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/*************************************************************************/
/* openxr_api.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef OPENXR_DRIVER_H
#define OPENXR_DRIVER_H
#include "core/error/error_macros.h"
#include "core/math/camera_matrix.h"
#include "core/math/transform_3d.h"
#include "core/math/vector2.h"
#include "core/os/memory.h"
#include "core/string/ustring.h"
#include "core/templates/map.h"
#include "core/templates/rid_owner.h"
#include "core/templates/vector.h"
#include "servers/xr/xr_pose.h"
#include "thirdparty/openxr/src/common/xr_linear.h"
#include <openxr/openxr.h>
#include "action_map/openxr_action.h"
#include "extensions/openxr_composition_layer_provider.h"
#include "extensions/openxr_extension_wrapper.h"
// Note, OpenXR code that we wrote for our plugin makes use of C++20 notation for initialising structs which ensures zeroing out unspecified members.
// Godot is currently restricted to C++17 which doesn't allow this notation. Make sure critical fields are set.
// forward declarations, we don't want to include these fully
class OpenXRVulkanExtension;
class OpenXRInterface;
class OpenXRAPI {
private:
// our singleton
static OpenXRAPI *singleton;
// linked XR interface
OpenXRInterface *xr_interface = nullptr;
// layers
uint32_t num_layer_properties = 0;
XrApiLayerProperties *layer_properties = nullptr;
// extensions
uint32_t num_supported_extensions = 0;
XrExtensionProperties *supported_extensions = nullptr;
Vector<OpenXRExtensionWrapper *> registered_extension_wrappers;
Vector<const char *> enabled_extensions;
// composition layer providers
Vector<OpenXRCompositionLayerProvider *> composition_layer_providers;
// view configuration
uint32_t num_view_configuration_types = 0;
XrViewConfigurationType *supported_view_configuration_types = nullptr;
// reference spaces
uint32_t num_reference_spaces = 0;
XrReferenceSpaceType *supported_reference_spaces = nullptr;
// swapchains (note these are platform dependent)
uint32_t num_swapchain_formats = 0;
int64_t *supported_swapchain_formats = nullptr;
// configuration
XrFormFactor form_factor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
XrViewConfigurationType view_configuration = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;
XrReferenceSpaceType reference_space = XR_REFERENCE_SPACE_TYPE_STAGE;
XrEnvironmentBlendMode environment_blend_mode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
// state
XrInstance instance = XR_NULL_HANDLE;
XrSystemId system_id;
String system_name;
uint32_t vendor_id;
XrSystemTrackingProperties tracking_properties;
XrSession session = XR_NULL_HANDLE;
XrSessionState session_state = XR_SESSION_STATE_UNKNOWN;
bool running = false;
XrFrameState frame_state = { XR_TYPE_FRAME_STATE, NULL, 0, 0, false };
OpenXRGraphicsExtensionWrapper *graphics_extension = nullptr;
XrSystemGraphicsProperties graphics_properties;
void *swapchain_graphics_data = nullptr;
uint32_t image_index = 0;
bool image_acquired = false;
uint32_t view_count = 0;
XrViewConfigurationView *view_configuration_views = nullptr;
XrView *views = nullptr;
XrCompositionLayerProjectionView *projection_views = nullptr;
XrSwapchain swapchain = XR_NULL_HANDLE;
XrSpace play_space = XR_NULL_HANDLE;
XrSpace view_space = XR_NULL_HANDLE;
bool view_pose_valid = false;
XRPose::TrackingConfidence head_pose_confidence = XRPose::XR_TRACKING_CONFIDENCE_NONE;
bool load_layer_properties();
bool load_supported_extensions();
bool is_extension_supported(const char *p_extension) const;
// instance
bool create_instance();
bool get_system_info();
bool load_supported_view_configuration_types();
bool is_view_configuration_supported(XrViewConfigurationType p_configuration_type) const;
bool load_supported_view_configuration_views(XrViewConfigurationType p_configuration_type);
void destroy_instance();
// session
bool create_session();
bool load_supported_reference_spaces();
bool is_reference_space_supported(XrReferenceSpaceType p_reference_space);
bool setup_spaces();
bool load_supported_swapchain_formats();
bool is_swapchain_format_supported(int64_t p_swapchain_format);
bool create_main_swapchain();
void destroy_session();
// swapchains
bool create_swapchain(int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, XrSwapchain &r_swapchain, void **r_swapchain_graphics_data);
bool acquire_image(XrSwapchain p_swapchain, uint32_t &r_image_index);
bool release_image(XrSwapchain p_swapchain);
// action map
struct Tracker { // Trackers represent tracked physical objects such as controllers, pucks, etc.
String name; // Name for this tracker (i.e. "/user/hand/left")
XrPath toplevel_path; // OpenXR XrPath for this tracker
RID active_profile_rid; // RID of the active profile for this tracker
};
RID_Owner<Tracker, true> tracker_owner;
RID get_tracker_rid(XrPath p_path);
struct ActionSet { // Action sets define a set of actions that can be enabled together
String name; // Name for this action set (i.e. "godot_action_set")
bool is_attached; // If true our action set has been attached to the session and can no longer be modified
XrActionSet handle; // OpenXR handle for this action set
};
RID_Owner<ActionSet, true> action_set_owner;
struct ActionTracker { // Links and action to a tracker
RID tracker_rid; // RID of the tracker
XrSpace space; // Optional space for pose actions
bool was_location_valid; // If true the last position we obtained was valid
};
struct Action { // Actions define the inputs and outputs in OpenXR
RID action_set_rid; // RID of the action set this action belongs to
String name; // Name for this action (i.e. "aim_pose")
XrActionType action_type; // Type of action (bool, float, etc.)
Vector<ActionTracker> trackers; // The trackers this action can be used with
XrAction handle; // OpenXR handle for this action
};
RID_Owner<Action, true> action_owner;
RID get_action_rid(XrAction p_action);
struct InteractionProfile { // Interaction profiles define suggested bindings between the physical inputs on controller types and our actions
String name; // Name of the interaction profile (i.e. "/interaction_profiles/valve/index_controller")
XrPath path; // OpenXR path for this profile
Vector<XrActionSuggestedBinding> bindings; // OpenXR action bindings
};
RID_Owner<InteractionProfile, true> interaction_profile_owner;
RID get_interaction_profile_rid(XrPath p_path);
XrPath get_interaction_profile_path(RID p_interaction_profile);
// state changes
bool poll_events();
bool on_state_idle();
bool on_state_ready();
bool on_state_synchronized();
bool on_state_visible();
bool on_state_focused();
bool on_state_stopping();
bool on_state_loss_pending();
bool on_state_exiting();
// convencience
void copy_string_to_char_buffer(const String p_string, char *p_buffer, int p_buffer_len);
protected:
friend class OpenXRVulkanExtension;
XrInstance get_instance() const { return instance; };
XrSystemId get_system_id() const { return system_id; };
XrSession get_session() const { return session; };
// helper method to convert an XrPosef to a Transform3D
Transform3D transform_from_pose(const XrPosef &p_pose);
// helper method to get a valid Transform3D from an openxr space location
XRPose::TrackingConfidence transform_from_location(const XrSpaceLocation &p_location, Transform3D &r_transform);
XRPose::TrackingConfidence transform_from_location(const XrHandJointLocationEXT &p_location, Transform3D &r_transform);
void parse_velocities(const XrSpaceVelocity &p_velocity, Vector3 &r_linear_velocity, Vector3 r_angular_velocity);
public:
static void setup_global_defs();
static bool openxr_is_enabled();
static OpenXRAPI *get_singleton();
String get_error_string(XrResult result);
String get_swapchain_format_name(int64_t p_swapchain_format) const;
void set_xr_interface(OpenXRInterface *p_xr_interface);
void register_extension_wrapper(OpenXRExtensionWrapper *p_extension_wrapper);
bool is_initialized();
bool is_running();
bool initialise(const String &p_rendering_driver);
bool initialise_session();
void finish();
XrTime get_next_frame_time() { return frame_state.predictedDisplayTime + frame_state.predictedDisplayPeriod; };
bool can_render() { return instance != XR_NULL_HANDLE && session != XR_NULL_HANDLE && running && view_pose_valid && frame_state.shouldRender; };
Size2 get_recommended_target_size();
XRPose::TrackingConfidence get_head_center(Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool get_view_transform(uint32_t p_view, Transform3D &r_transform);
bool get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, CameraMatrix &p_camera_matrix);
bool process();
void pre_render();
bool pre_draw_viewport(RID p_render_target);
void post_draw_viewport(RID p_render_target);
void end_frame();
// action map
String get_default_action_map_resource_name();
RID tracker_create(const String p_name);
String tracker_get_name(RID p_tracker);
void tracker_check_profile(RID p_tracker, XrSession p_session = XR_NULL_HANDLE);
void tracker_free(RID p_tracker);
RID action_set_create(const String p_name, const String p_localized_name, const int p_priority);
String action_set_get_name(RID p_action_set);
bool action_set_attach(RID p_action_set);
void action_set_free(RID p_action_set);
RID action_create(RID p_action_set, const String p_name, const String p_localized_name, OpenXRAction::ActionType p_action_type, const Vector<RID> &p_trackers);
String action_get_name(RID p_action);
void action_free(RID p_action);
RID interaction_profile_create(const String p_name);
String interaction_profile_get_name(RID p_interaction_profile);
void interaction_profile_clear_bindings(RID p_interaction_profile);
bool interaction_profile_add_binding(RID p_interaction_profile, RID p_action, const String p_path);
bool interaction_profile_suggest_bindings(RID p_interaction_profile);
void interaction_profile_free(RID p_interaction_profile);
bool sync_action_sets(const Vector<RID> p_active_sets);
bool get_action_bool(RID p_action, RID p_tracker);
float get_action_float(RID p_action, RID p_tracker);
Vector2 get_action_vector2(RID p_action, RID p_tracker);
XRPose::TrackingConfidence get_action_pose(RID p_action, RID p_tracker, Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool trigger_haptic_pulse(RID p_action, RID p_tracker, float p_frequency, float p_amplitude, XrDuration p_duration_ns);
OpenXRAPI();
~OpenXRAPI();
};
#endif // !OPENXR_DRIVER_H
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