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Import('env')
Import('env_modules')
env_pvr = env_modules.Clone()
# Thirdparty source files
# Not unbundled so far since not widespread as shared library
thirdparty_dir = "#thirdparty/pvrtccompressor/"
thirdparty_sources = [
"BitScale.cpp",
"MortonTable.cpp",
"PvrTcDecoder.cpp",
"PvrTcEncoder.cpp",
"PvrTcPacket.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_pvr.add_source_files(env.modules_sources, thirdparty_sources)
env_pvr.Append(CPPPATH = [thirdparty_dir])
# Godot source files
env_pvr.add_source_files(env.modules_sources, "*.cpp")
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