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#!/usr/bin/env python

Import('env')
Import('env_modules')

env_webm = env_modules.Clone()

# Thirdparty source files
thirdparty_libsimplewebm_dir = "#thirdparty/libsimplewebm/"
thirdparty_libsimplewebm_sources = [
    "libwebm/mkvparser/mkvparser.cc",
    "OpusVorbisDecoder.cpp",
    "VPXDecoder.cpp",
    "WebMDemuxer.cpp",
]
thirdparty_libsimplewebm_sources = [thirdparty_libsimplewebm_dir + file for file in thirdparty_libsimplewebm_sources]

env_webm.add_source_files(env.modules_sources, thirdparty_libsimplewebm_sources)
env_webm.Append(CPPPATH=[thirdparty_libsimplewebm_dir, thirdparty_libsimplewebm_dir + "libwebm/"])

# also requires libogg, libvorbis and libopus
if (env["libogg"] != "system"):  # builtin
    env_webm.Append(CPPPATH=["#thirdparty/libogg"])
if (env["libvorbis"] != "system"):  # builtin
    env_webm.Append(CPPPATH=["#thirdparty/libvorbis"])
if (env["opus"] != "system"):  # builtin
    env_webm.Append(CPPPATH=["#thirdparty"])

if (env["libvpx"] != "system"):  # builtin
    Export('env_webm')
    SConscript("libvpx/SCsub")

# Godot source files
env_webm.add_source_files(env.modules_sources, "*.cpp")