1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
|
/*************************************************************************/
/* openxr_interface.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "openxr_interface.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "servers/rendering/rendering_server_globals.h"
void OpenXRInterface::_bind_methods() {
// todo
}
StringName OpenXRInterface::get_name() const {
return StringName("OpenXR");
};
uint32_t OpenXRInterface::get_capabilities() const {
return XRInterface::XR_VR + XRInterface::XR_STEREO;
};
XRInterface::TrackingStatus OpenXRInterface::get_tracking_status() const {
return tracking_state;
}
void OpenXRInterface::_load_action_map() {
ERR_FAIL_NULL(openxr_api);
// This may seem a bit duplicitous to a little bit of background info here.
// OpenXRActionMap (with all its sub resource classes) is a class that allows us to configure and store an action map in.
// This gives the user the ability to edit the action map in a UI and customise the actions.
// OpenXR however requires us to submit an action map and it takes over from that point and we can no longer change it.
// This system does that push and we store the info needed to then work with this action map going forward.
// Within our openxr device we maintain a number of classes that wrap the relevant OpenXR objects for this.
// Within OpenXRInterface we have a few internal classes that keep track of what we've created.
// This allow us to process the relevant actions each frame.
// just in case clean up
free_action_sets();
free_trackers();
Ref<OpenXRActionMap> action_map;
if (Engine::get_singleton()->is_editor_hint()) {
#ifdef TOOLS_ENABLED
action_map.instantiate();
action_map->create_editor_action_sets();
#endif
} else {
String default_tres_name = openxr_api->get_default_action_map_resource_name();
// Check if we can load our default
if (ResourceLoader::exists(default_tres_name)) {
action_map = ResourceLoader::load(default_tres_name);
}
// Check if we need to create default action set
if (action_map.is_null()) {
action_map.instantiate();
action_map->create_default_action_sets();
#ifdef TOOLS_ENABLED
// Save our action sets so our user can
action_map->set_path(default_tres_name, true);
ResourceSaver::save(default_tres_name, action_map);
#endif
}
}
// process our action map
if (action_map.is_valid()) {
Map<Ref<OpenXRAction>, RID> action_rids;
Array action_sets = action_map->get_action_sets();
for (int i = 0; i < action_sets.size(); i++) {
// Create our action set
Ref<OpenXRActionSet> xr_action_set = action_sets[i];
ActionSet *action_set = create_action_set(xr_action_set->get_name(), xr_action_set->get_localized_name(), xr_action_set->get_priority());
if (!action_set) {
continue;
}
// Now create our actions for these
Array actions = xr_action_set->get_actions();
for (int j = 0; j < actions.size(); j++) {
Ref<OpenXRAction> xr_action = actions[j];
PackedStringArray toplevel_paths = xr_action->get_toplevel_paths();
Vector<RID> toplevel_rids;
Vector<Tracker *> trackers;
for (int k = 0; k < toplevel_paths.size(); k++) {
Tracker *tracker = get_tracker(toplevel_paths[k]);
if (tracker) {
toplevel_rids.push_back(tracker->path_rid);
trackers.push_back(tracker);
}
}
Action *action = create_action(action_set, xr_action->get_name(), xr_action->get_localized_name(), xr_action->get_action_type(), toplevel_rids);
if (action) {
// we link our actions back to our trackers so we know which actions to check when we're processing our trackers
for (int t = 0; t < trackers.size(); t++) {
link_action_to_tracker(trackers[t], action);
}
// add this to our map for creating our interaction profiles
action_rids[xr_action] = action->action_rid;
}
}
}
// now do our suggestions
Array interaction_profiles = action_map->get_interaction_profiles();
for (int i = 0; i < interaction_profiles.size(); i++) {
Vector<OpenXRAPI::Binding> bindings;
Ref<OpenXRInteractionProfile> xr_interaction_profile = interaction_profiles[i];
Array xr_bindings = xr_interaction_profile->get_bindings();
for (int j = 0; j < xr_bindings.size(); j++) {
Ref<OpenXRIPBinding> xr_binding = xr_bindings[j];
Ref<OpenXRAction> xr_action = xr_binding->get_action();
OpenXRAPI::Binding binding;
if (action_rids.has(xr_action)) {
binding.action = action_rids[xr_action];
} else {
print_line("Action ", xr_action->get_name(), " isn't part of an action set!");
continue;
}
PackedStringArray xr_paths = xr_binding->get_paths();
for (int k = 0; k < xr_paths.size(); k++) {
binding.path = xr_paths[k];
bindings.push_back(binding);
}
}
openxr_api->suggest_bindings(xr_interaction_profile->get_interaction_profile_path(), bindings);
}
}
}
OpenXRInterface::ActionSet *OpenXRInterface::create_action_set(const String &p_action_set_name, const String &p_localized_name, const int p_priority) {
ERR_FAIL_NULL_V(openxr_api, nullptr);
// find if it already exists
for (int i = 0; i < action_sets.size(); i++) {
if (action_sets[i]->action_set_name == p_action_set_name) {
// already exists in this set
return nullptr;
}
}
ActionSet *action_set = memnew(ActionSet);
action_set->action_set_name = p_action_set_name;
action_set->is_active = true;
action_set->action_set_rid = openxr_api->action_set_create(p_action_set_name, p_localized_name, p_priority);
action_sets.push_back(action_set);
return action_set;
}
void OpenXRInterface::free_action_sets() {
ERR_FAIL_NULL(openxr_api);
for (int i = 0; i < action_sets.size(); i++) {
ActionSet *action_set = action_sets[i];
openxr_api->path_free(action_set->action_set_rid);
free_actions(action_set);
memfree(action_set);
}
action_sets.clear();
}
OpenXRInterface::Action *OpenXRInterface::create_action(ActionSet *p_action_set, const String &p_action_name, const String &p_localized_name, OpenXRAction::ActionType p_action_type, const Vector<RID> p_toplevel_paths) {
ERR_FAIL_NULL_V(openxr_api, nullptr);
for (int i = 0; i < p_action_set->actions.size(); i++) {
if (p_action_set->actions[i]->action_name == p_action_name) {
// already exists in this set
return nullptr;
}
}
Action *action = memnew(Action);
action->action_name = p_action_name;
action->action_type = p_action_type;
action->action_rid = openxr_api->action_create(p_action_set->action_set_rid, p_action_name, p_localized_name, p_action_type, p_toplevel_paths);
p_action_set->actions.push_back(action);
return action;
}
OpenXRInterface::Action *OpenXRInterface::find_action(const String &p_action_name) {
// We just find the first action by this name
for (int i = 0; i < action_sets.size(); i++) {
for (int j = 0; j < action_sets[i]->actions.size(); j++) {
if (action_sets[i]->actions[j]->action_name == p_action_name) {
return action_sets[i]->actions[j];
}
}
}
// not found
return nullptr;
}
void OpenXRInterface::free_actions(ActionSet *p_action_set) {
ERR_FAIL_NULL(openxr_api);
for (int i = 0; i < p_action_set->actions.size(); i++) {
Action *action = p_action_set->actions[i];
openxr_api->action_free(action->action_rid);
memdelete(action);
}
p_action_set->actions.clear();
}
OpenXRInterface::Tracker *OpenXRInterface::get_tracker(const String &p_path_name) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, nullptr);
ERR_FAIL_NULL_V(openxr_api, nullptr);
Tracker *tracker = nullptr;
for (int i = 0; i < trackers.size(); i++) {
tracker = trackers[i];
if (tracker->path_name == p_path_name) {
return tracker;
}
}
// create our positional tracker
Ref<XRPositionalTracker> positional_tracker;
positional_tracker.instantiate();
// We have standardised some names to make things nicer to the user so lets recognise the toplevel paths related to these.
if (p_path_name == "/user/hand/left") {
positional_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
positional_tracker->set_tracker_name("left_hand");
positional_tracker->set_tracker_desc("Left hand controller");
positional_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT);
} else if (p_path_name == "/user/hand/right") {
positional_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
positional_tracker->set_tracker_name("right_hand");
positional_tracker->set_tracker_desc("Right hand controller");
positional_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT);
} else {
positional_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
positional_tracker->set_tracker_name(p_path_name);
positional_tracker->set_tracker_desc(p_path_name);
}
xr_server->add_tracker(positional_tracker);
// create a new entry
tracker = memnew(Tracker);
tracker->path_name = p_path_name;
tracker->path_rid = openxr_api->path_create(p_path_name);
tracker->positional_tracker = positional_tracker;
trackers.push_back(tracker);
return tracker;
}
OpenXRInterface::Tracker *OpenXRInterface::find_tracker(const String &p_positional_tracker_name) {
for (int i = 0; i < trackers.size(); i++) {
Tracker *tracker = trackers[i];
if (tracker->positional_tracker.is_valid() && tracker->positional_tracker->get_tracker_name() == p_positional_tracker_name) {
return tracker;
}
}
return nullptr;
}
void OpenXRInterface::link_action_to_tracker(Tracker *p_tracker, Action *p_action) {
if (p_tracker->actions.find(p_action) == -1) {
p_tracker->actions.push_back(p_action);
}
}
void OpenXRInterface::handle_tracker(Tracker *p_tracker) {
ERR_FAIL_NULL(openxr_api);
ERR_FAIL_COND(p_tracker->positional_tracker.is_null());
// handle all the actions
for (int i = 0; i < p_tracker->actions.size(); i++) {
Action *action = p_tracker->actions[i];
switch (action->action_type) {
case OpenXRAction::OPENXR_ACTION_BOOL: {
bool pressed = openxr_api->get_action_bool(action->action_rid, p_tracker->path_rid);
p_tracker->positional_tracker->set_input(action->action_name, Variant(pressed));
} break;
case OpenXRAction::OPENXR_ACTION_FLOAT: {
real_t value = openxr_api->get_action_float(action->action_rid, p_tracker->path_rid);
p_tracker->positional_tracker->set_input(action->action_name, Variant(value));
} break;
case OpenXRAction::OPENXR_ACTION_VECTOR2: {
Vector2 value = openxr_api->get_action_vector2(action->action_rid, p_tracker->path_rid);
p_tracker->positional_tracker->set_input(action->action_name, Variant(value));
} break;
case OpenXRAction::OPENXR_ACTION_POSE: {
Transform3D transform;
Vector3 linear, angular;
XRPose::TrackingConfidence confidence = openxr_api->get_action_pose(action->action_rid, p_tracker->path_rid, transform, linear, angular);
if (confidence != XRPose::XR_TRACKING_CONFIDENCE_NONE) {
String name;
// We can't have dual action names in OpenXR hence we added _pose, but default, aim and grip and default pose action names in Godot so rename them on the tracker.
// NOTE need to decide on whether we should keep the naming convention or rename it on Godots side
if (action->action_name == "default_pose") {
name = "default";
} else if (action->action_name == "aim_pose") {
name = "aim";
} else if (action->action_name == "grip_pose") {
name = "grip";
} else {
name = action->action_name;
}
p_tracker->positional_tracker->set_pose(name, transform, linear, angular, confidence);
}
} break;
default: {
// not yet supported
} break;
}
}
}
void OpenXRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
ERR_FAIL_NULL(openxr_api);
Action *action = find_action(p_action_name);
ERR_FAIL_NULL(action);
Tracker *tracker = find_tracker(p_tracker_name);
ERR_FAIL_NULL(tracker);
// TODO OpenXR does not support delay, so we may need to add support for that somehow...
XrDuration duration = XrDuration(p_duration_sec * 1000000000.0); // seconds -> nanoseconds
openxr_api->trigger_haptic_pulse(action->action_rid, tracker->path_rid, p_frequency, p_amplitude, duration);
}
void OpenXRInterface::free_trackers() {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
ERR_FAIL_NULL(openxr_api);
for (int i = 0; i < trackers.size(); i++) {
Tracker *tracker = trackers[i];
openxr_api->path_free(tracker->path_rid);
xr_server->remove_tracker(tracker->positional_tracker);
tracker->positional_tracker.unref();
memdelete(tracker);
}
trackers.clear();
}
bool OpenXRInterface::initialise_on_startup() const {
if (openxr_api == nullptr) {
return false;
} else if (!openxr_api->is_initialized()) {
return false;
} else {
return true;
}
}
bool OpenXRInterface::is_initialized() const {
return initialized;
};
bool OpenXRInterface::initialize() {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, false);
if (openxr_api == nullptr) {
return false;
} else if (!openxr_api->is_initialized()) {
return false;
} else if (initialized) {
return true;
}
// load up our action sets before setting up our session, note that our profiles are suggestions, OpenXR takes ownership of (re)binding
_load_action_map();
if (!openxr_api->initialise_session()) {
return false;
}
// we must create a tracker for our head
head.instantiate();
head->set_tracker_type(XRServer::TRACKER_HEAD);
head->set_tracker_name("head");
head->set_tracker_desc("Players head");
xr_server->add_tracker(head);
// attach action sets
for (int i = 0; i < action_sets.size(); i++) {
openxr_api->action_set_attach(action_sets[i]->action_set_rid);
}
// make this our primary interface
xr_server->set_primary_interface(this);
initialized = true;
return initialized;
}
void OpenXRInterface::uninitialize() {
// Our OpenXR driver will clean itself up properly when Godot exits, so we just do some basic stuff here
// end the session if we need to?
// cleanup stuff
free_action_sets();
free_trackers();
XRServer *xr_server = XRServer::get_singleton();
if (xr_server) {
if (head.is_valid()) {
xr_server->remove_tracker(head);
head.unref();
}
}
initialized = false;
}
bool OpenXRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
return false;
}
XRInterface::PlayAreaMode OpenXRInterface::get_play_area_mode() const {
return XRInterface::XR_PLAY_AREA_UNKNOWN;
}
bool OpenXRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
return false;
}
Size2 OpenXRInterface::get_render_target_size() {
if (openxr_api == nullptr) {
return Size2();
} else {
return openxr_api->get_recommended_target_size();
}
}
uint32_t OpenXRInterface::get_view_count() {
// TODO set this based on our configuration
return 2;
}
void OpenXRInterface::_set_default_pos(Transform3D &p_transform, double p_world_scale, uint64_t p_eye) {
p_transform = Transform3D();
// if we're not tracking, don't put our head on the floor...
p_transform.origin.y = 1.5 * p_world_scale;
// overkill but..
if (p_eye == 1) {
p_transform.origin.x = 0.03 * p_world_scale;
} else if (p_eye == 2) {
p_transform.origin.x = -0.03 * p_world_scale;
}
}
Transform3D OpenXRInterface::get_camera_transform() {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, Transform3D());
Transform3D hmd_transform;
double world_scale = xr_server->get_world_scale();
// head_transform should be updated in process
hmd_transform.basis = head_transform.basis;
hmd_transform.origin = head_transform.origin * world_scale;
return hmd_transform;
}
Transform3D OpenXRInterface::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, Transform3D());
Transform3D t;
if (openxr_api && openxr_api->get_view_transform(p_view, t)) {
// update our cached value if we have a valid transform
transform_for_view[p_view] = t;
} else {
// reuse cached value
t = transform_for_view[p_view];
}
// Apply our world scale
double world_scale = xr_server->get_world_scale();
t.origin *= world_scale;
return p_cam_transform * xr_server->get_reference_frame() * t;
}
CameraMatrix OpenXRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
CameraMatrix cm;
if (openxr_api) {
if (openxr_api->get_view_projection(p_view, p_z_near, p_z_far, cm)) {
return cm;
}
}
// Failed to get from our OpenXR device? Default to some sort of sensible camera matrix..
cm.set_for_hmd(p_view + 1, 1.0, 6.0, 14.5, 4.0, 1.5, p_z_near, p_z_far);
return cm;
}
void OpenXRInterface::process() {
if (openxr_api) {
// do our normal process
if (openxr_api->process()) {
Transform3D t;
Vector3 linear_velocity;
Vector3 angular_velocity;
XRPose::TrackingConfidence confidence = openxr_api->get_head_center(t, linear_velocity, angular_velocity);
if (confidence != XRPose::XR_TRACKING_CONFIDENCE_NONE) {
// Only update our transform if we have one to update it with
// note that poses are stored without world scale and reference frame applied!
head_transform = t;
head_linear_velocity = linear_velocity;
head_angular_velocity = angular_velocity;
}
}
// handle our action sets....
Vector<RID> active_sets;
for (int i = 0; i < action_sets.size(); i++) {
if (action_sets[i]->is_active) {
active_sets.push_back(action_sets[i]->action_set_rid);
}
}
if (openxr_api->sync_action_sets(active_sets)) {
for (int i = 0; i < trackers.size(); i++) {
handle_tracker(trackers[i]);
}
}
}
if (head.is_valid()) {
// TODO figure out how to get our velocities
head->set_pose("default", head_transform, head_linear_velocity, head_angular_velocity);
// TODO set confidence on pose once we support tracking this..
}
}
void OpenXRInterface::pre_render() {
if (openxr_api) {
openxr_api->pre_render();
}
}
bool OpenXRInterface::pre_draw_viewport(RID p_render_target) {
if (openxr_api) {
return openxr_api->pre_draw_viewport(p_render_target);
} else {
// don't render
return false;
}
}
Vector<BlitToScreen> OpenXRInterface::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
Vector<BlitToScreen> blit_to_screen;
// If separate HMD we should output one eye to screen
if (p_screen_rect != Rect2()) {
BlitToScreen blit;
blit.render_target = p_render_target;
blit.multi_view.use_layer = true;
blit.multi_view.layer = 0;
blit.lens_distortion.apply = false;
Size2 render_size = get_render_target_size();
Rect2 dst_rect = p_screen_rect;
float new_height = dst_rect.size.x * (render_size.y / render_size.x);
if (new_height > dst_rect.size.y) {
dst_rect.position.y = (0.5 * dst_rect.size.y) - (0.5 * new_height);
dst_rect.size.y = new_height;
} else {
float new_width = dst_rect.size.y * (render_size.x / render_size.y);
dst_rect.position.x = (0.5 * dst_rect.size.x) - (0.5 * new_width);
dst_rect.size.x = new_width;
}
blit.dst_rect = dst_rect;
blit_to_screen.push_back(blit);
}
if (openxr_api) {
openxr_api->post_draw_viewport(p_render_target);
}
return blit_to_screen;
}
void OpenXRInterface::end_frame() {
if (openxr_api) {
openxr_api->end_frame();
}
}
OpenXRInterface::OpenXRInterface() {
openxr_api = OpenXRAPI::get_singleton();
// while we don't have head tracking, don't put the headset on the floor...
_set_default_pos(head_transform, 1.0, 0);
_set_default_pos(transform_for_view[0], 1.0, 1);
_set_default_pos(transform_for_view[1], 1.0, 2);
}
OpenXRInterface::~OpenXRInterface() {
openxr_api = nullptr;
}
|