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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.0-beta">
	<brief_description>
		OGG Vorbis audio stream driver.
	</brief_description>
	<description>
		OGG Vorbis audio stream driver.
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
	</methods>
	<members>
		<member name="data" type="PoolByteArray" setter="set_data" getter="get_data">
			Raw audio data.
		</member>
		<member name="loop" type="bool" setter="set_loop" getter="has_loop">
			If [code]true[/code], audio will loop continuously. Default value: [code]false[/code].
		</member>
		<member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset">
			If loop is [code]true[/code], loop starts from this position, in seconds.
		</member>
	</members>
	<constants>
	</constants>
</class>