1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
/**************************************************************************/
/* ogg_packet_sequence.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef OGG_PACKET_SEQUENCE_H
#define OGG_PACKET_SEQUENCE_H
#include "core/io/resource.h"
#include "core/object/gdvirtual.gen.inc"
#include "core/variant/native_ptr.h"
#include "core/variant/typed_array.h"
#include "core/variant/variant.h"
#include "thirdparty/libogg/ogg/ogg.h"
class OggPacketSequencePlayback;
class OggPacketSequence : public Resource {
GDCLASS(OggPacketSequence, Resource);
friend class OggPacketSequencePlayback;
// List of pages, each of which is a list of packets on that page. The innermost PackedByteArrays contain complete ogg packets.
Vector<Vector<PackedByteArray>> page_data;
// List of the granule position for each page.
Vector<uint64_t> page_granule_positions;
// The page after the current last page. Similar semantics to an end() iterator.
int64_t end_page = 0;
uint64_t data_version = 0;
float sampling_rate = 0;
float length = 0;
protected:
static void _bind_methods();
public:
// Pushes information about all the pages that ended on this page.
// This should be called for each page, even for pages that no packets ended on.
void push_page(int64_t p_granule_pos, const Vector<PackedByteArray> &p_data);
void set_packet_data(const TypedArray<Array> &p_data);
TypedArray<Array> get_packet_data() const;
void set_packet_granule_positions(const PackedInt64Array &p_granule_positions);
PackedInt64Array get_packet_granule_positions() const;
// Sets a sampling rate associated with this object. OggPacketSequence doesn't understand codecs,
// so this value is naively stored as a convenience.
void set_sampling_rate(float p_sampling_rate);
// Returns a sampling rate previously set by set_sampling_rate().
float get_sampling_rate() const;
// Returns a length previously set by set_length().
float get_length() const;
// Returns the granule position of the last page in this sequence.
int64_t get_final_granule_pos() const;
Ref<OggPacketSequencePlayback> instantiate_playback();
OggPacketSequence() {}
virtual ~OggPacketSequence() {}
};
class OggPacketSequencePlayback : public RefCounted {
GDCLASS(OggPacketSequencePlayback, RefCounted);
friend class OggPacketSequence;
Ref<OggPacketSequence> ogg_packet_sequence;
mutable int64_t page_cursor = 0;
mutable int32_t packet_cursor = 0;
mutable ogg_packet *packet;
uint64_t data_version = 0;
mutable int64_t packetno = 0;
// Recursive bisection search for the correct page.
uint32_t seek_page_internal(int64_t granule, uint32_t after_page_inclusive, uint32_t before_page_inclusive);
public:
// Calling functions must not modify this packet.
// Returns true on success, false on error or if there is no next packet.
bool next_ogg_packet(ogg_packet **p_packet) const;
// Seeks to the page such that the previous page has a granule position less than or equal to this value,
// and the current page has a granule position greater than this value.
// Returns true on success, false on failure.
bool seek_page(int64_t p_granule_pos);
OggPacketSequencePlayback();
virtual ~OggPacketSequencePlayback();
};
#endif // OGG_PACKET_SEQUENCE_H
|