1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
/*************************************************************************/
/* multi_script.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef MULTI_SCRIPT_H
#define MULTI_SCRIPT_H
#include "script_language.h"
#include "os/thread_safe.h"
class MultiScript;
class MultiScriptInstance : public ScriptInstance {
friend class MultiScript;
mutable Vector<ScriptInstance*> instances;
Object *object;
mutable MultiScript *owner;
public:
virtual bool set(const StringName& p_name, const Variant& p_value);
virtual bool get(const StringName& p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName& p_method) const;
virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
virtual void notification(int p_notification);
virtual Ref<Script> get_script() const;
virtual ScriptLanguage *get_language();
virtual ~MultiScriptInstance();
};
class MultiScript : public Script {
_THREAD_SAFE_CLASS_
friend class MultiScriptInstance;
OBJ_TYPE( MultiScript,Script);
Vector<Ref<Script> > scripts;
Map<Object*,MultiScriptInstance*> instances;
protected:
bool _set(const StringName& p_name, const Variant& p_value);
bool _get(const StringName& p_name,Variant &r_ret) const;
void _get_property_list( List<PropertyInfo> *p_list) const;
static void _bind_methods();
public:
void remove_instance(Object *p_object);
virtual bool can_instance() const;
virtual StringName get_instance_base_type() const;
virtual ScriptInstance* instance_create(Object *p_this);
virtual bool instance_has(const Object *p_this) const;
virtual bool has_source_code() const;
virtual String get_source_code() const;
virtual void set_source_code(const String& p_code);
virtual Error reload();
virtual bool is_tool() const;
virtual String get_node_type() const;
void set_script(int p_idx,const Ref<Script>& p_script );
Ref<Script> get_script(int p_idx) const;
void remove_script(int p_idx);
void add_script(const Ref<Script>& p_script);
virtual ScriptLanguage *get_language() const;
MultiScript();
};
class MultiScriptLanguage : public ScriptLanguage {
static MultiScriptLanguage *singleton;
public:
static _FORCE_INLINE_ MultiScriptLanguage *get_singleton() { return singleton; }
virtual String get_name() const { return "MultiScript"; }
/* LANGUAGE FUNCTIONS */
virtual void init() {}
virtual String get_type() const { return "MultiScript"; }
virtual String get_extension() const { return ""; }
virtual Error execute_file(const String& p_path) { return OK; }
virtual void finish() {}
/* EDITOR FUNCTIONS */
virtual void get_reserved_words(List<String> *p_words) const {}
virtual void get_comment_delimiters(List<String> *p_delimiters) const {}
virtual void get_string_delimiters(List<String> *p_delimiters) const {}
virtual String get_template(const String& p_class_name, const String& p_base_class_name) const { return ""; }
virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error,const String& p_path="",List<String>* r_fn=NULL) const { return true; }
virtual Script *create_script() const { return memnew( MultiScript ); }
virtual bool has_named_classes() const { return false; }
virtual int find_function(const String& p_function,const String& p_code) const { return -1; }
virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const { return ""; }
/* DEBUGGER FUNCTIONS */
virtual String debug_get_error() const { return ""; }
virtual int debug_get_stack_level_count() const { return 0; }
virtual int debug_get_stack_level_line(int p_level) const { return 0; }
virtual String debug_get_stack_level_function(int p_level) const { return ""; }
virtual String debug_get_stack_level_source(int p_level) const { return ""; }
virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1) { return ""; }
/* LOADER FUNCTIONS */
virtual void get_recognized_extensions(List<String> *p_extensions) const {}
virtual void get_public_functions(List<MethodInfo> *p_functions) const {}
virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const {}
MultiScriptLanguage() { singleton=this; }
virtual ~MultiScriptLanguage() {};
};
#endif // MULTI_SCRIPT_H
|