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#!/usr/bin/env python
Import('env')
Import('env_modules')
env_stb_vorbis = env_modules.Clone()
# Thirdparty source files
thirdparty_sources = ["#thirdparty/misc/stb_vorbis.c"]
env_thirdparty = env_stb_vorbis.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
# Godot's own source files
env_stb_vorbis.add_source_files(env.modules_sources, "*.cpp")
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