on_error();
				return;
			} else if (err != OK) {
				// Got some error.
				disconnect_from_host();
				_on_error();
				return;
			} else if (read != 1) {
				// Busy, wait next poll.
				break;
			}
			// Check "\r\n\r\n" header terminator
			char *r = (char *)_resp_buf;
			int l = _resp_pos;
			if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
				r[l - 3] = '\0';
				String protocol;
				// Response is over, verify headers and create peer.
				if (!_verify_headers(protocol)) {
					disconnect_from_host();
					_on_error();
					ERR_FAIL_MSG("Invalid response headers.");
				}
				// Create peer.
				WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
				data->obj = this;
				data->conn = _connection;
				data->tcp = _tcp;
				data->is_server = false;
				data->id = 1;
				_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size);
				_peer->set_no_delay(true);
				_status = CONNECTION_CONNECTED;
				_on_connect(protocol);
				break;
			}
			_resp_pos += 1;
		}
	}
}

bool WSLClient::_verify_headers(String &r_protocol) {
	String s = (char *)_resp_buf;
	Vector<String> psa = s.split("\r\n");
	int len = psa.size();
	ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers. Got: " + itos(len) + ", expected >= 4.");

	Vector<String> req = psa[0].split(" ", false);
	ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code. Got '" + psa[0] + "', expected 'HTTP/1.1 101'.");

	// Wrong protocol
	ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1", false, "Invalid protocol. Got: '" + req[0] + "', expected 'HTTP/1.1'.");
	ERR_FAIL_COND_V_MSG(req[1] != "101", false, "Invalid status code. Got: '" + req[1] + "', expected '101'.");

	HashMap<String, String> headers;
	for (int i = 1; i < len; i++) {
		Vector<String> header = psa[i].split(":", false, 1);
		ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i] + ".");
		String name = header[0].to_lower();
		String value = header[1].strip_edges();
		if (headers.has(name)) {
			headers[name] += "," + value;
		} else {
			headers[name] = value;
		}
	}

#define WSL_CHECK(NAME, VALUE)                                                          \
	ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
			"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
#define WSL_CHECK_NC(NAME, VALUE)                                            \
	ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME] != VALUE, false, \
			"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
	WSL_CHECK("connection", "upgrade");
	WSL_CHECK("upgrade", "websocket");
	WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
#undef WSL_CHECK_NC
#undef WSL_CHECK
	if (_protocols.size() == 0) {
		// We didn't request a custom protocol
		ERR_FAIL_COND_V_MSG(headers.has("sec-websocket-protocol"), false, "Received unrequested sub-protocol -> " + headers["sec-websocket-protocol"]);
	} else {
		// We requested at least one custom protocol but didn't receive one
		ERR_FAIL_COND_V_MSG(!headers.has("sec-websocket-protocol"), false, "Requested sub-protocol(s) but received none.");
		// Check received sub-protocol was one of those requested.
		r_protocol = headers["sec-websocket-protocol"];
		bool valid = false;
		for (int i = 0; i < _protocols.size(); i++) {
			if (_protocols[i] != r_protocol) {
				continue;
			}
			valid = true;
			break;
		}
		if (!valid) {
			ERR_FAIL_V_MSG(false, "Received unrequested sub-protocol -> " + r_protocol);
			return false;
		}
	}
	return true;
}

Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) {
	ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE);
	ERR_FAIL_COND_V(p_path.is_empty(), ERR_INVALID_PARAMETER);

	_peer = Ref<WSLPeer>(memnew(WSLPeer));

	if (p_host.is_valid_ip_address()) {
		_ip_candidates.push_back(IPAddress(p_host));
	} else {
		// Queue hostname for resolution.
		_resolver_id = IP::get_singleton()->resolve_hostname_queue_item(p_host);
		ERR_FAIL_COND_V(_resolver_id == IP::RESOLVER_INVALID_ID, ERR_INVALID_PARAMETER);
		// Check if it was found in cache.
		IP::ResolverStatus ip_status = IP::get_singleton()->get_resolve_item_status(_resolver_id);
		if (ip_status == IP::RESOLVER_STATUS_DONE) {
			_ip_candidates = IP::get_singleton()->get_resolve_item_addresses(_resolver_id);
			IP::get_singleton()->erase_resolve_item(_resolver_id);
			_resolver_id = IP::RESOLVER_INVALID_ID;
		}
	}

	// We assume OK while hostname resolution is pending.
	Error err = _resolver_id != IP::RESOLVER_INVALID_ID ? OK : FAILED;
	while (_ip_candidates.size()) {
		err = _tcp->connect_to_host(_ip_candidates.pop_front(), p_port);
		if (err == OK) {
			break;
		}
	}
	if (err != OK) {
		_tcp->disconnect_from_host();
		_on_error();
		return err;
	}
	_connection = _tcp;
	_use_ssl = p_ssl;
	_host = p_host;
	_port = p_port;
	// Strip edges from protocols.
	_protocols.resize(p_protocols.size());
	String *pw = _protocols.ptrw();
	for (int i = 0; i < p_protocols.size(); i++) {
		pw[i] = p_protocols[i].strip_edges();
	}

	_key = WSLPeer::generate_key();
	String request = "GET " + p_path + " HTTP/1.1\r\n";
	String port = "";
	if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) {
		port = ":" + itos(p_port);
	}
	request += "Host: " + p_host + port + "\r\n";
	request += "Upgrade: websocket\r\n";
	request += "Connection: Upgrade\r\n";
	request += "Sec-WebSocket-Key: " + _key + "\r\n";
	request += "Sec-WebSocket-Version: 13\r\n";
	if (p_protocols.size() > 0) {
		request += "Sec-WebSocket-Protocol: ";
		for (int i = 0; i < p_protocols.size(); i++) {
			if (i != 0) {
				request += ",";
			}
			request += p_protocols[i];
		}
		request += "\r\n";
	}
	for (int i = 0; i < p_custom_headers.size(); i++) {
		request += p_custom_headers[i] + "\r\n";
	}
	request += "\r\n";
	_request = request.utf8();
	_status = CONNECTION_CONNECTING;

	return OK;
}

int WSLClient::get_max_packet_size() const {
	return (1 << _out_buf_size) - PROTO_SIZE;
}

void WSLClient::poll() {
	if (_resolver_id != IP::RESOLVER_INVALID_ID) {
		IP::ResolverStatus ip_status = IP::get_singleton()->get_resolve_item_status(_resolver_id);
		if (ip_status == IP::RESOLVER_STATUS_WAITING) {
			return;
		}
		// Anything else is either a candidate or a failure.
		Error err = FAILED;
		if (ip_status == IP::RESOLVER_STATUS_DONE) {
			_ip_candidates = IP::get_singleton()->get_resolve_item_addresses(_resolver_id);
			while (_ip_candidates.size()) {
				err = _tcp->connect_to_host(_ip_candidates.pop_front(), _port);
				if (err == OK) {
					break;
				}
			}
		}
		IP::get_singleton()->erase_resolve_item(_resolver_id);
		_resolver_id = IP::RESOLVER_INVALID_ID;
		if (err != OK) {
			disconnect_from_host();
			_on_error();
			return;
		}
	}
	if (_peer->is_connected_to_host()) {
		_peer->poll();
		if (!_peer->is_connected_to_host()) {
			disconnect_from_host();
			_on_disconnect(_peer->close_code != -1);
		}
		return;
	}

	if (_connection.is_null()) {
		return; // Not connected.
	}

	_tcp->poll();
	switch (_tcp->get_status()) {
		case StreamPeerTCP::STATUS_NONE:
			// Clean close
			disconnect_from_host();
			_on_error();
			break;
		case StreamPeerTCP::STATUS_CONNECTED: {
			_ip_candidates.clear();
			Ref<StreamPeerSSL> ssl;
			if (_use_ssl) {
				if (_connection == _tcp) {
					// Start SSL handshake
					ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
					ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build.");
					ssl->set_blocking_handshake_enabled(false);
					if (ssl->connect_to_stream(_tcp, verify_ssl, _host, ssl_cert) != OK) {
						disconnect_from_host();
						_on_error();
						return;
					}
					_connection = ssl;
				} else {
					ssl = static_cast<Ref<StreamPeerSSL>>(_connection);
					ERR_FAIL_COND(ssl.is_null()); // Bug?
					ssl->poll();
				}
				if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
					return; // Need more polling.
				} else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
					disconnect_from_host();
					_on_error();
					return; // Error.
				}
			}
			// Do websocket handshake.
			_do_handshake();
		} break;
		case StreamPeerTCP::STATUS_ERROR:
			while (_ip_candidates.size() > 0) {
				_tcp->disconnect_from_host();
				if (_tcp->connect_to_host(_ip_candidates.pop_front(), _port) == OK) {
					return;
				}
			}
			disconnect_from_host();
			_on_error();
			break;
		case StreamPeerTCP::STATUS_CONNECTING:
			break; // Wait for connection
	}
}

Ref<WebSocketPeer> WSLClient::get_peer(int p_peer_id) const {
	ERR_FAIL_COND_V(p_peer_id != 1, nullptr);

	return _peer;
}

MultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const {
	// This is surprising, but keeps the current behaviour to allow clean close requests.
	// TODO Refactor WebSocket and split Client/Server/Multiplayer like done in other peers.
	if (_peer->is_connected_to_host()) {
		return CONNECTION_CONNECTED;
	}
	return _status;
}

void WSLClient::disconnect_from_host(int p_code, String p_reason) {
	_peer->close(p_code, p_reason);
	_connection = Ref<StreamPeer>(nullptr);
	_tcp = Ref<StreamPeerTCP>(memnew(StreamPeerTCP));
	_status = CONNECTION_DISCONNECTED;

	_key = "";
	_host = "";
	_protocols.clear();
	_use_ssl = false;

	_request = "";
	_requested = 0;

	memset(_resp_buf, 0, sizeof(_resp_buf));
	_resp_pos = 0;

	if (_resolver_id != IP::RESOLVER_INVALID_ID) {
		IP::get_singleton()->erase_resolve_item(_resolver_id);
		_resolver_id = IP::RESOLVER_INVALID_ID;
	}

	_ip_candidates.clear();
}

IPAddress WSLClient::get_connected_host() const {
	ERR_FAIL_COND_V(!_peer->is_connected_to_host(), IPAddress());
	return _peer->get_connected_host();
}

uint16_t WSLClient::get_connected_port() const {
	ERR_FAIL_COND_V(!_peer->is_connected_to_host(), 0);
	return _peer->get_connected_port();
}

Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
	ERR_FAIL_COND_V_MSG(_connection.is_valid(), FAILED, "Buffers sizes can only be set before listening or connecting.");

	_in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
	_in_pkt_size = nearest_shift(p_in_packets - 1);
	_out_buf_size = nearest_shift(p_out_buffer - 1) + 10;
	_out_pkt_size = nearest_shift(p_out_packets - 1);
	return OK;
}

WSLClient::WSLClient() {
	_peer.instantiate();
	_tcp.instantiate();
	disconnect_from_host();
}

WSLClient::~WSLClient() {
	_peer->close_now();
	_peer->invalidate();
	disconnect_from_host();
}

#endif // WEB_ENABLED